mirror of
https://github.com/libretro/RetroArch
synced 2025-01-30 12:32:52 +00:00
Begin work on menu for Wii.
This commit is contained in:
parent
17d380400e
commit
6f5c33848e
1
.gitignore
vendored
1
.gitignore
vendored
@ -1,4 +1,5 @@
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*.o
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*.bmpobj
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*.so
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*.dll
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/ssnes
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@ -9,6 +9,7 @@ DEBUG = 0
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CC = powerpc-eabi-gcc
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CXX = powerpc-eabi-g++
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LD = powerpc-eabi-ld
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DOL_TARGET := ssnes.dol
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ELF_TARGET := ssnes.elf
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@ -22,7 +23,7 @@ CXXFLAGS += -Wall -std=gnu99 $(MACHDEP) $(INCLUDE)
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LDFLAGS := $(MACHDEP)
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LIBS := -lfat -lsnes -lwiiuse -logc -lbte -lfreetype
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OBJ = wii/main.o fifo_buffer.o ssnes.o driver.o gfx/fonts.o file.o settings.o message.o rewind.o movie.o ups.o bps.o strl.o screenshot.o audio/hermite.o dynamic.o audio/utils.o conf/config_file.o wii/audio.o wii/input.o wii/video.o
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OBJ = wii/main.o fifo_buffer.o ssnes.o driver.o gfx/fonts.o file.o settings.o message.o rewind.o movie.o ups.o bps.o strl.o screenshot.o audio/hermite.o dynamic.o audio/utils.o conf/config_file.o wii/audio.o wii/input.o wii/video.o console/sgui.o console/list.o console/font.bmpobj
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CFLAGS += -std=gnu99 -DHAVE_CONFIGFILE=1 -DHAVE_GETOPT_LONG -DHAVE_FREETYPE -DPACKAGE_VERSION=\"0.9.3\" -Dmain=ssnes_main -Wno-char-subscripts
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@ -45,6 +46,9 @@ $(ELF_TARGET): $(OBJ)
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%.o: %.c
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$(CC) $(CFLAGS) -c -o $@ $<
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%.bmpobj: %.bmp
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$(LD) -r -b binary -o $@ $<
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clean:
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rm -f $(DOL_TARGET)
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rm -f $(ELF_TARGET)
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|
BIN
console/font.bmp
Executable file
BIN
console/font.bmp
Executable file
Binary file not shown.
After Width: | Height: | Size: 192 KiB |
118
console/list.c
Normal file
118
console/list.c
Normal file
@ -0,0 +1,118 @@
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/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
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* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
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*
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* Some code herein may be based on code found in BSNES.
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*
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* SSNES is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with SSNES.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "list.h"
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#include <stddef.h>
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#include <stdlib.h>
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#include <string.h>
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struct sgui_file
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{
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char *path;
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sgui_file_type_t type;
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};
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struct sgui_list
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{
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struct sgui_file *list;
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size_t capacity;
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size_t ptr;
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};
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sgui_list_t *sgui_list_new(void)
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{
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return (sgui_list_t*)calloc(1, sizeof(sgui_list_t));
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}
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bool sgui_list_empty(const sgui_list_t *list)
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{
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return list->ptr == 0;
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}
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void sgui_list_push(sgui_list_t *list, const char *path, sgui_file_type_t type)
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{
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if (list->ptr >= list->capacity)
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{
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list->capacity++;
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list->capacity *= 2;
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list->list = (struct sgui_file*)realloc(list->list, list->capacity * sizeof(struct sgui_file));
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}
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list->list[list->ptr].path = strdup(path);
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list->list[list->ptr].type = type;
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list->ptr++;
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}
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void sgui_list_pop(sgui_list_t *list)
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{
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if (!sgui_list_empty(list))
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free(list->list[--list->ptr].path);
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}
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void sgui_list_free(sgui_list_t *list)
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{
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for (size_t i = 0; i < list->ptr; i++)
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free(list->list[i].path);
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free(list->list);
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free(list);
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}
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void sgui_list_clear(sgui_list_t *list)
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{
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for (size_t i = 0; i < list->ptr; i++)
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free(list->list[i].path);
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list->ptr = 0;
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}
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void sgui_list_back(const sgui_list_t *list,
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const char **path, sgui_file_type_t *file_type)
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{
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if (sgui_list_size(list) > 0)
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sgui_list_at(list, sgui_list_size(list) - 1, path, file_type);
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}
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size_t sgui_list_size(const sgui_list_t *list)
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{
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return list->ptr;
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}
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void sgui_list_at(const sgui_list_t *list, size_t index,
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const char **path, sgui_file_type_t *file_type)
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{
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if (path)
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*path = list->list[index].path;
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if (file_type)
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*file_type = list->list[index].type;
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}
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static int list_comp(const void *a_, const void *b_)
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{
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const struct sgui_file *a = (const struct sgui_file*)a_;
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const struct sgui_file *b = (const struct sgui_file*)b_;
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if (a->type != b->type)
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return a->type == SGUI_FILE_DIRECTORY ? -1 : 1;
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return strcmp(a->path, b->path);
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}
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void sgui_list_sort(sgui_list_t *list)
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{
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qsort(list->list, list->ptr, sizeof(struct sgui_file), list_comp);
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}
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34
console/list.h
Normal file
34
console/list.h
Normal file
@ -0,0 +1,34 @@
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#ifndef SGUI_LIST_H__
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#define SGUI_LIST_H__
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#include "sgui.h"
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#include <stddef.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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typedef struct sgui_list sgui_list_t;
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sgui_list_t *sgui_list_new(void);
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void sgui_list_free(sgui_list_t *list);
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void sgui_list_push(sgui_list_t *list, const char *path, sgui_file_type_t type);
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void sgui_list_pop(sgui_list_t *list);
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void sgui_list_clear(sgui_list_t *list);
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bool sgui_list_empty(const sgui_list_t *list);
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void sgui_list_back(const sgui_list_t *list,
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const char **path, sgui_file_type_t *type);
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size_t sgui_list_size(const sgui_list_t *list);
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void sgui_list_at(const sgui_list_t *list, size_t index,
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const char **path, sgui_file_type_t *type);
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void sgui_list_sort(sgui_list_t *list);
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#ifdef __cplusplus
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}
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#endif
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#endif
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308
console/sgui.c
Normal file
308
console/sgui.c
Normal file
@ -0,0 +1,308 @@
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/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
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* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
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*
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* Some code herein may be based on code found in BSNES.
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*
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* SSNES is free software: you can redistribute it and/or modify it under the terms
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* of the GNU General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with SSNES.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "sgui.h"
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#include "list.h"
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#include <stdlib.h>
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#include <stddef.h>
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#include <stdio.h>
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#include <string.h>
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#include <limits.h>
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#define FONT_WIDTH 5
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#define FONT_HEIGHT 10
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#define FONT_WIDTH_STRIDE (FONT_WIDTH + 1)
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#define FONT_HEIGHT_STRIDE (FONT_HEIGHT + 1)
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#define TERM_WIDTH (((SGUI_WIDTH - 30) / (FONT_WIDTH_STRIDE)))
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#define TERM_HEIGHT (((SGUI_HEIGHT - 30) / (FONT_HEIGHT_STRIDE)))
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#define TERM_START_X 15
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#define TERM_START_Y 15
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struct sgui_handle
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{
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uint16_t *frame_buf;
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size_t frame_buf_pitch;
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const uint8_t *font_buf;
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sgui_folder_enum_cb_t folder_cb;
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void *userdata;
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sgui_list_t *path_stack;
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sgui_list_t *folder_buf;
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size_t directory_ptr;
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bool need_refresh;
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char path_buf[PATH_MAX];
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uint16_t font_white[256][FONT_HEIGHT][FONT_WIDTH];
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uint16_t font_green[256][FONT_HEIGHT][FONT_WIDTH];
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};
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static void copy_glyph(uint16_t glyph_white[FONT_HEIGHT][FONT_WIDTH],
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uint16_t glyph_green[FONT_HEIGHT][FONT_WIDTH],
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const uint8_t *buf)
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{
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for (int y = 0; y < FONT_HEIGHT; y++)
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{
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for (int x = 0; x < FONT_WIDTH; x++)
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{
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uint32_t col =
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((uint32_t)buf[3 * (-y * 256 + x) + 0] << 0) |
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((uint32_t)buf[3 * (-y * 256 + x) + 1] << 8) |
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((uint32_t)buf[3 * (-y * 256 + x) + 2] << 16);
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glyph_white[y][x] = col == 0xff ? 0 : 0x7fff;
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glyph_green[y][x] = col == 0xff ? 0 : (5 << 10) | (20 << 5) | (5 << 0);
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}
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}
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}
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static void init_font(sgui_handle_t *sgui, const char *path)
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{
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for (unsigned i = 0; i < 256; i++)
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{
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unsigned y = i / 16;
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unsigned x = i % 16;
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copy_glyph(sgui->font_white[i],
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sgui->font_green[i],
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sgui->font_buf + 54 + 3 * (256 * (255 - 16 * y) + 16 * x));
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}
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}
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sgui_handle_t *sgui_init(const char *base_path,
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uint16_t *buf, size_t buf_pitch,
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const uint8_t *font_buf,
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sgui_folder_enum_cb_t folder_cb, void *userdata)
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{
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sgui_handle_t *sgui = (sgui_handle_t*)calloc(1, sizeof(*sgui));
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||||
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sgui->frame_buf = buf;
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sgui->frame_buf_pitch = buf_pitch;
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sgui->font_buf = font_buf;
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sgui->folder_cb = folder_cb;
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||||
sgui->userdata = userdata;
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sgui->path_stack = sgui_list_new();
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sgui->folder_buf = sgui_list_new();
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sgui_list_push(sgui->path_stack, base_path, SGUI_FILE_DIRECTORY);
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init_font(sgui, "font.bmp");
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|
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return sgui;
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||||
}
|
||||
|
||||
void sgui_free(sgui_handle_t *sgui)
|
||||
{
|
||||
sgui_list_free(sgui->path_stack);
|
||||
sgui_list_free(sgui->folder_buf);
|
||||
free(sgui);
|
||||
}
|
||||
|
||||
static uint16_t gray_filler(unsigned x, unsigned y)
|
||||
{
|
||||
uint16_t col = ((x + y) & 1) + 2;
|
||||
return (col << 0) | (col << 5) | (col << 10);
|
||||
}
|
||||
|
||||
static uint16_t green_filler(unsigned x, unsigned y)
|
||||
{
|
||||
uint16_t col = ((x + y) & 1) + 2;
|
||||
return (col << 0) | (col << 6) | (col << 10);
|
||||
}
|
||||
|
||||
static void fill_rect(uint16_t *buf, unsigned pitch,
|
||||
unsigned x, unsigned y,
|
||||
unsigned width, unsigned height,
|
||||
uint16_t (*col)(unsigned x, unsigned y))
|
||||
{
|
||||
for (unsigned j = y; j < y + height; j++)
|
||||
for (unsigned i = x; i < x + width; i++)
|
||||
buf[j * (pitch >> 1) + i] = col(i, j);
|
||||
}
|
||||
|
||||
static void blit_line(sgui_handle_t *sgui,
|
||||
unsigned x, unsigned y, const char *message, bool green)
|
||||
{
|
||||
while (*message)
|
||||
{
|
||||
for (unsigned j = 0; j < FONT_HEIGHT; j++)
|
||||
{
|
||||
for (unsigned i = 0; i < FONT_WIDTH; i++)
|
||||
{
|
||||
uint16_t col = green ?
|
||||
sgui->font_green[(unsigned char)*message][j][i] :
|
||||
sgui->font_white[(unsigned char)*message][j][i];
|
||||
|
||||
if (col)
|
||||
sgui->frame_buf[(y + j) * (sgui->frame_buf_pitch >> 1) + (x + i)] = col;
|
||||
}
|
||||
}
|
||||
|
||||
x += FONT_WIDTH_STRIDE;
|
||||
message++;
|
||||
}
|
||||
}
|
||||
|
||||
static void render_text(sgui_handle_t *sgui, size_t begin, size_t end)
|
||||
{
|
||||
fill_rect(sgui->frame_buf, sgui->frame_buf_pitch,
|
||||
0, 0, SGUI_WIDTH, SGUI_HEIGHT, gray_filler);
|
||||
|
||||
fill_rect(sgui->frame_buf, sgui->frame_buf_pitch,
|
||||
5, 5, SGUI_WIDTH - 10, 5, green_filler);
|
||||
|
||||
fill_rect(sgui->frame_buf, sgui->frame_buf_pitch,
|
||||
5, SGUI_HEIGHT - 10, SGUI_WIDTH - 10, 5, green_filler);
|
||||
|
||||
fill_rect(sgui->frame_buf, sgui->frame_buf_pitch,
|
||||
5, 5, 5, SGUI_HEIGHT - 10, green_filler);
|
||||
|
||||
fill_rect(sgui->frame_buf, sgui->frame_buf_pitch,
|
||||
SGUI_WIDTH - 10, 5, 5, SGUI_HEIGHT - 10, green_filler);
|
||||
|
||||
unsigned x = TERM_START_X;
|
||||
unsigned y = TERM_START_Y;
|
||||
|
||||
for (size_t i = begin; i < end; i++, y += FONT_HEIGHT_STRIDE)
|
||||
{
|
||||
const char *path;
|
||||
sgui_file_type_t type;
|
||||
sgui_list_at(sgui->folder_buf, i, &path, &type);
|
||||
|
||||
char message[TERM_WIDTH + 1];
|
||||
snprintf(message, sizeof(message), "%c %-*s %6s\n",
|
||||
i == sgui->directory_ptr ? '>' : ' ',
|
||||
TERM_WIDTH - (6 + 1 + 2),
|
||||
path,
|
||||
type == SGUI_FILE_PLAIN ? "(FILE)" : "(DIR)");
|
||||
|
||||
blit_line(sgui, x, y, message, i == sgui->directory_ptr);
|
||||
}
|
||||
}
|
||||
|
||||
const char *sgui_iterate(sgui_handle_t *sgui, sgui_action_t action)
|
||||
{
|
||||
switch (action)
|
||||
{
|
||||
case SGUI_ACTION_UP:
|
||||
if (sgui->directory_ptr > 0)
|
||||
sgui->directory_ptr--;
|
||||
break;
|
||||
|
||||
case SGUI_ACTION_DOWN:
|
||||
if (sgui->directory_ptr + 1 < sgui_list_size(sgui->folder_buf))
|
||||
sgui->directory_ptr++;
|
||||
break;
|
||||
|
||||
case SGUI_ACTION_LEFT:
|
||||
case SGUI_ACTION_CANCEL:
|
||||
if (sgui_list_size(sgui->path_stack) > 1)
|
||||
{
|
||||
sgui_list_pop(sgui->path_stack);
|
||||
sgui->need_refresh = true;
|
||||
}
|
||||
break;
|
||||
|
||||
case SGUI_ACTION_RIGHT:
|
||||
case SGUI_ACTION_OK:
|
||||
{
|
||||
if (sgui_list_size(sgui->folder_buf) == 0)
|
||||
return NULL;
|
||||
|
||||
const char *path = NULL;
|
||||
sgui_file_type_t type = SGUI_FILE_PLAIN;
|
||||
sgui_list_at(sgui->folder_buf, sgui->directory_ptr,
|
||||
&path, &type);
|
||||
|
||||
const char *dir;
|
||||
sgui_list_back(sgui->path_stack, &dir, NULL);
|
||||
|
||||
if (type == SGUI_FILE_DIRECTORY)
|
||||
{
|
||||
char cat_path[PATH_MAX];
|
||||
snprintf(cat_path, sizeof(cat_path), "%s/%s",
|
||||
strcmp(dir, "/") == 0 ? "" : dir, path);
|
||||
|
||||
sgui_list_push(sgui->path_stack, cat_path, SGUI_FILE_DIRECTORY);
|
||||
sgui->need_refresh = true;
|
||||
}
|
||||
else
|
||||
{
|
||||
snprintf(sgui->path_buf, sizeof(sgui->path_buf), "%s/%s",
|
||||
strcmp(dir, "/") == 0 ? "" : dir, path);
|
||||
return sgui->path_buf;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
case SGUI_ACTION_REFRESH:
|
||||
sgui->need_refresh = true;
|
||||
break;
|
||||
|
||||
default:
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (sgui->need_refresh)
|
||||
{
|
||||
sgui->directory_ptr = 0;
|
||||
sgui_list_clear(sgui->folder_buf);
|
||||
|
||||
const char *path = NULL;
|
||||
sgui_list_back(sgui->path_stack, &path, NULL);
|
||||
|
||||
if (!sgui->folder_cb(path,
|
||||
(sgui_file_enum_cb_t)sgui_list_push,
|
||||
sgui->userdata, sgui->folder_buf))
|
||||
return NULL;
|
||||
|
||||
sgui_list_sort(sgui->folder_buf);
|
||||
|
||||
sgui->need_refresh = false;
|
||||
}
|
||||
|
||||
size_t begin = sgui->directory_ptr >= TERM_HEIGHT / 2 ?
|
||||
sgui->directory_ptr - TERM_HEIGHT / 2 : 0;
|
||||
size_t end = sgui->directory_ptr + TERM_HEIGHT <= sgui_list_size(sgui->folder_buf) ?
|
||||
sgui->directory_ptr + TERM_HEIGHT : sgui_list_size(sgui->folder_buf);
|
||||
|
||||
if (end - begin > TERM_HEIGHT)
|
||||
end = begin + TERM_HEIGHT;
|
||||
|
||||
#if 0
|
||||
printf("========================================\n");
|
||||
for (size_t i = begin; i < end; i++)
|
||||
{
|
||||
const char *path;
|
||||
sgui_file_type_t type;
|
||||
sgui_list_at(sgui->folder_buf, i, &path, &type);
|
||||
|
||||
printf("%c %-50s %s\n",
|
||||
i == sgui->directory_ptr ? '>' : ' ',
|
||||
path,
|
||||
type == SGUI_FILE_PLAIN ? "(FILE)" : "(DIR)");
|
||||
|
||||
}
|
||||
printf("========================================\n");
|
||||
#endif
|
||||
|
||||
render_text(sgui, begin, end);
|
||||
return NULL;
|
||||
}
|
||||
|
71
console/sgui.h
Normal file
71
console/sgui.h
Normal file
@ -0,0 +1,71 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef SGUI_H__
|
||||
#define SGUI_H__
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stddef.h>
|
||||
|
||||
#ifndef __cplusplus
|
||||
#include <stdbool.h>
|
||||
#else
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef enum
|
||||
{
|
||||
SGUI_FILE_PLAIN,
|
||||
SGUI_FILE_DIRECTORY
|
||||
} sgui_file_type_t;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
SGUI_ACTION_UP,
|
||||
SGUI_ACTION_DOWN,
|
||||
SGUI_ACTION_LEFT,
|
||||
SGUI_ACTION_RIGHT,
|
||||
SGUI_ACTION_OK,
|
||||
SGUI_ACTION_CANCEL,
|
||||
SGUI_ACTION_REFRESH,
|
||||
SGUI_ACTION_NOOP
|
||||
} sgui_action_t;
|
||||
|
||||
typedef struct sgui_handle sgui_handle_t;
|
||||
|
||||
typedef void (*sgui_file_enum_cb_t)(void *ctx, const char *path,
|
||||
sgui_file_type_t file_type);
|
||||
typedef bool (*sgui_folder_enum_cb_t)(const char *directory,
|
||||
sgui_file_enum_cb_t file_cb, void *userdata, void *ctx);
|
||||
|
||||
#define SGUI_WIDTH 320
|
||||
#define SGUI_HEIGHT 240
|
||||
|
||||
sgui_handle_t *sgui_init(const char *base_path,
|
||||
uint16_t *framebuf, size_t framebuf_pitch,
|
||||
const uint8_t *font_buf,
|
||||
sgui_folder_enum_cb_t folder_cb, void *userdata);
|
||||
|
||||
const char *sgui_iterate(sgui_handle_t *sgui, sgui_action_t action);
|
||||
|
||||
void sgui_free(sgui_handle_t *sgui);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
28
wii/driver.h
Normal file
28
wii/driver.h
Normal file
@ -0,0 +1,28 @@
|
||||
/* SSNES - A Super Nintendo Entertainment System (SNES) Emulator frontend for libsnes.
|
||||
* Copyright (C) 2010-2011 - Hans-Kristian Arntzen
|
||||
*
|
||||
* Some code herein may be based on code found in BSNES.
|
||||
*
|
||||
* SSNES is free software: you can redistribute it and/or modify it under the terms
|
||||
* of the GNU General Public License as published by the Free Software Found-
|
||||
* ation, either version 3 of the License, or (at your option) any later version.
|
||||
*
|
||||
* SSNES is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
|
||||
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
|
||||
* PURPOSE. See the GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License along with SSNES.
|
||||
* If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#ifndef WII_VIDEO_H__
|
||||
#define WII_VIDEO_H__
|
||||
|
||||
void wii_video_init(void);
|
||||
void wii_video_deinit(void);
|
||||
|
||||
void wii_input_init(void);
|
||||
void wii_input_deinit(void);
|
||||
|
||||
#endif
|
||||
|
26
wii/input.c
26
wii/input.c
@ -60,21 +60,21 @@ static void reset_callback(void)
|
||||
g_quit = true;
|
||||
}
|
||||
|
||||
static void *wii_input_init(void)
|
||||
void wii_input_init(void)
|
||||
{
|
||||
static bool inited = false;
|
||||
if (!inited)
|
||||
{
|
||||
PAD_Init();
|
||||
WPAD_Init();
|
||||
SYS_SetResetCallback(reset_callback);
|
||||
SYS_SetPowerCallback(reset_callback);
|
||||
inited = true;
|
||||
}
|
||||
|
||||
return (void*)-1;
|
||||
PAD_Init();
|
||||
WPAD_Init();
|
||||
SYS_SetResetCallback(reset_callback);
|
||||
SYS_SetPowerCallback(reset_callback);
|
||||
}
|
||||
|
||||
void wii_input_deinit(void)
|
||||
{}
|
||||
|
||||
static void *wii_input_initialize(void)
|
||||
{
|
||||
return (void*)-1;
|
||||
}
|
||||
|
||||
static void wii_input_poll(void *data)
|
||||
{
|
||||
@ -147,7 +147,7 @@ static bool wii_key_pressed(void *data, int key)
|
||||
}
|
||||
|
||||
const input_driver_t input_wii = {
|
||||
.init = wii_input_init,
|
||||
.init = wii_input_initialize,
|
||||
.poll = wii_input_poll,
|
||||
.input_state = wii_input_state,
|
||||
.key_pressed = wii_key_pressed,
|
||||
|
129
wii/main.c
129
wii/main.c
@ -17,23 +17,138 @@
|
||||
|
||||
#undef main
|
||||
|
||||
#include <stdbool.h>
|
||||
#include "../console/sgui.h"
|
||||
#include "../driver.h"
|
||||
#include "../general.h"
|
||||
#include "../libsnes.hpp"
|
||||
#include "driver.h"
|
||||
|
||||
#include <stdlib.h>
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <sys/stat.h>
|
||||
#include <unistd.h>
|
||||
#include <dirent.h>
|
||||
|
||||
#include <sdcard/wiisd_io.h>
|
||||
#include <sdcard/gcsd.h>
|
||||
#include <fat.h>
|
||||
#include <stdio.h>
|
||||
#include "../driver.h"
|
||||
|
||||
static uint16_t menu_framebuf[SGUI_WIDTH * SGUI_HEIGHT];
|
||||
|
||||
static bool folder_cb(const char *directory, sgui_file_enum_cb_t file_cb,
|
||||
void *userdata, void *ctx)
|
||||
{
|
||||
(void)userdata;
|
||||
|
||||
if (!*directory)
|
||||
{
|
||||
file_cb(ctx, "sd:", SGUI_FILE_DIRECTORY);
|
||||
return true;
|
||||
}
|
||||
|
||||
DIR *dir = opendir(directory);
|
||||
if (!dir)
|
||||
return false;
|
||||
|
||||
struct dirent *entry;
|
||||
while ((entry = readdir(dir)))
|
||||
{
|
||||
char stat_path[PATH_MAX];
|
||||
snprintf(stat_path, sizeof(stat_path), "%s/%s", directory, entry->d_name);
|
||||
struct stat st;
|
||||
if (stat(stat_path, &st) < 0)
|
||||
continue;
|
||||
|
||||
if (!S_ISDIR(st.st_mode) && !S_ISREG(st.st_mode))
|
||||
continue;
|
||||
|
||||
file_cb(ctx,
|
||||
entry->d_name, S_ISDIR(st.st_mode) ?
|
||||
SGUI_FILE_DIRECTORY : SGUI_FILE_PLAIN);
|
||||
}
|
||||
|
||||
closedir(dir);
|
||||
return true;
|
||||
}
|
||||
|
||||
static const char *get_rom_path(sgui_handle_t *sgui)
|
||||
{
|
||||
uint16_t old_input_state = 0;
|
||||
uint16_t input_state = 0;
|
||||
|
||||
for (;;)
|
||||
{
|
||||
input_wii.poll(NULL);
|
||||
|
||||
if (input_wii.key_pressed(NULL, SSNES_QUIT_KEY))
|
||||
return NULL;
|
||||
|
||||
for (unsigned i = 0; i < SSNES_FIRST_META_KEY; i++)
|
||||
{
|
||||
input_state |= input_wii.input_state(NULL, NULL, false,
|
||||
SNES_DEVICE_JOYPAD, 0, i) ? (1 << i) : 0;
|
||||
}
|
||||
|
||||
uint16_t trigger_state = input_state & ~old_input_state;
|
||||
|
||||
sgui_action_t action = SGUI_ACTION_NOOP;
|
||||
if (trigger_state & (1 << SNES_DEVICE_ID_JOYPAD_B))
|
||||
action = SGUI_ACTION_CANCEL;
|
||||
else if (trigger_state & (1 << SNES_DEVICE_ID_JOYPAD_A))
|
||||
action = SGUI_ACTION_OK;
|
||||
else if (trigger_state & (1 << SNES_DEVICE_ID_JOYPAD_UP))
|
||||
action = SGUI_ACTION_UP;
|
||||
else if (trigger_state & (1 << SNES_DEVICE_ID_JOYPAD_DOWN))
|
||||
action = SGUI_ACTION_DOWN;
|
||||
|
||||
const char *ret = sgui_iterate(sgui, action);
|
||||
if (ret)
|
||||
return ret;
|
||||
|
||||
video_wii.frame(NULL, menu_framebuf,
|
||||
SGUI_WIDTH, SGUI_HEIGHT,
|
||||
SGUI_WIDTH * sizeof(uint16_t), NULL);
|
||||
|
||||
old_input_state = input_state;
|
||||
ssnes_sleep(10);
|
||||
}
|
||||
}
|
||||
|
||||
int ssnes_main(int argc, char **argv);
|
||||
|
||||
extern uint8_t _binary_console_font_bmp_start[];
|
||||
|
||||
int main(void)
|
||||
{
|
||||
char arg0[] = "ssnes";
|
||||
char arg1[] = "sd:/MM2.nes";
|
||||
char *argv[] = { arg0, arg1, NULL };
|
||||
|
||||
fatInitDefault();
|
||||
return ssnes_main(sizeof(argv) / sizeof(argv[0]) - 1, argv);
|
||||
|
||||
wii_video_init();
|
||||
wii_input_init();
|
||||
|
||||
sgui_handle_t *sgui = sgui_init("",
|
||||
menu_framebuf, SGUI_WIDTH * sizeof(uint16_t),
|
||||
_binary_console_font_bmp_start, folder_cb, NULL);
|
||||
|
||||
const char *rom_path = get_rom_path(sgui);
|
||||
|
||||
int ret = 0;
|
||||
if (rom_path)
|
||||
{
|
||||
char *argv[] = { strdup("ssnes"), strdup(rom_path), NULL };
|
||||
ret = ssnes_main(sizeof(argv) / sizeof(argv[0]) - 1, argv);
|
||||
free(argv[0]);
|
||||
free(argv[1]);
|
||||
}
|
||||
|
||||
wii_input_deinit();
|
||||
wii_video_deinit();
|
||||
|
||||
sgui_free(sgui);
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
|
30
wii/video.c
30
wii/video.c
@ -17,6 +17,7 @@
|
||||
|
||||
#include "../driver.h"
|
||||
#include "../general.h"
|
||||
#include "driver.h"
|
||||
#include <gccore.h>
|
||||
#include <ogcsys.h>
|
||||
#include <malloc.h>
|
||||
@ -146,8 +147,7 @@ static void build_disp_list(void)
|
||||
display_list_size = GX_EndDispList();
|
||||
}
|
||||
|
||||
static void *wii_init(const video_info_t *video,
|
||||
const input_driver_t **input, void **input_data)
|
||||
void wii_video_init(void)
|
||||
{
|
||||
VIDEO_Init();
|
||||
GXRModeObj *mode = VIDEO_GetPreferredMode(NULL);
|
||||
@ -160,6 +160,25 @@ static void *wii_init(const video_info_t *video,
|
||||
|
||||
init_vtx(mode);
|
||||
build_disp_list();
|
||||
|
||||
g_filter = true;
|
||||
g_vsync = true;
|
||||
}
|
||||
|
||||
void wii_video_deinit(void)
|
||||
{
|
||||
GX_AbortFrame();
|
||||
GX_Flush();
|
||||
VIDEO_SetBlack(true);
|
||||
VIDEO_Flush();
|
||||
|
||||
for (unsigned i = 0; i < 3; i++)
|
||||
free(MEM_K1_TO_K0(g_framebuf[i]));
|
||||
}
|
||||
|
||||
static void *wii_init(const video_info_t *video,
|
||||
const input_driver_t **input, void **input_data)
|
||||
{
|
||||
g_filter = video->smooth ? GX_LINEAR : GX_NEAR;
|
||||
g_vsync = video->vsync;
|
||||
|
||||
@ -255,13 +274,6 @@ static bool wii_focus(void *data)
|
||||
static void wii_free(void *data)
|
||||
{
|
||||
(void)data;
|
||||
GX_AbortFrame();
|
||||
GX_Flush();
|
||||
VIDEO_SetBlack(true);
|
||||
VIDEO_Flush();
|
||||
|
||||
for (unsigned i = 0; i < 3; i++)
|
||||
free(MEM_K1_TO_K0(g_framebuf[i]));
|
||||
}
|
||||
|
||||
const video_driver_t video_wii = {
|
||||
|
Loading…
x
Reference in New Issue
Block a user