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Qt: reset shader params window when passes are set to 0
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@ -631,8 +631,26 @@ static void ui_companion_qt_event_command(void *data, enum event_command cmd)
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switch (cmd)
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{
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case CMD_EVENT_SHADERS_APPLY_CHANGES:
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/* PRESET_LOADED already fires in more situations than APPLY_CHANGES, use that for reloading the params window */
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{
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/* If shader was turned off, reload the params window manually because PRESET_LOADED won't be fired */
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video_shader_ctx_t shader_info = {0};
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if (!video_shader_driver_get_current_shader(&shader_info))
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break;
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/* Isn't there a better way to do this? */
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if (shader_info.data && shader_info.data->num_parameters == 0)
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{
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if (shader_info.data->passes == 1 && string_is_empty(shader_info.data->pass[0].source.path))
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{
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RARCH_LOG("[Qt]: Clearing shader parameters.\n");
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win_handle->qtWindow->deferReloadShaderParams();
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}
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}
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/* Otherwise, PRESET_LOADED fires in more situations than APPLY_CHANGES, so use that for reloading the params window */
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break;
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}
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case CMD_EVENT_SHADER_PRESET_LOADED:
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RARCH_LOG("[Qt]: Reloading shader parameters.\n");
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win_handle->qtWindow->deferReloadShaderParams();
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