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(Lakka) Shut valgrind up
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@ -630,7 +630,7 @@ static void lakka_frame(void)
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static GLuint png_texture_load(const char * file_name)
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static GLuint png_texture_load(const char * file_name)
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{
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{
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struct texture_image ti;
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struct texture_image ti = {0};
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texture_image_load(&ti, file_name);
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texture_image_load(&ti, file_name);
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/* Generate the OpenGL texture object */
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/* Generate the OpenGL texture object */
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