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https://github.com/libretro/RetroArch
synced 2025-03-03 04:14:00 +00:00
there is no need for these to be so big
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2
Makefile
2
Makefile
@ -96,7 +96,7 @@ endif
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DEF_FLAGS += -Wall $(INCLUDE_DIRS) -I. -Ideps -Ideps/stb
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CFLAGS += $(DEF_FLAGS) -Wformat-truncation
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CFLAGS += $(DEF_FLAGS)
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CXXFLAGS += $(DEF_FLAGS) -std=c++11 -D__STDC_CONSTANT_MACROS
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OBJCFLAGS := $(CFLAGS) -D__STDC_CONSTANT_MACROS
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@ -66,15 +66,15 @@ enum netplay_host_method
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struct netplay_room
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{
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int id;
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char nickname [PATH_MAX_LENGTH];
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char address [PATH_MAX_LENGTH];
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char mitm_address[PATH_MAX_LENGTH];
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char nickname [2048];
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char address [2048];
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char mitm_address[2048];
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int port;
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int mitm_port;
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char corename [PATH_MAX_LENGTH];
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char frontend [PATH_MAX_LENGTH];
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char coreversion [PATH_MAX_LENGTH];
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char gamename [PATH_MAX_LENGTH];
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char corename [2048];
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char frontend [2048];
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char coreversion [2048];
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char gamename [2048];
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int gamecrc;
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int timestamp;
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int host_method;
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@ -82,9 +82,9 @@ struct netplay_room
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bool has_spectate_password;
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bool lan;
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bool fixed;
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char retroarch_version[PATH_MAX_LENGTH];
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char subsystem_name[PATH_MAX_LENGTH];
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char country[PATH_MAX_LENGTH];
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char retroarch_version [2048];
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char subsystem_name [2048];
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char country[2048];
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struct netplay_room *next;
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};
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