(D3D) Prevent warning ( also, why is all this code suddenly compiled out?)

This commit is contained in:
Twinaphex 2015-10-11 11:02:15 +02:00
parent 756b3de315
commit 721d566f99

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@ -267,7 +267,6 @@ static void cg_d3d9_renderchain_destroy_stock_shader(void *data)
if (chain->vStock)
cgDestroyProgram(chain->vStock);
}
#endif
static void renderchain_destroy_shader(void *data, int i)
{
@ -281,6 +280,8 @@ static void renderchain_destroy_shader(void *data, int i)
if (chain->passes[i].vPrg)
cgDestroyProgram(chain->passes[i].vPrg);
}
#endif
static void renderchain_set_shader_mvp(void *data, void *shader_data, void *matrix_data)
{