(XDK) Update

This commit is contained in:
twinaphex 2015-04-06 23:51:39 +02:00
parent 8a5ad0819f
commit 6eb06007b0
2 changed files with 7 additions and 8 deletions

View File

@ -864,15 +864,11 @@ static bool d3d_init_chain(d3d_video_t *d3d, const video_info_t *video_info)
(void)out_height;
/* Setup information for first pass. */
#ifdef _XBOX
/* TODO - properly implement this. */
d3d->tex_w = d3d->tex_h =
RARCH_SCALE_BASE * video_info->input_scale;
#else
#ifndef _XBOX
link_info.pass = &d3d->shader.pass[0];
#endif
link_info.tex_w = link_info.tex_h =
video_info->input_scale * RARCH_SCALE_BASE;
#endif
if (!renderchain_init_first(&d3d->renderchain_driver,
&d3d->renderchain_data))

View File

@ -305,12 +305,15 @@ static bool xdk_renderchain_init(void *data,
LPDIRECT3DDEVICE d3dr = (LPDIRECT3DDEVICE)chain->dev;
global_t *global = global_get_ptr();
const video_info_t *info = (const video_info_t*)_info;
const LinkInfo *info = (const LinkInfo*)info_data;
chain->pixel_size = fmt ? sizeof(uint32_t) : sizeof(uint16_t);
(void)dev_data;
(void)final_viewport_data;
(void)info_data;
(void)fmt;
chain->pixel_size = fmt ? sizeof(uint32_t) : sizeof(uint16_t);
chain->tex_w = info->tex_w;
chain->tex_h = info->tex_h;
if (!renderchain_create_first_pass(chain, info))
return false;