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CRT
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gfx/video_crt_switch.c
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218
gfx/video_crt_switch.c
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#include <stddef.h>
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#include <string.h>
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#include <windows.h>
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#include <stdlib.h>
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#include <gfx/video_driver.h>
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#include "video_crt_switch.h"
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int first_run;
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float fly_aspect;
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void switch_res_core(int width, int height, float hz){
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// ben_core_hz float passed from with in void video_driver_monitor_adjust_system_rates(void)
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ben_core_width = width;
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ben_core_height = height;
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ben_core_hz = hz;
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check_first_run();
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if (ben_tmp_height != ben_core_height || ben_core_width != ben_tmp_width){ // detect resolution change and switch
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screen_setup_aspect(width,height);
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}
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if (video_driver_get_aspect_ratio() != fly_aspect){ //check aspect is correct else change
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video_driver_set_aspect_ratio_value((float)fly_aspect);
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ben_poke_video();
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}
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}
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void check_first_run(){ // ruin of first boot to get current display resolution
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if (first_run != 1){
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orig_height = GetSystemMetrics(SM_CYSCREEN);
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orig_width = GetSystemMetrics(SM_CXSCREEN);
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}
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first_run = 1;
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}
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void screen_setup_aspect(int width, int height){ // create correct aspect to fit video if resolution does not exist
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switch_crt_hz();
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/* get original resolution of core */
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if (width >= 1900){
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if (height == 4){ //detect menu only
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height = 480;
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aspect_ratio_switch(width,height);
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}
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if (height < 191 && height != 144){ // for low res games to be dran at res but on a 200 eight
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aspect_ratio_switch(width,height);
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height = 200;
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}
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if (height > 191){
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aspect_ratio_switch(width,height);
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}
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if (height == 144 && set_ben_core_hz == 50){ /// for GBA doubling
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height = 288;
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aspect_ratio_switch(width,height);
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}
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if (height > 200 && height < 224){ /// for mame
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aspect_ratio_switch(width,height);
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ben_core_height = 224;
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}
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if (height > 224 && height < 240){ /// for mame
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aspect_ratio_switch(width,height);
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ben_core_height = 240;
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}
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if (height > 240 && height < 255 ){ /// for mame
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aspect_ratio_switch(width,height);
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ben_core_height = 254;
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}
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if (height == 528 && set_ben_core_hz == 60){ /// for mame
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aspect_ratio_switch(width,height);
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ben_core_height = 480;
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}
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if (height >= 240 && height < 255 && set_ben_core_hz == 55){
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aspect_ratio_switch(width,height);
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ben_core_height = 254;
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}
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}
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switch_res_crt(width, height);
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}
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void switch_res_crt(int width, int height){
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if ( height > 100){
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switch_res(width, height,0);
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ben_poke_video();
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ben_tmp_height = ben_core_height;
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ben_tmp_width = ben_core_width;
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}
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}
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void aspect_ratio_switch(int width,int height){ // send aspect float to videeo_driver
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fly_aspect = (float)width/height;
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video_driver_set_aspect_ratio_value((float)fly_aspect);
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}
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void switch_crt_hz(){ // set hz float an int for windows switching
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if (ben_core_hz != ben_tmp_core_hz){
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if (ben_core_hz < 53 ){
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set_ben_core_hz = 50;
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}
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if (ben_core_hz >= 53 && ben_core_hz < 57){
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set_ben_core_hz = 55;
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}
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if (ben_core_hz >= 57 ){
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set_ben_core_hz = 60;
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}
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video_monitor_set_refresh_rate(ben_core_hz);
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ben_tmp_core_hz = ben_core_hz;
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}
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}
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void switch_res(int width, int height, int f_restore){ // windows function to swith resolutions
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DEVMODE curDevmode;
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DEVMODE devmode;
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DWORD flags = 0;
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int iModeNum;
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int depth = 0;
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int freq;
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if (f_restore == 0){
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freq = set_ben_core_hz;
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} else {
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freq = 0;
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}
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EnumDisplaySettings(NULL, ENUM_CURRENT_SETTINGS, &curDevmode);
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if (width == curDevmode.dmPelsWidth){
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width = 0; // used to stop superresolution bug
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}
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if (width == 0) {
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width = curDevmode.dmPelsWidth;
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}
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if (height == 0) {
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height = curDevmode.dmPelsHeight;
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}
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if (depth == 0) {
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depth = curDevmode.dmBitsPerPel;
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}
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if (freq == 0) {
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freq = curDevmode.dmDisplayFrequency;
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}
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for (iModeNum = 0; ; iModeNum++) {
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if (EnumDisplaySettings(NULL, iModeNum, &devmode)) {
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// See if this setting has the right width.
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if (devmode.dmPelsWidth != width) {
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continue;
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}
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if (devmode.dmPelsHeight != height) {
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continue;
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}
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// See if this setting has the right depth.
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if (devmode.dmBitsPerPel != depth) {
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continue;
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}
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// See if this setting has the right frequency.
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if (devmode.dmDisplayFrequency != freq) {
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continue;
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}
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// This new setting satisfies all the criteria. Try it.
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devmode.dmFields |= DM_PELSWIDTH | DM_PELSHEIGHT | DM_BITSPERPEL | DM_DISPLAYFREQUENCY;
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LONG res = ChangeDisplaySettings(&devmode, CDS_TEST);
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switch (res) {
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case DISP_CHANGE_SUCCESSFUL:
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res = ChangeDisplaySettings(&devmode, flags);
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switch (res) {
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case DISP_CHANGE_SUCCESSFUL:
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return;
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case DISP_CHANGE_NOTUPDATED:
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// printf("Settings changed, but not permanently.\n");
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return;
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default:
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// printf("Something odd happened.\n");
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break;
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}
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break;
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case DISP_CHANGE_RESTART:
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//printf("The computer needs to be restarted to switch to these settings\n");
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break;
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default:
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//printf("Something odd happened.\n");
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break;
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}
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}
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else {
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break;
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}
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}
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// printf("Couldn't change settings.\n");
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}
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void video_restore(){
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switch_res(orig_width, orig_height,1);
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}
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19
gfx/video_crt_switch.h
Normal file
19
gfx/video_crt_switch.h
Normal file
@ -0,0 +1,19 @@
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static int ben_core_width;
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static int ben_core_height;
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static int ben_tmp_width;
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static int ben_tmp_height;
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static int orig_width;
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static int orig_height;
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static float ben_core_hz;
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static int set_ben_core_hz;
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static float ben_tmp_core_hz;
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void switch_res_core(int width, int height, float hz);
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void check_first_run();
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void screen_setup_aspect(int width, int height);
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void switch_res_crt(int width, int height);
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void aspect_ratio_switch(int width,int height);
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void switch_crt_hz();
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void switch_res(int width, int height, int f_restore);
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void video_restore();
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