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https://github.com/libretro/RetroArch
synced 2025-01-30 03:32:46 +00:00
Get rid of more unused global local pointers
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@ -276,7 +276,6 @@ static bool d3d_initialize(d3d_video_t *d3d, const video_info_t *info)
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bool ret = true;
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settings_t *settings = config_get_ptr();
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driver_t *driver = driver_get_ptr();
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global_t *global = global_get_ptr();
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if (!d3d)
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return false;
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@ -417,7 +416,6 @@ static void d3d_calculate_rect(d3d_video_t *d3d,
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bool keep, float desired_aspect)
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{
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settings_t *settings = config_get_ptr();
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global_t *global = global_get_ptr();
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if (settings->video.scale_integer)
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{
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@ -579,7 +577,6 @@ static bool d3d_construct(d3d_video_t *d3d,
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unsigned full_x, full_y;
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driver_t *driver = driver_get_ptr();
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settings_t *settings = config_get_ptr();
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global_t *global = global_get_ptr();
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d3d->should_resize = false;
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@ -1366,7 +1363,6 @@ static void d3d_overlay_render(d3d_video_t *d3d, overlay_t *overlay)
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D3DDECL_END()
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};
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#endif
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global_t *global = global_get_ptr();
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if (!d3d)
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return;
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@ -1636,7 +1632,6 @@ static bool d3d_frame(void *data, const void *frame,
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runloop_t *runloop = rarch_main_get_ptr();
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driver_t *driver = driver_get_ptr();
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settings_t *settings = config_get_ptr();
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global_t *global = global_get_ptr();
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const font_renderer_t *font_ctx = driver->font_osd_driver;
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(void)i;
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@ -392,7 +392,6 @@ static int omapfb_alloc_mem(omapfb_data_t *pdata)
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void* mem = NULL;
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const struct retro_game_geometry *geom = NULL;
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struct retro_system_av_info *av_info = NULL;
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global_t *global = global_get_ptr();
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assert(pdata->current_state == NULL);
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@ -258,7 +258,6 @@ static void *psp_init(const video_info_t *video,
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int pixel_format, lut_pixel_format, lut_block_count;
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unsigned int red_shift, color_mask;
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void *displayBuffer, *LUT_r, *LUT_b;
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global_t *global = global_get_ptr();
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psp1_video_t *psp = (psp1_video_t*)calloc(1, sizeof(psp1_video_t));
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if (!psp)
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@ -698,7 +697,6 @@ static void psp_update_viewport(psp1_video_t* psp)
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float width = SCEGU_SCR_WIDTH;
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float height = SCEGU_SCR_HEIGHT;
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settings_t *settings = config_get_ptr();
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global_t *global = global_get_ptr();
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if (settings->video.scale_integer)
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{
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@ -262,7 +262,6 @@ static void sdl_refresh_viewport(sdl2_video_t *vid)
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{
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int win_w, win_h;
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settings_t *settings = config_get_ptr();
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global_t *global = global_get_ptr();
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SDL_GetWindowSize(vid->window, &win_w, &win_h);
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@ -421,7 +421,6 @@ static void *xv_init(const video_info_t *video,
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XvAdaptorInfo *adaptor_info = NULL;
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driver_t *driver = driver_get_ptr();
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settings_t *settings = config_get_ptr();
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global_t *global = global_get_ptr();
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const struct retro_game_geometry *geom = NULL;
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struct retro_system_av_info *av_info = NULL;
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xv_t *xv = (xv_t*)calloc(1, sizeof(*xv));
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@ -599,7 +599,6 @@ static EGLint *egl_fill_attribs(EGLint *attr)
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#ifdef GL_DEBUG
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bool debug = true;
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#else
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global_t *global = global_get_ptr();
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const struct retro_hw_render_callback *hw_render =
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(const struct retro_hw_render_callback*)video_driver_callback();
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bool debug = hw_render->debug_context;
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