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Reorder structs, alignment
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@ -40,12 +40,12 @@
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struct parport_joypad
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struct parport_joypad
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{
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{
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char *ident;
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int fd;
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int fd;
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uint32_t buttons;
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uint32_t buttons;
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bool button_enable[PARPORT_NUM_BUTTONS];
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char saved_data;
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char saved_data;
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char saved_control;
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char saved_control;
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char *ident;
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bool button_enable[PARPORT_NUM_BUTTONS];
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};
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};
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/* TODO/FIXME - static global */
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/* TODO/FIXME - static global */
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