mirror of
https://github.com/libretro/RetroArch
synced 2025-03-22 07:21:15 +00:00
Start renaming 'Joypad' to 'Input Device'
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0057510caf
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6db7115484
@ -91,20 +91,20 @@ static bool linuxraw_joypad_init_pad(const char *path, struct linuxraw_joypad *p
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{
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if (ioctl(pad->fd, JSIOCGNAME(sizeof(settings->input.device_names[0])), pad->ident) >= 0)
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{
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RARCH_LOG("[Joypad]: Found pad: %s on %s.\n", pad->ident, path);
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RARCH_LOG("[Device]: Found pad: %s on %s.\n", pad->ident, path);
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#ifndef IS_JOYCONFIG
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if (g_hotplug)
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{
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char msg[512];
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snprintf(msg, sizeof(msg), "Joypad #%u (%s) connected.", (unsigned)(pad - linuxraw_pads), pad->ident);
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snprintf(msg, sizeof(msg), "Device #%u (%s) connected.", (unsigned)(pad - linuxraw_pads), pad->ident);
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rarch_main_msg_queue_push(msg, 0, 60, false);
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}
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#endif
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}
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else
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RARCH_ERR("[Joypad]: Didn't find ident of %s.\n", path);
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RARCH_ERR("[Device]: Didn't find ident of %s.\n", path);
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struct epoll_event event;
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event.events = EPOLLIN;
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@ -113,7 +113,7 @@ static bool linuxraw_joypad_init_pad(const char *path, struct linuxraw_joypad *p
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return true;
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}
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RARCH_ERR("[Joypad]: Failed to open pad %s (error: %s).\n", path, strerror(errno));
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RARCH_ERR("[Device]: Failed to open pad %s (error: %s).\n", path, strerror(errno));
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return false;
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}
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@ -160,7 +160,7 @@ static void handle_plugged_pad(void)
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}
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#endif
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RARCH_LOG("[Joypad]: Device %s disconnected.\n", linuxraw_pads[idx].ident);
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RARCH_LOG("[Device]: Device %s disconnected.\n", linuxraw_pads[idx].ident);
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close(linuxraw_pads[idx].fd);
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linuxraw_pads[idx].buttons = 0;
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memset(linuxraw_pads[idx].axes, 0, sizeof(linuxraw_pads[idx].axes));
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@ -145,13 +145,13 @@ static void sdl_pad_connect(unsigned id)
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input_config_autoconfigure_joypad(¶ms);
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RARCH_LOG("[SDL]: Joypad #%u (%04x:%04x) connected: %s.\n", id, vendor,
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RARCH_LOG("[SDL]: Device #%u (%04x:%04x) connected: %s.\n", id, vendor,
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product, sdl_pad_name(id));
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#ifdef HAVE_SDL2
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if (pad->controller)
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RARCH_LOG("[SDL]: Joypad #%u supports game controller api.\n", id);
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RARCH_LOG("[SDL]: Device #%u supports game controller api.\n", id);
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pad->haptic = g_has_haptic ? SDL_HapticOpenFromJoystick(pad->joypad) : NULL;
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@ -172,7 +172,7 @@ static void sdl_pad_connect(unsigned id)
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if (SDL_HapticEffectSupported(pad->haptic, &efx) == SDL_FALSE)
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{
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pad->rumble_effect = -2;
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RARCH_WARN("[SDL]: Joypad #%u does not support rumble.\n", id);
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RARCH_WARN("[SDL]: Device #%u does not support rumble.\n", id);
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}
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}
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#endif
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@ -184,10 +184,10 @@ static void sdl_pad_connect(unsigned id)
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#ifdef HAVE_SDL2
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pad->num_balls = SDL_JoystickNumBalls(pad->joypad);
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RARCH_LOG("[SDL]: Joypad #%u has: %u axes, %u buttons, %u hats and %u trackballs.\n",
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RARCH_LOG("[SDL]: Device #%u has: %u axes, %u buttons, %u hats and %u trackballs.\n",
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id, pad->num_axes, pad->num_buttons, pad->num_hats, pad->num_balls);
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#else
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RARCH_LOG("[SDL]: Joypad #%u has: %u axes, %u buttons, %u hats.\n",
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RARCH_LOG("[SDL]: Device #%u has: %u axes, %u buttons, %u hats.\n",
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id, pad->num_axes, pad->num_buttons, pad->num_hats);
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#endif
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}
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@ -26,7 +26,7 @@
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/**
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* input_joypad_name:
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* @drv : Joypad driver handle.
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* @drv : Input device driver handle.
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* @port : Joystick number.
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*
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* Gets name of the joystick (@port).
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@ -43,7 +43,7 @@ const char *input_joypad_name(const rarch_joypad_driver_t *drv,
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/**
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* input_joypad_set_rumble:
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* @drv : Joypad driver handle.
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* @drv : Input device driver handle.
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* @port : User number.
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* @effect : Rumble effect to set.
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* @strength : Strength of rumble effect.
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@ -69,7 +69,7 @@ bool input_joypad_set_rumble(const rarch_joypad_driver_t *drv,
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/**
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* input_joypad_is_pressed:
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* @drv : Joypad driver handle.
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* @drv : Input device driver handle.
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* @port : User number.
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* @binds : Binds of user.
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* @key : Identifier of key.
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@ -120,7 +120,7 @@ bool input_joypad_pressed(
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/**
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* input_joypad_analog:
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* @drv : Joypad driver handle.
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* @drv : Input device driver handle.
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* @port : User number.
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* @idx : Analog key index.
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* E.g.:
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@ -198,7 +198,7 @@ int16_t input_joypad_analog(const rarch_joypad_driver_t *drv,
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/**
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* input_joypad_axis_raw:
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* @drv : Joypad driver handle.
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* @drv : Input device driver handle.
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* @port : Joystick number.
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* @axis : Identifier of axis.
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*
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@ -219,7 +219,7 @@ int16_t input_joypad_axis_raw(const rarch_joypad_driver_t *drv,
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/**
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* input_joypad_button_raw:
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* @drv : Joypad driver handle.
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* @drv : Input device driver handle.
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* @port : Joystick number.
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* @button : Identifier of key.
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*
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@ -70,7 +70,7 @@ static INLINE void input_conv_analog_id_to_bind_id(unsigned idx, unsigned ident,
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/**
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* input_joypad_pressed:
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* @drv : Joypad driver handle.
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* @drv : Input device driver handle.
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* @port : User number.
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* @binds : Binds of user.
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* @key : Identifier of key.
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@ -86,7 +86,7 @@ bool input_joypad_pressed(const rarch_joypad_driver_t *driver,
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/**
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* input_joypad_analog:
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* @drv : Joypad driver handle.
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* @drv : Input device driver handle.
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* @port : User number.
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* @idx : Analog key index.
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* E.g.:
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@ -109,7 +109,7 @@ int16_t input_joypad_analog(const rarch_joypad_driver_t *driver,
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/**
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* input_joypad_set_rumble:
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* @drv : Joypad driver handle.
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* @drv : Input device driver handle.
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* @port : User number.
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* @effect : Rumble effect to set.
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* @strength : Strength of rumble effect.
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@ -123,7 +123,7 @@ bool input_joypad_set_rumble(const rarch_joypad_driver_t *driver,
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/**
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* input_joypad_axis_raw:
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* @drv : Joypad driver handle.
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* @drv : Input device driver handle.
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* @port : Joystick number.
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* @axis : Identifier of axis.
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*
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@ -138,7 +138,7 @@ int16_t input_joypad_axis_raw(const rarch_joypad_driver_t *driver,
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/**
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* input_joypad_button_raw:
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* @drv : Joypad driver handle.
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* @drv : Input device driver handle.
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* @port : Joystick number.
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* @button : Identifier of key.
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*
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@ -156,7 +156,7 @@ bool input_joypad_hat_raw(const rarch_joypad_driver_t *driver,
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/**
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* input_joypad_name:
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* @drv : Joypad driver handle.
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* @drv : Input device driver handle.
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* @port : Joystick number.
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*
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* Gets name of the joystick (@port).
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@ -329,7 +329,7 @@
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# Input driver. Depending on video driver, it might force a different input driver.
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# input_driver = sdl
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# Joypad driver. (Valid: linuxraw, sdl, dinput)
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# Input device driver. (Valid: linuxraw, sdl, dinput)
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# input_joypad_driver =
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# Path to input remapping file.
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@ -447,7 +447,7 @@
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# input_player7_joypad_index = 6
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# input_player8_joypad_index = 7
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# Joypad buttons.
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# Input device buttons.
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# Figure these out by using RetroArch-Phoenix or retroarch-joyconfig.
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# You can use joypad hats with hnxx, where n is the hat, and xx is a string representing direction.
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# E.g. "h0up"
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