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Define GL_SYNC_ defines if not available
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@ -59,6 +59,14 @@
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#include "../video_shader_driver.h"
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#ifndef GL_SYNC_GPU_COMMANDS_COMPLETE
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#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
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#endif
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#ifndef GL_SYNC_FLUSH_COMMANDS_BIT
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#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
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#endif
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/* Used for the last pass when rendering to the back buffer. */
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static const GLfloat vertexes_flipped[] = {
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0, 1,
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