mirror of
https://github.com/libretro/RetroArch
synced 2025-03-28 19:20:35 +00:00
Fixing a couple FIXMEs/TODOs
This commit is contained in:
parent
2130fd81a5
commit
727743aa7b
@ -310,12 +310,6 @@ static void hangup(netplay_t *netplay, struct netplay_connection *connection)
|
||||
netplay_send_raw_cmd_all(netplay, connection, NETPLAY_CMD_MODE, payload, sizeof(payload));
|
||||
}
|
||||
}
|
||||
|
||||
/* Reset things that will behave oddly if we get a new connection (FIXME) */
|
||||
netplay->remote_paused = false;
|
||||
netplay->flip = false;
|
||||
netplay->flip_frame = 0;
|
||||
netplay->stall = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -1256,19 +1250,23 @@ static int poll_input(netplay_t *netplay, bool block)
|
||||
|
||||
netplay->timeout_cnt++;
|
||||
|
||||
/* If we're not ready for input, wait until we are.
|
||||
* Could fill the TCP buffer, stalling the other side. */
|
||||
/* FIXME: This won't work with uneven input, need to somehow stall */
|
||||
if (netplay_delta_frame_ready(netplay,
|
||||
&netplay->buffer[netplay->unread_ptr],
|
||||
netplay->unread_frame_count))
|
||||
/* Make sure we're actually ready for data */
|
||||
update_unread_ptr(netplay);
|
||||
if (!netplay_delta_frame_ready(netplay,
|
||||
&netplay->buffer[netplay->unread_ptr], netplay->unread_frame_count))
|
||||
break;
|
||||
if (!netplay->is_server &&
|
||||
!netplay_delta_frame_ready(netplay,
|
||||
&netplay->buffer[netplay->server_ptr],
|
||||
netplay->server_frame_count))
|
||||
break;
|
||||
|
||||
/* Read input from each connection */
|
||||
for (i = 0; i < netplay->connections_size; i++)
|
||||
{
|
||||
for (i = 0; i < netplay->connections_size; i++)
|
||||
{
|
||||
struct netplay_connection *connection = &netplay->connections[i];
|
||||
if (connection->active && !netplay_get_cmd(netplay, connection, &had_input))
|
||||
hangup(netplay, connection);
|
||||
}
|
||||
struct netplay_connection *connection = &netplay->connections[i];
|
||||
if (connection->active && !netplay_get_cmd(netplay, connection, &had_input))
|
||||
hangup(netplay, connection);
|
||||
}
|
||||
|
||||
if (block)
|
||||
@ -1817,9 +1815,6 @@ static bool netplay_init_buffers(netplay_t *netplay, unsigned frames)
|
||||
* Read is allowed to drift as much as 'frames' frames ahead */
|
||||
netplay->buffer_size = frames * 2 + 1;
|
||||
|
||||
/* FIXME: Really terrible temporary solution for multiplayer */
|
||||
netplay->buffer_size *= 10;
|
||||
|
||||
netplay->buffer = (struct delta_frame*)calloc(netplay->buffer_size,
|
||||
sizeof(*netplay->buffer));
|
||||
|
||||
|
Loading…
x
Reference in New Issue
Block a user