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https://github.com/libretro/RetroArch
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d722ac6c04
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@ -202,9 +202,9 @@ static void compute_audio_buffer_statistics(void)
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high_water_count++;
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}
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RARCH_LOG("Average audio buffer saturation: %.2f %%, standard deviation (percentage points): %.2f %%.\n",
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RARCH_LOG("[Audio]: Average audio buffer saturation: %.2f %%, standard deviation (percentage points): %.2f %%.\n",
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avg_filled * 100.0, deviation * 100.0);
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RARCH_LOG("Amount of time spent close to underrun: %.2f %%. Close to blocking: %.2f %%.\n",
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RARCH_LOG("[Audio]: Amount of time spent close to underrun: %.2f %%. Close to blocking: %.2f %%.\n",
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(100.0 * low_water_count) / (samples - 1),
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(100.0 * high_water_count) / (samples - 1));
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}
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@ -349,7 +349,7 @@ static bool audio_driver_init_internal(bool audio_cb_inited)
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#ifdef HAVE_THREADS
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if (audio_cb_inited)
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{
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RARCH_LOG("Starting threaded audio driver ...\n");
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RARCH_LOG("[Audio]: Starting threaded audio driver ...\n");
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if (!audio_init_thread(
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¤t_audio,
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&audio_driver_context_audio_data,
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@ -588,7 +588,7 @@ static bool audio_driver_flush(const int16_t *data, size_t samples)
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double adjust = 1.0 + settings->audio.rate_control_delta * direction;
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#if 0
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RARCH_LOG_OUTPUT("Audio buffer is %u%% full\n",
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RARCH_LOG_OUTPUT("[Audio]: Audio buffer is %u%% full\n",
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(unsigned)(100 - (avail * 100) / audio_driver_buffer_size));
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#endif
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@ -597,7 +597,7 @@ static bool audio_driver_flush(const int16_t *data, size_t samples)
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audio_source_ratio_original * adjust;
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#if 0
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RARCH_LOG_OUTPUT("New rate: %lf, Orig rate: %lf\n",
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RARCH_LOG_OUTPUT("[Audio]: New rate: %lf, Orig rate: %lf\n",
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audio_source_ratio_current,
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audio_source_ratio_original);
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#endif
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@ -787,7 +787,7 @@ void audio_driver_monitor_adjust_system_rates(void)
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if (timing_skew <= settings->audio.max_timing_skew)
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audio_driver_input *= (settings->video.refresh_rate / info->fps);
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RARCH_LOG("Set audio input rate to: %.2f Hz.\n",
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RARCH_LOG("[Audio]: Set audio input rate to: %.2f Hz.\n",
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audio_driver_input);
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}
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@ -466,7 +466,7 @@ static void video_driver_init_filter(enum retro_pixel_format colfmt)
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if (!video_driver_state_filter)
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{
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RARCH_ERR("Failed to load filter.\n");
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RARCH_ERR("[Video]: Failed to load filter.\n");
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return;
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}
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@ -501,7 +501,7 @@ static void video_driver_init_filter(enum retro_pixel_format colfmt)
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return;
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error:
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RARCH_ERR("Softfilter initialization failed.\n");
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RARCH_ERR("[Video]: Softfilter initialization failed.\n");
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video_driver_filter_free();
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}
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@ -513,7 +513,7 @@ static void video_driver_init_input(const input_driver_t *tmp)
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/* Video driver didn't provide an input driver,
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* so we use configured one. */
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RARCH_LOG("Graphics driver did not initialize an input driver. Attempting to pick a suitable driver.\n");
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RARCH_LOG("[Video]: Graphics driver did not initialize an input driver. Attempting to pick a suitable driver.\n");
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if (tmp)
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*input = tmp;
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@ -530,7 +530,7 @@ static void video_driver_init_input(const input_driver_t *tmp)
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return;
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error:
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RARCH_ERR("Cannot initialize input driver. Exiting ...\n");
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RARCH_ERR("[Video]: Cannot initialize input driver. Exiting ...\n");
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retroarch_fail(1, "video_driver_init_input()");
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}
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@ -549,14 +549,14 @@ static void video_driver_monitor_compute_fps_statistics(void)
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(2 * MEASURE_FRAME_TIME_SAMPLES_COUNT))
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{
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RARCH_LOG(
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"Does not have enough samples for monitor refresh rate estimation. Requires to run for at least %u frames.\n",
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"[Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least %u frames.\n",
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2 * MEASURE_FRAME_TIME_SAMPLES_COUNT);
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return;
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}
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if (video_monitor_fps_statistics(&avg_fps, &stddev, &samples))
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{
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RARCH_LOG("Average monitor Hz: %.6f Hz. (%.3f %% frame time deviation, based on %u last samples).\n",
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RARCH_LOG("[Video]: Average monitor Hz: %.6f Hz. (%.3f %% frame time deviation, based on %u last samples).\n",
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avg_fps, 100.0 * stddev, samples);
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}
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}
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@ -703,7 +703,7 @@ static bool video_driver_init_internal(void)
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if (!geom)
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{
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RARCH_ERR("AV geometry not initialized, cannot initialize video driver.\n");
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RARCH_ERR("[Video]: AV geometry not initialized, cannot initialize video driver.\n");
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goto error;
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}
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@ -761,9 +761,9 @@ static bool video_driver_init_internal(void)
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}
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if (width && height)
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RARCH_LOG("Video @ %ux%u\n", width, height);
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RARCH_LOG("[Video]: Video @ %ux%u\n", width, height);
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else
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RARCH_LOG("Video @ fullscreen\n");
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RARCH_LOG("[Video]: Video @ fullscreen\n");
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video_driver_display_type_set(RARCH_DISPLAY_NONE);
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video_driver_display_set(0);
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@ -771,7 +771,7 @@ static bool video_driver_init_internal(void)
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if (!video_driver_pixel_converter_init(RARCH_SCALE_BASE * scale))
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{
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RARCH_ERR("Failed to initialize pixel converter.\n");
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RARCH_ERR("[Video]: Failed to initialize pixel converter.\n");
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goto error;
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}
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@ -803,14 +803,14 @@ static bool video_driver_init_internal(void)
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if (video_driver_is_threaded())
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{
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/* Can't do hardware rendering with threaded driver currently. */
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RARCH_LOG("Starting threaded video driver ...\n");
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RARCH_LOG("[Video]: Starting threaded video driver ...\n");
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if (!video_init_thread((const video_driver_t**)¤t_video,
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&video_driver_data,
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input_get_double_ptr(), input_driver_get_data_ptr(),
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current_video, video))
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{
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RARCH_ERR("Cannot open threaded video driver ... Exiting ...\n");
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RARCH_ERR("[Video]: Cannot open threaded video driver ... Exiting ...\n");
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goto error;
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}
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}
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@ -821,7 +821,7 @@ static bool video_driver_init_internal(void)
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if (!video_driver_data)
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{
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RARCH_ERR("Cannot open video driver ... Exiting ...\n");
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RARCH_ERR("[Video]: Cannot open video driver ... Exiting ...\n");
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goto error;
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}
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@ -1053,7 +1053,7 @@ bool video_monitor_fps_statistics(double *refresh_rate,
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#if 0
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for (i = 0; i < samples; i++)
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RARCH_LOG("Interval #%u: %d usec / frame.\n",
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RARCH_LOG("[Video]: Interval #%u: %d usec / frame.\n",
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i, (int)frame_time_samples[i]);
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#endif
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@ -1184,7 +1184,7 @@ void video_driver_monitor_adjust_system_rates(void)
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if (timing_skew <= settings->audio.max_timing_skew)
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return;
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RARCH_LOG("Timings deviate too much. Will not adjust. (Display = %.2f Hz, Game = %.2f Hz)\n",
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RARCH_LOG("[Video]: Timings deviate too much. Will not adjust. (Display = %.2f Hz, Game = %.2f Hz)\n",
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settings->video.refresh_rate,
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(float)info->fps);
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@ -1193,7 +1193,7 @@ void video_driver_monitor_adjust_system_rates(void)
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/* We won't be able to do VSync reliably when game FPS > monitor FPS. */
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runloop_ctl(RUNLOOP_CTL_SET_NONBLOCK_FORCED, NULL);
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RARCH_LOG("Game FPS > Monitor FPS. Cannot rely on VSync.\n");
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RARCH_LOG("[Video]: Game FPS > Monitor FPS. Cannot rely on VSync.\n");
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}
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void video_driver_menu_settings(void **list_data, void *list_info_data,
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@ -1582,7 +1582,7 @@ bool video_driver_find_driver(void)
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if (hwr && hw_render_context_is_vulkan(hwr->context_type))
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{
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#if defined(HAVE_VULKAN)
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RARCH_LOG("Using HW render, Vulkan driver forced.\n");
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RARCH_LOG("[Video]: Using HW render, Vulkan driver forced.\n");
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current_video = &video_vulkan;
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#endif
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}
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@ -1590,7 +1590,7 @@ bool video_driver_find_driver(void)
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if (hwr && hw_render_context_is_gl(hwr->context_type))
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{
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#if defined(HAVE_OPENGL) && defined(HAVE_FBO)
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RARCH_LOG("Using HW render, OpenGL driver forced.\n");
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RARCH_LOG("[Video]: Using HW render, OpenGL driver forced.\n");
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current_video = &video_gl;
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#endif
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}
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