From 6f53dc0fa3b1602a0273181c3025ce6786e2be4c Mon Sep 17 00:00:00 2001 From: Themaister Date: Thu, 19 Aug 2010 15:56:00 +0200 Subject: [PATCH] v.v --- config.h | 2 +- ssnes.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/config.h b/config.h index e288c236e0..da916253c5 100644 --- a/config.h +++ b/config.h @@ -94,7 +94,7 @@ static const char* audio_device = "hw:0"; static const int out_latency = 16; // Will sync audio. (recommended) -static const bool audio_sync = true; +static const bool audio_sync = false; // Defines the quality (and cpu reqirements) of samplerate conversion. #define SAMPLERATE_QUALITY SRC_LINEAR diff --git a/ssnes.c b/ssnes.c index 5575e9aeca..d119a7cd26 100644 --- a/ssnes.c +++ b/ssnes.c @@ -88,7 +88,7 @@ void set_fast_forward_button(bool new_button_state) { syncing_state = !syncing_state; if (video_active) - driver.video->set_nonblock_state(driver.video_data, (audio_sync) ? syncing_state : true); + driver.video->set_nonblock_state(driver.video_data, syncing_state); if (audio_active) driver.audio->set_nonblock_state(driver.audio_data, (audio_sync) ? syncing_state : true); if (syncing_state)