(dispmanx_gfx.c) Cleanups

This commit is contained in:
twinaphex 2015-11-28 17:00:44 +01:00
parent c23846c5dc
commit 70850c8ca3

View File

@ -122,7 +122,8 @@ struct dispmanx_video
}; };
/* If no free page is available when called, wait for a page flip. */ /* If no free page is available when called, wait for a page flip. */
static struct dispmanx_page *dispmanx_get_free_page(void *data, struct dispmanx_surface *surface) { static struct dispmanx_page *dispmanx_get_free_page(void *data, struct dispmanx_surface *surface)
{
unsigned i; unsigned i;
struct dispmanx_video *_dispvars = data; struct dispmanx_video *_dispvars = data;
struct dispmanx_page *page = NULL; struct dispmanx_page *page = NULL;
@ -130,7 +131,8 @@ static struct dispmanx_page *dispmanx_get_free_page(void *data, struct dispmanx_
while (!page) while (!page)
{ {
/* Try to find a free page */ /* Try to find a free page */
for (i = 0; i < surface->numpages; ++i) { for (i = 0; i < surface->numpages; ++i)
{
if (!surface->pages[i].used) if (!surface->pages[i].used)
{ {
page = (surface->pages) + i; page = (surface->pages) + i;
@ -140,7 +142,8 @@ static struct dispmanx_page *dispmanx_get_free_page(void *data, struct dispmanx_
/* If no page is free at the moment, /* If no page is free at the moment,
* wait until a free page is freed by vsync CB. */ * wait until a free page is freed by vsync CB. */
if (!page) { if (!page)
{
slock_lock(_dispvars->vsync_cond_mutex); slock_lock(_dispvars->vsync_cond_mutex);
scond_wait(_dispvars->vsync_condition, _dispvars->vsync_cond_mutex); scond_wait(_dispvars->vsync_condition, _dispvars->vsync_cond_mutex);
slock_unlock(_dispvars->vsync_cond_mutex); slock_unlock(_dispvars->vsync_cond_mutex);
@ -163,7 +166,8 @@ static void dispmanx_vsync_callback(DISPMANX_UPDATE_HANDLE_T u, void *data)
/* Marking the page as free must be done before the signaling /* Marking the page as free must be done before the signaling
* so when update_main continues (it won't continue until we signal) * so when update_main continues (it won't continue until we signal)
* we can chose this page as free */ * we can chose this page as free */
if (surface->current_page) { if (surface->current_page)
{
slock_lock(surface->current_page->page_used_mutex); slock_lock(surface->current_page->page_used_mutex);
/* We mark as free the page that was visible until now */ /* We mark as free the page that was visible until now */
@ -197,12 +201,12 @@ static void dispmanx_surface_free(void *data, struct dispmanx_surface **sp)
* So we wait for any pending flips to complete before freeing any surface. */ * So we wait for any pending flips to complete before freeing any surface. */
slock_lock(_dispvars->pending_mutex); slock_lock(_dispvars->pending_mutex);
if (_dispvars->pageflip_pending > 0) if (_dispvars->pageflip_pending > 0)
{
scond_wait(_dispvars->vsync_condition, _dispvars->pending_mutex); scond_wait(_dispvars->vsync_condition, _dispvars->pending_mutex);
}
slock_unlock(_dispvars->pending_mutex); slock_unlock(_dispvars->pending_mutex);
for (i = 0; i < surface->numpages; i++) { for (i = 0; i < surface->numpages; i++)
{
vc_dispmanx_resource_delete(surface->pages[i].resource); vc_dispmanx_resource_delete(surface->pages[i].resource);
surface->pages[i].used = false; surface->pages[i].used = false;
slock_free(surface->pages[i].page_used_mutex); slock_free(surface->pages[i].page_used_mutex);
@ -218,22 +222,18 @@ static void dispmanx_surface_free(void *data, struct dispmanx_surface **sp)
*sp = NULL; *sp = NULL;
} }
static void dispmanx_surface_setup(void *data, static void dispmanx_surface_setup(void *data, int src_width, int src_height,
int src_width, int visible_pitch, int bpp, VC_IMAGE_TYPE_T pixformat,
int src_height, int alpha, float aspect, int numpages, int layer,
int visible_pitch,
int bpp,
VC_IMAGE_TYPE_T pixformat,
int alpha,
float aspect,
int numpages,
int layer,
struct dispmanx_surface **sp) struct dispmanx_surface **sp)
{ {
struct dispmanx_video *_dispvars = data; struct dispmanx_video *_dispvars = data;
int i, dst_width, dst_height, dst_xpos, dst_ypos; int i, dst_width, dst_height, dst_xpos, dst_ypos;
struct dispmanx_surface *surface = NULL;
*sp = calloc (1, sizeof(struct dispmanx_surface)); *sp = calloc (1, sizeof(struct dispmanx_surface));
struct dispmanx_surface *surface = *sp;
surface = *sp;
/* Setup surface parameters */ /* Setup surface parameters */
surface->numpages = numpages; surface->numpages = numpages;
@ -276,7 +276,8 @@ static void dispmanx_surface_setup(void *data,
vc_dispmanx_rect_set(&surface->bmp_rect, 0, 0, src_width, src_height); vc_dispmanx_rect_set(&surface->bmp_rect, 0, 0, src_width, src_height);
vc_dispmanx_rect_set(&surface->src_rect, 0, 0, src_width << 16, src_height << 16); vc_dispmanx_rect_set(&surface->src_rect, 0, 0, src_width << 16, src_height << 16);
for (i = 0; i < surface->numpages; i++) { for (i = 0; i < surface->numpages; i++)
{
surface->pages[i].resource = vc_dispmanx_resource_create(pixformat, surface->pages[i].resource = vc_dispmanx_resource_create(pixformat,
visible_width, src_height, &(_dispvars->vc_image_ptr)); visible_width, src_height, &(_dispvars->vc_image_ptr));
} }
@ -292,7 +293,8 @@ static void dispmanx_surface_setup(void *data,
vc_dispmanx_update_submit_sync(_dispvars->update); vc_dispmanx_update_submit_sync(_dispvars->update);
} }
static void dispmanx_surface_update(void *data, const void *frame, struct dispmanx_surface *surface) static void dispmanx_surface_update(void *data, const void *frame,
struct dispmanx_surface *surface)
{ {
struct dispmanx_video *_dispvars = data; struct dispmanx_video *_dispvars = data;
struct dispmanx_page *page = NULL; struct dispmanx_page *page = NULL;
@ -301,9 +303,7 @@ static void dispmanx_surface_update(void *data, const void *frame, struct dispma
dispmanx doesn't support issuing more than one pageflip.*/ dispmanx doesn't support issuing more than one pageflip.*/
slock_lock(_dispvars->pending_mutex); slock_lock(_dispvars->pending_mutex);
if (_dispvars->pageflip_pending > 0) if (_dispvars->pageflip_pending > 0)
{
scond_wait(_dispvars->vsync_condition, _dispvars->pending_mutex); scond_wait(_dispvars->vsync_condition, _dispvars->pending_mutex);
}
slock_unlock(_dispvars->pending_mutex); slock_unlock(_dispvars->pending_mutex);
page = dispmanx_get_free_page(_dispvars, surface); page = dispmanx_get_free_page(_dispvars, surface);
@ -354,18 +354,24 @@ static void *dispmanx_gfx_init(const video_info_t *video,
{ {
struct dispmanx_video *_dispvars = calloc(1, sizeof(struct dispmanx_video)); struct dispmanx_video *_dispvars = calloc(1, sizeof(struct dispmanx_video));
if (!_dispvars)
return NULL;
bcm_host_init(); bcm_host_init();
_dispvars->display = vc_dispmanx_display_open(0 /* LCD */); _dispvars->display = vc_dispmanx_display_open(0 /* LCD */);
/* If the console framebuffer has active overscan settings, /* If the console framebuffer has active overscan settings,
* the user must have overscan_scale=1 in config.txt to have * the user must have overscan_scale=1 in config.txt to have
* the same size for both fb console and dispmanx. */ * the same size for both fb console and dispmanx. */
graphics_get_display_size(_dispvars->display, &_dispvars->dispmanx_width, &_dispvars->dispmanx_height); graphics_get_display_size(_dispvars->display,
&_dispvars->dispmanx_width, &_dispvars->dispmanx_height);
/* Setup surface parameters */ /* Setup surface parameters */
_dispvars->vc_image_ptr = 0; _dispvars->vc_image_ptr = 0;
_dispvars->pageflip_pending = 0; _dispvars->pageflip_pending = 0;
_dispvars->menu_active = false; _dispvars->menu_active = false;
_dispvars->rgb32 = video->rgb32; _dispvars->rgb32 = video->rgb32;
/* It's very important that we set aspect here because the /* It's very important that we set aspect here because the
* call seq when a core is loaded is gfx_init()->set_aspect()->gfx_frame() * call seq when a core is loaded is gfx_init()->set_aspect()->gfx_frame()
* and we don't want the main surface to be setup in set_aspect() * and we don't want the main surface to be setup in set_aspect()
@ -407,9 +413,8 @@ static bool dispmanx_gfx_frame(void *data, const void *frame, unsigned width,
_dispvars->core_height = height; _dispvars->core_height = height;
_dispvars->core_pitch = pitch; _dispvars->core_pitch = pitch;
if (_dispvars->main_surface != NULL) { if (_dispvars->main_surface != NULL)
dispmanx_surface_free(_dispvars, &_dispvars->main_surface); dispmanx_surface_free(_dispvars, &_dispvars->main_surface);
}
/* We need to recreate the main surface. */ /* We need to recreate the main surface. */
dispmanx_surface_setup(_dispvars, dispmanx_surface_setup(_dispvars,
@ -441,9 +446,9 @@ static void dispmanx_set_texture_enable(void *data, bool state, bool full_screen
struct dispmanx_video *_dispvars = data; struct dispmanx_video *_dispvars = data;
/* If it was active but it's not anymore... */ /* If it was active but it's not anymore... */
if (!state && _dispvars->menu_active) { if (!state && _dispvars->menu_active)
dispmanx_surface_free(_dispvars, &_dispvars->menu_surface); dispmanx_surface_free(_dispvars, &_dispvars->menu_surface);
}
_dispvars->menu_active = state; _dispvars->menu_active = state;
} }
@ -452,10 +457,12 @@ static void dispmanx_set_texture_frame(void *data, const void *frame, bool rgb32
{ {
struct dispmanx_video *_dispvars = data; struct dispmanx_video *_dispvars = data;
if (_dispvars->menu_active) if (!_dispvars->menu_active)
{ return;
/* If menu is active in this frame but out menu surface is NULL, we allocate a new one.*/ /* If menu is active in this frame but out menu surface is NULL, we allocate a new one.*/
if (_dispvars->menu_surface == NULL) { if (_dispvars->menu_surface == NULL)
{
_dispvars->menu_width = width; _dispvars->menu_width = width;
_dispvars->menu_height = height; _dispvars->menu_height = height;
_dispvars->menu_pitch = width * (rgb32 ? 4 : 2); _dispvars->menu_pitch = width * (rgb32 ? 4 : 2);
@ -472,9 +479,9 @@ static void dispmanx_set_texture_frame(void *data, const void *frame, bool rgb32
0, 0,
&_dispvars->menu_surface); &_dispvars->menu_surface);
} }
/* We update the menu surface if menu is active. */ /* We update the menu surface if menu is active. */
dispmanx_surface_update(_dispvars, frame, _dispvars->menu_surface); dispmanx_surface_update(_dispvars, frame, _dispvars->menu_surface);
}
} }
static void dispmanx_gfx_set_nonblock_state(void *data, bool state) static void dispmanx_gfx_set_nonblock_state(void *data, bool state)
@ -528,7 +535,7 @@ static bool dispmanx_gfx_has_windowed(void *data)
} }
static bool dispmanx_gfx_set_shader(void *data, static bool dispmanx_gfx_set_shader(void *data,
enum rarch_shader_type type, const char *path) enum rarch_shader_type type, const char *path)
{ {
(void)data; (void)data;
(void)type; (void)type;
@ -556,11 +563,12 @@ static void dispmanx_set_aspect_ratio (void *data, unsigned aspect_ratio_idx)
struct dispmanx_video *_dispvars = data; struct dispmanx_video *_dispvars = data;
/* Here we obtain the new aspect ratio. */ /* Here we obtain the new aspect ratio. */
float new_aspect = aspectratio_lut[aspect_ratio_idx].value; float new_aspect = aspectratio_lut[aspect_ratio_idx].value;
if (_dispvars->aspect != new_aspect) { if (_dispvars->aspect != new_aspect)
{
_dispvars->aspect = new_aspect; _dispvars->aspect = new_aspect;
if (_dispvars->main_surface != NULL) { if (_dispvars->main_surface != NULL)
dispmanx_surface_free(_dispvars, &_dispvars->main_surface); dispmanx_surface_free(_dispvars, &_dispvars->main_surface);
}
dispmanx_surface_setup(_dispvars, dispmanx_surface_setup(_dispvars,
_dispvars->core_width, _dispvars->core_width,
_dispvars->core_height, _dispvars->core_height,
@ -573,10 +581,11 @@ static void dispmanx_set_aspect_ratio (void *data, unsigned aspect_ratio_idx)
0, 0,
&_dispvars->main_surface); &_dispvars->main_surface);
if (_dispvars->menu_active) { if (_dispvars->menu_active)
if (_dispvars->menu_surface != NULL) { {
if (_dispvars->menu_surface != NULL)
dispmanx_surface_free(_dispvars, &_dispvars->menu_surface); dispmanx_surface_free(_dispvars, &_dispvars->menu_surface);
}
dispmanx_surface_setup(_dispvars, dispmanx_surface_setup(_dispvars,
_dispvars->menu_width, _dispvars->menu_width,
_dispvars->menu_height, _dispvars->menu_height,
@ -620,9 +629,14 @@ static void dispmanx_gfx_get_poke_interface(void *data,
static void dispmanx_gfx_free(void *data) static void dispmanx_gfx_free(void *data)
{ {
struct dispmanx_video *_dispvars = data; struct dispmanx_video *_dispvars = data;
if (!_dispvars)
return;
dispmanx_surface_free(_dispvars, &_dispvars->main_surface); dispmanx_surface_free(_dispvars, &_dispvars->main_surface);
dispmanx_surface_free(_dispvars, &_dispvars->back_surface); dispmanx_surface_free(_dispvars, &_dispvars->back_surface);
if (_dispvars->menu_surface != NULL)
if (_dispvars->menu_surface)
dispmanx_surface_free(_dispvars, &_dispvars->menu_surface); dispmanx_surface_free(_dispvars, &_dispvars->menu_surface);
/* Close display and deinitialize. */ /* Close display and deinitialize. */
@ -654,8 +668,8 @@ video_driver_t video_dispmanx = {
dispmanx_gfx_read_viewport, dispmanx_gfx_read_viewport,
NULL, /* read_frame_raw */ NULL, /* read_frame_raw */
#ifdef HAVE_OVERLAY #ifdef HAVE_OVERLAY
NULL, /* overlay_interface */ NULL, /* overlay_interface */
#endif #endif
dispmanx_gfx_get_poke_interface dispmanx_gfx_get_poke_interface
}; };