Use malloc instead of calloc

This commit is contained in:
twinaphex 2017-04-28 15:14:51 +02:00
parent 09f108b4a7
commit 6d4b44bf94

View File

@ -731,7 +731,7 @@ static struct config_path_setting *populate_settings_path(settings_t *settings,
static struct config_bool_setting *populate_settings_bool(settings_t *settings, int *size)
{
struct config_bool_setting *tmp = (struct config_bool_setting*)calloc((*size + 1), sizeof(struct config_bool_setting));
struct config_bool_setting *tmp = (struct config_bool_setting*)malloc((*size + 1) * sizeof(struct config_bool_setting));
unsigned count = 0;
global_t *global = global_get_ptr();
@ -897,7 +897,7 @@ static struct config_bool_setting *populate_settings_bool(settings_t *settings,
static struct config_float_setting *populate_settings_float(settings_t *settings, int *size)
{
unsigned count = 0;
struct config_float_setting *tmp = (struct config_float_setting*)calloc((*size + 1), sizeof(struct config_float_setting));
struct config_float_setting *tmp = (struct config_float_setting*)malloc((*size + 1) * sizeof(struct config_float_setting));
SETTING_FLOAT("video_aspect_ratio", &settings->floats.video_aspect_ratio, true, aspect_ratio, false);
SETTING_FLOAT("video_scale", &settings->floats.video_scale, false, 0.0f, false);