diff --git a/Makefile.ctr b/Makefile.ctr index a86a78b886..5e5f210307 100644 --- a/Makefile.ctr +++ b/Makefile.ctr @@ -5,7 +5,7 @@ DEBUG = 0 GRIFFIN_BUILD = 1 WHOLE_ARCHIVE_LINK = 0 BUILD_3DSX = 1 -BUILD_3DS = 1 +BUILD_3DS = 0 BUILD_CIA = 1 LIBCTRU_NO_DEPRECATION = 1 @@ -168,7 +168,7 @@ endif all: $(TARGET) -$(TARGET): $(TARGET_3DSX) $(TARGET_3DS) $(TARGET_CIA) $(TARGET).core +$(TARGET): $(TARGET_3DSX) $(TARGET_3DS) $(TARGET_CIA) $(TARGET).3dsx: $(TARGET).elf $(TARGET).elf: $(OBJ) libretro_ctr.a @@ -261,9 +261,6 @@ $(TARGET).3ds: $(TARGET).elf $(TARGET).bnr $(TARGET).icn $(APP_RSF) $(TARGET).cia: $(TARGET).elf $(TARGET).bnr $(TARGET).icn $(APP_RSF) $(MAKEROM) -f cia -o $@ $(MAKEROM_ARGS_COMMON) -DAPP_ENCRYPTED=false -$(TARGET).core: $(TARGET).elf - echo $(APP_UNIQUE_ID) > $(TARGET).core - clean: rm -f $(OBJ) @@ -271,7 +268,6 @@ clean: rm -f $(TARGET).elf rm -f $(TARGET).3ds rm -f $(TARGET).cia - rm -f $(TARGET).core rm -f $(TARGET).smdh rm -f $(TARGET).bnr rm -f $(TARGET).icn diff --git a/Makefile.ctr.salamander b/Makefile.ctr.salamander index 39fb610a45..1e26af31a6 100644 --- a/Makefile.ctr.salamander +++ b/Makefile.ctr.salamander @@ -2,7 +2,7 @@ TARGET := retroarch_3ds_salamander LIBRETRO = DEBUG = 0 -BUILD_3DSX = 0 +BUILD_3DSX = 1 BUILD_3DS = 0 BUILD_CIA = 1 diff --git a/dist-scripts/dist-cores.sh b/dist-scripts/dist-cores.sh index 9153b6a4df..4b86029016 100755 --- a/dist-scripts/dist-cores.sh +++ b/dist-scripts/dist-cores.sh @@ -40,10 +40,9 @@ elif [ $PLATFORM = "ctr" ] ; then platform=ctr SALAMANDER=yes EXT=a -mkdir -p ../pkg/3ds/cia -mkdir -p ../pkg/3ds/rom -mkdir -p ../pkg/3ds/3ds -mkdir -p ../pkg/3ds/retroarch/cores +mkdir -p ../pkg/${platform}/build/cia +mkdir -p ../pkg/${platform}/build/3dsx +mkdir -p ../pkg/${platform}/build/rom # Emscripten elif [ $PLATFORM = "emscripten" ] ; then @@ -140,8 +139,12 @@ if [ $SALAMANDER = "yes" ]; then make -C ../ -f Makefile.${platform}.salamander clean || exit 1 fi if [ $PLATFORM = "ctr" ] ; then - mv -f ../retroarch_3ds_salamander.cia ../pkg/3ds/cia/retroarch_3ds.cia - make -C ../ -f Makefile.${platform} clean || exit 1 + mv -f ../retroarch_3ds_salamander.cia ../pkg/${platform}/build/cia/retroarch_3ds.cia + mkdir -p ../pkg/${platform}/build/3dsx/RetroArch + mv -f ../retroarch_3ds_salamander.3dsx ../pkg/${platform}/build/3dsx/RetroArch/RetroArch.3dsx + mv -f ../retroarch_3ds_salamander.smdh ../pkg/${platform}/build/3dsx/RetroArch/RetroArch.smdh + # the .3ds port cant use salamander since you can only have one ROM on a cartridge at once + make -C ../ -f Makefile.${platform}.salamander clean || exit 1 fi if [ $PLATFORM = "wii" ] ; then mv -f ../retroarch-salamander_wii.dol ../pkg/${platform}/boot.dol @@ -243,13 +246,9 @@ for f in `ls -v *_${platform}.${EXT}`; do cp -fv ../../dist/info/"${name}_libretro.info" ../pkg/${platform}/retroarch.vpk/vpk/info/"${name}_libretro.info" fi elif [ $PLATFORM = "ctr" ] ; then - mv -f ../retroarch_3ds.cia ../pkg/3ds/cia/${name}_libretro.cia - mv -f ../retroarch_3ds.3ds ../pkg/3ds/rom/${name}_libretro.3ds - mv -f ../retroarch_3ds.core ../pkg/3ds/retroarch/cores/${name}_libretro.core - mkdir -p ../pkg/3ds/3ds/${name}_libretro - mv -f ../retroarch_3ds.3dsx ../pkg/3ds/3ds/${name}_libretro/${name}_libretro.3dsx - mv -f ../retroarch_3ds.smdh ../pkg/3ds/3ds/${name}_libretro/${name}_libretro.smdh - mv -f ../retroarch_3ds.xml ../pkg/3ds/3ds/${name}_libretro/${name}_libretro.xml 2> /dev/null + mv -f ../retroarch_3ds.cia ../pkg/${platform}/build/cia/${name}_libretro.cia + mv -f ../retroarch_3ds.3dsx ../pkg/${platform}/build/3dsx/${name}_libretro.3dsx + mv -f ../retroarch_3ds.3ds ../pkg/${platform}/build/rom/${name}_libretro.3ds elif [ $PLATFORM = "unix" ] ; then mv -f ../retroarch ../pkg/${platform}/${name}_libretro.elf elif [ $PLATFORM = "ngc" ] ; then diff --git a/frontend/drivers/platform_ctr.c b/frontend/drivers/platform_ctr.c index 6ebae056c2..b07493cd12 100644 --- a/frontend/drivers/platform_ctr.c +++ b/frontend/drivers/platform_ctr.c @@ -185,7 +185,7 @@ static void frontend_ctr_exec(const char* path, bool should_load_game) char game_path[PATH_MAX]; const char* arg_data[3]; errorConf error_dialog; - char error_string[PATH_MAX + 200]; + char error_string[200 + PATH_MAX]; int args = 0; int error = 0; @@ -251,7 +251,7 @@ static void frontend_ctr_exec(const char* path, bool should_load_game) } errorInit(&error_dialog, ERROR_TEXT, CFG_LANGUAGE_EN); - sprintf(error_string, "Cant launch core:%s", path); + snprintf(error_string, sizeof(error_string), "Cant launch core:%s", path); errorText(&error_dialog, error_string); errorDisp(&error_dialog); exit(0);//couldnt launch new core, but context is corrupt so we have to quit