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fix(macOS): Fix stack overflow when raising Metal shader load event
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@ -741,7 +741,7 @@ static void *ui_companion_cocoa_init(void)
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static void ui_companion_cocoa_event_command(void *data, enum event_command cmd)
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{
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(void)data;
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command_event(cmd, NULL);
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(void)cmd;
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}
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static void ui_companion_cocoa_notify_list_pushed(void *data,
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