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mirror of https://github.com/libretro/RetroArch synced 2025-02-16 12:39:59 +00:00

(Retrolaunch) Add way to infer game name description

This commit is contained in:
twinaphex 2014-08-13 05:12:35 +02:00
parent c0763649d4
commit 6d56cce631

@ -83,6 +83,7 @@ find_rom_canonical_name(const char *hash, char *game_name, size_t max_len)
close(fd);
goto clean;
}
close(fd);
}
rv = -1;
@ -394,7 +395,7 @@ int main(int argc, char *argv[])
{
struct RunInfo info;
int rv;
char game_name[MAX_TOKEN_LEN];
char game_name[MAX_TOKEN_LEN], game_name_test[256];
char *path = argv[1];
if (argc < 2)
@ -411,6 +412,14 @@ int main(int argc, char *argv[])
}
LOG_INFO("Game is `%s`", game_name);
char *substr = strrchr(game_name, '.');
if (!substr)
*substr = '\0';
else
{
substr = substr + 1;
LOG_INFO("Game description name is `%s`", substr);
}
if ((rv = get_run_info(&info, game_name)) < 0)
{
LOG_WARN("Could not detect run info: %s", strerror(-rv));