Merge pull request #2089 from xerpi/master

(Vita) Update stuff
This commit is contained in:
Twinaphex 2015-09-02 19:36:08 +02:00
commit 6b8a4a9e8a
3 changed files with 62 additions and 39 deletions

View File

@ -202,7 +202,7 @@ else ifeq ($(platform), vita)
EXT_TARGET := $(TARGET_NAME)_$(platform).velf
EXT_INTER_TARGET := $(TARGET_NAME)_$(platform).elf
MACHDEP := -DVITA
PLATCFLAGS := -O3
PLATCFLAGS := -O3 -U__ARM_NEON__
LIBS += -lSceKernel_stub -lSceDisplay_stub -lSceGxm_stub -lSceNet_stub \
-lSceSysmodule_stub -lSceCtrl_stub -lSceAudio_stub \
-lScePower_stub -lSceRtc_stub -lz -lm -lc

View File

@ -52,7 +52,8 @@ static int audioMainLoop(SceSize args, void* argp)
psp_audio_t* psp = *((psp_audio_t**)argp);
#ifdef VITA
int port = sceAudioOutOpenPort(PSP2_AUDIO_OUT_PORT_TYPE_MAIN, AUDIO_OUT_COUNT, psp->rate, 2);
int port = sceAudioOutOpenPort(PSP2_AUDIO_OUT_PORT_TYPE_MAIN, AUDIO_OUT_COUNT,
psp->rate, PSP2_AUDIO_OUT_MODE_STEREO);
#else
sceAudioSRCChReserve(AUDIO_OUT_COUNT, psp->rate, 2);
#endif
@ -65,7 +66,7 @@ static int audioMainLoop(SceSize args, void* argp)
< (AUDIO_OUT_COUNT * 2);
#ifdef VITA
sceAudioOutOutput(0,
sceAudioOutOutput(port,
cond ? psp->zeroBuffer : (psp->buffer + readPos));
#else
sceAudioSRCOutputBlocking(PSP_AUDIO_VOLUME_MAX, cond ? (psp->zeroBuffer)

View File

@ -30,8 +30,8 @@ typedef struct vita_menu_frame
bool active;
int width;
int height;
vita2d_texture *frame;
} vita_menu_frame_t;
vita2d_texture *texture;
} vita_menu_t;
typedef struct vita_video
{
@ -51,7 +51,7 @@ typedef struct vita_video
bool keep_aspect;
bool should_resize;
vita_menu_frame_t menu;
vita_menu_t menu;
} vita_video_t;
static void *vita2d_gfx_init(const video_info_t *video,
@ -77,14 +77,20 @@ static void *vita2d_gfx_init(const video_info_t *video,
vita2d_set_vblank_wait(video->vsync);
if (vita->rgb32)
{
RARCH_LOG("Format: SCE_GXM_TEXTURE_FORMAT_X8U8U8U8_1RGB\n");
vita->format = SCE_GXM_TEXTURE_FORMAT_X8U8U8U8_1RGB;
}
else
{
RARCH_LOG("Format: SCE_GXM_TEXTURE_FORMAT_R5G6B5\n");
vita->format = SCE_GXM_TEXTURE_FORMAT_R5G6B5;
}
vita->fullscreen = video->fullscreen;
vita->texture = NULL;
vita->menu.frame = NULL;
vita->menu.texture = NULL;
vita->menu.active = 0;
vita->menu.width = 0;
vita->menu.height = 0;
@ -108,6 +114,7 @@ static bool vita2d_gfx_frame(void *data, const void *frame,
{
int i, j;
void *tex_p;
unsigned int stride;
vita_video_t *vita = (vita_video_t *)data;
(void)frame;
(void)width;
@ -125,31 +132,37 @@ static bool vita2d_gfx_frame(void *data, const void *frame,
if (!vita->texture)
{
RARCH_LOG("Creating texture: %ix%i\n", width, height);
vita->width = width;
vita->height = height;
vita->texture = vita2d_create_empty_texture_format(width, height, vita->format);
}
tex_p = vita2d_texture_get_datap(vita->texture);
stride = vita2d_texture_get_stride(vita->texture);
if (vita->format == SCE_GXM_TEXTURE_FORMAT_A8B8G8R8)
if (vita->format == SCE_GXM_TEXTURE_FORMAT_X8U8U8U8_1RGB)
{
stride /= 4;
pitch /= 4;
unsigned int *tex32 = tex_p;
const unsigned int *frame32 = frame;
for (i = 0; i < height; i++)
for (j = 0; j < width; j++)
*(unsigned int *)(tex_p + (j + i*height) * 4) = *(unsigned int *)(frame + (j + i*height) * 4);
for (j = 0; j < width; j++)
tex32[j + i*stride] = frame32[j + i*pitch];
}
else
{
/*for (i = 0; i < height; i++)
for (j = 0; j < width; j++)
*(unsigned short *)(tex_p + (j + i*height) * 2) = *(unsigned short *)(frame + (j + i*height) * 2);*/
memcpy(tex_p, frame, width*height*2);
stride /= 2;
pitch /= 2;
unsigned short *tex16 = tex_p;
const unsigned short *frame16 = frame;
for (i = 0; i < height; i++)
for (j = 0; j < width; j++)
tex16[j + i*stride] = frame16[j + i*pitch];
}
}
// RARCH_LOG("w: %i h: %i pitch: %i\n", width, height, pitch);
// RARCH_LOG("msg: %s\n", msg);
vita2d_start_drawing();
vita2d_clear_screen();
@ -179,10 +192,10 @@ static bool vita2d_gfx_frame(void *data, const void *frame,
}
}
if (vita->menu.active && vita->menu.frame)
if (vita->menu.active && vita->menu.texture)
{
if (vita->fullscreen)
vita2d_draw_texture_scale(vita->menu.frame,
vita2d_draw_texture_scale(vita->menu.texture,
0, 0,
SCREEN_W/(float)vita->menu.width,
SCREEN_H/(float)vita->menu.height);
@ -191,7 +204,7 @@ static bool vita2d_gfx_frame(void *data, const void *frame,
{
float scale = SCREEN_H/(float)vita->menu.height;
float w = vita->menu.width * scale;
vita2d_draw_texture_scale(vita->menu.frame,
vita2d_draw_texture_scale(vita->menu.texture,
SCREEN_W/2.0f - w/2.0f, 0.0f,
scale, scale);
}
@ -199,7 +212,7 @@ static bool vita2d_gfx_frame(void *data, const void *frame,
{
float scale = SCREEN_W/(float)vita->menu.width;
float h = vita->menu.height * scale;
vita2d_draw_texture_scale(vita->menu.frame,
vita2d_draw_texture_scale(vita->menu.texture,
0.0f, SCREEN_H/2.0f - h/2.0f,
scale, scale);
}
@ -253,10 +266,12 @@ static void vita2d_gfx_free(void *data)
RARCH_LOG("vita2d_gfx_free()\n");
if (vita->menu.frame)
vita2d_fini();
if (vita->menu.texture)
{
vita2d_free_texture(vita->menu.frame);
vita->menu.frame = NULL;
vita2d_free_texture(vita->menu.texture);
vita->menu.texture = NULL;
}
if (vita->texture)
@ -265,7 +280,7 @@ static void vita2d_gfx_free(void *data)
vita->texture = NULL;
}
vita2d_fini();
RARCH_LOG("vita2d_gfx_free() done\n");
}
static bool vita2d_gfx_set_shader(void *data,
@ -345,46 +360,53 @@ static void vita_set_texture_frame(void *data, const void *frame, bool rgb32,
{
int i, j;
void *tex_p;
unsigned int stride;
vita_video_t *vita = (vita_video_t*)data;
(void)alpha;
if (width != vita->menu.width && height != vita->menu.height && vita->menu.frame)
if (width != vita->menu.width && height != vita->menu.height && vita->menu.texture)
{
vita2d_free_texture(vita->menu.frame);
vita->menu.frame = NULL;
vita2d_free_texture(vita->menu.texture);
vita->menu.texture = NULL;
}
if (!vita->menu.frame)
if (!vita->menu.texture)
{
if (rgb32)
{
vita->menu.frame = vita2d_create_empty_texture(width, height);
vita->menu.texture = vita2d_create_empty_texture(width, height);
RARCH_LOG("Creating Frame RGBA8 texture: w: %i h: %i\n", width, height);
}
else
{
vita->menu.frame = vita2d_create_empty_texture_format(width, height, SCE_GXM_TEXTURE_FORMAT_U4U4U4U4_RGBA);
vita->menu.texture = vita2d_create_empty_texture_format(width, height, SCE_GXM_TEXTURE_FORMAT_U4U4U4U4_RGBA);
RARCH_LOG("Creating Frame R5G6B5 texture: w: %i h: %i\n", width, height);
}
vita->menu.width = width;
vita->menu.height = height;
}
tex_p = vita2d_texture_get_datap(vita->menu.frame);
tex_p = vita2d_texture_get_datap(vita->menu.texture);
stride = vita2d_texture_get_stride(vita->menu.texture);
if (rgb32)
{
for (i = 0; i < height; i++)
for (j = 0; j < width; j++)
*(unsigned int *)(tex_p + (j + i*height) * 4) = *(unsigned int *)(frame + (j + i*height) * 4);
stride /= 4;
unsigned int *tex32 = tex_p;
const unsigned int *frame32 = frame;
for (i = 0; i < height; i++)
for (j = 0; j < width; j++)
tex32[j + i*stride] = frame32[j + i*width];
}
else
{
/*for (i = 0; i < height; i++)
for (j = 0; j < width; j++)
*(unsigned short *)(tex_p + (j + i*height) * 2) = *(unsigned short *)(frame + (j + i*height) * 2);*/
memcpy(tex_p, frame, width*height*2);
stride /= 2;
unsigned short *tex16 = tex_p;
const unsigned short *frame16 = frame;
for (i = 0; i < height; i++)
for (j = 0; j < width; j++)
tex16[j + i*stride] = frame16[j + i*width];
}
}