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Fix MSVC build
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@ -1590,7 +1590,7 @@ bool audio_driver_callback(void)
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bool audio_driver_has_callback(void)
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{
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return audio_driver_st.callback.callback;
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return audio_driver_st.callback.callback != NULL;
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}
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static INLINE bool audio_driver_alive(void)
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@ -9882,8 +9882,8 @@ static bool validate_game_options(
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static bool validate_game_specific_options(char **output)
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{
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char game_options_path[PATH_MAX_LENGTH];
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game_options_path[0] = '\0';
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runloop_state_t *runloop_st = &runloop_state;
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game_options_path[0] = '\0';
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if (!validate_game_options(
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runloop_st->system.info.library_name,
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