Merge pull request #4548 from CoalaJoe/master

Add german translations to some of the OSD messages
This commit is contained in:
Twinaphex 2017-02-02 09:48:17 +01:00 committed by GitHub
commit 6abcaff2b8

View File

@ -4,6 +4,10 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_ACCOUNTS_CHEEVOS_USERNAME,
"Benutzername") "Benutzername")
MSG_HASH(MENU_ENUM_LABEL_VALUE_ACCOUNTS_LIST, MSG_HASH(MENU_ENUM_LABEL_VALUE_ACCOUNTS_LIST,
"Konten") "Konten")
MSG_HASH(MENU_ENUM_LABEL_VALUE_ACHIEVEMENT_LIST,
"Errungenschaften")
MSG_HASH(MENU_ENUM_LABEL_VALUE_ACHIEVEMENT_LIST_HARDCORE,
"Errungenschaften (Hardcore)")
MSG_HASH(MENU_ENUM_LABEL_VALUE_ADD_TAB, MSG_HASH(MENU_ENUM_LABEL_VALUE_ADD_TAB,
"Hinzufügen") "Hinzufügen")
MSG_HASH(MENU_ENUM_LABEL_VALUE_ARCHIVE_MODE, MSG_HASH(MENU_ENUM_LABEL_VALUE_ARCHIVE_MODE,
@ -144,6 +148,8 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_CORE_UPDATER_LIST,
"Aktualisiere Core") "Aktualisiere Core")
MSG_HASH(MENU_ENUM_LABEL_VALUE_CORE_UPDATER_SETTINGS, MSG_HASH(MENU_ENUM_LABEL_VALUE_CORE_UPDATER_SETTINGS,
"Core-Aktualisierungseinstellungen") /* UPDATE/FIXME */ "Core-Aktualisierungseinstellungen") /* UPDATE/FIXME */
MSG_HASH(MENU_ENUM_LABEL_VALUE_CPU_CORES,
"Prozessorkerne:")
MSG_HASH(MENU_ENUM_LABEL_VALUE_CURSOR_DIRECTORY, MSG_HASH(MENU_ENUM_LABEL_VALUE_CURSOR_DIRECTORY,
"Cursor-Verzeichnis") "Cursor-Verzeichnis")
MSG_HASH(MENU_ENUM_LABEL_VALUE_CURSOR_MANAGER, MSG_HASH(MENU_ENUM_LABEL_VALUE_CURSOR_MANAGER,
@ -153,7 +159,7 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_CUSTOM_RATIO,
MSG_HASH(MENU_ENUM_LABEL_VALUE_DATABASE_MANAGER, MSG_HASH(MENU_ENUM_LABEL_VALUE_DATABASE_MANAGER,
"Datenbank-Manager") "Datenbank-Manager")
MSG_HASH(MENU_ENUM_LABEL_VALUE_DELETE_ENTRY, MSG_HASH(MENU_ENUM_LABEL_VALUE_DELETE_ENTRY,
"Von der Playlist löschen") "Von der Wiedergabeliste löschen")
MSG_HASH(MENU_ENUM_LABEL_VALUE_FAVORITES, MSG_HASH(MENU_ENUM_LABEL_VALUE_FAVORITES,
"Lesezeichen") "Lesezeichen")
MSG_HASH(MENU_ENUM_LABEL_VALUE_DIRECTORY_CONTENT, MSG_HASH(MENU_ENUM_LABEL_VALUE_DIRECTORY_CONTENT,
@ -453,7 +459,7 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_LOAD_CONTENT_HISTORY,
MSG_HASH(MENU_ENUM_LABEL_VALUE_LOAD_CONTENT_LIST, MSG_HASH(MENU_ENUM_LABEL_VALUE_LOAD_CONTENT_LIST,
"Inhalt laden") "Inhalt laden")
MSG_HASH(MENU_ENUM_LABEL_VALUE_LOAD_STATE, MSG_HASH(MENU_ENUM_LABEL_VALUE_LOAD_STATE,
"Savestate laden") "Spielstand laden")
MSG_HASH(MENU_ENUM_LABEL_VALUE_LOCATION_ALLOW, MSG_HASH(MENU_ENUM_LABEL_VALUE_LOCATION_ALLOW,
"Erlaube Standort-Lokalisierung") "Erlaube Standort-Lokalisierung")
MSG_HASH(MENU_ENUM_LABEL_VALUE_LOCATION_DRIVER, MSG_HASH(MENU_ENUM_LABEL_VALUE_LOCATION_DRIVER,
@ -534,6 +540,8 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_SPECTATE_PASSWORD,
"Server Passwort für Zuschauer") "Server Passwort für Zuschauer")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_SPECTATOR_MODE_ENABLE, MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_SPECTATOR_MODE_ENABLE,
"Aktiviere Netplay-Zuschauermodus") "Aktiviere Netplay-Zuschauermodus")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_START_WHEN_LOADED,
"Netplay wird gestartet sobald ein Inhalt geladen wurde.")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_STATELESS_MODE, /* TODO: What is this actually? */ MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_STATELESS_MODE, /* TODO: What is this actually? */
"Zustandsloser Netplay-Modus") "Zustandsloser Netplay-Modus")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_TAB, MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_TAB,
@ -561,7 +569,7 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_NONE,
MSG_HASH(MENU_ENUM_LABEL_VALUE_NOT_AVAILABLE, MSG_HASH(MENU_ENUM_LABEL_VALUE_NOT_AVAILABLE,
"Nicht verfügbar") "Nicht verfügbar")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NO_ACHIEVEMENTS_TO_DISPLAY, MSG_HASH(MENU_ENUM_LABEL_VALUE_NO_ACHIEVEMENTS_TO_DISPLAY,
"No achievements to display.") "Keine Errungenschaften vorhanden.")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NO_CORE, MSG_HASH(MENU_ENUM_LABEL_VALUE_NO_CORE,
"Kein Core") "Kein Core")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NO_CORES_AVAILABLE, MSG_HASH(MENU_ENUM_LABEL_VALUE_NO_CORES_AVAILABLE,
@ -585,7 +593,7 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_NO_NETWORKS_FOUND,
MSG_HASH(MENU_ENUM_LABEL_VALUE_NO_PERFORMANCE_COUNTERS, MSG_HASH(MENU_ENUM_LABEL_VALUE_NO_PERFORMANCE_COUNTERS,
"Keine Leistungszähler.") "Keine Leistungszähler.")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NO_PLAYLISTS, MSG_HASH(MENU_ENUM_LABEL_VALUE_NO_PLAYLISTS,
"No playlists.") "Keine Wiedergabelisten.")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NO_PLAYLIST_ENTRIES_AVAILABLE, MSG_HASH(MENU_ENUM_LABEL_VALUE_NO_PLAYLIST_ENTRIES_AVAILABLE,
"Keine Einträge verfügbar.") "Keine Einträge verfügbar.")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NO_SETTINGS_FOUND, MSG_HASH(MENU_ENUM_LABEL_VALUE_NO_SETTINGS_FOUND,
@ -729,21 +737,25 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_RUN,
MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVEFILE_DIRECTORY, MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVEFILE_DIRECTORY,
"Spielstandverzeichnis") "Spielstandverzeichnis")
MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVESTATE_AUTO_INDEX, MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVESTATE_AUTO_INDEX,
"Automatische Indexierung von Savestates") "Automatische Indexierung von Spielständen")
MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVESTATE_AUTO_LOAD, MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVESTATE_AUTO_LOAD,
"Automatisches Laden von Savestates") "Automatisches Laden von Spielständen")
MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVESTATE_AUTO_SAVE, MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVESTATE_AUTO_SAVE,
"Automatische Savestates") "Automatisch Spielstände speichern")
MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVESTATE_DIRECTORY, MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVESTATE_DIRECTORY,
"Savestate-Verzeichnis") "Spielstandverzeichnis")
MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVESTATE_THUMBNAIL_ENABLE, MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVESTATE_THUMBNAIL_ENABLE,
"Savestate Miniaturansichten") "Spielstandminiaturansichten")
MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVE_CURRENT_CONFIG, MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVE_CURRENT_CONFIG,
"Aktuelle Konfigurationen speichern") "Aktuelle Konfigurationen speichern")
MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVE_CURRENT_CONFIG_OVERRIDE_CORE,
"Speichere Core-Überschreibungen")
MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVE_CURRENT_CONFIG_OVERRIDE_GAME,
"Speichere Spieleüberschreibungen")
MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVE_NEW_CONFIG, MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVE_NEW_CONFIG,
"Neue Konfigurationen speichern") "Neue Konfigurationen speichern")
MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVE_STATE, MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVE_STATE,
"Savestate speichern") "Spielstand speichern")
MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVING_SETTINGS, MSG_HASH(MENU_ENUM_LABEL_VALUE_SAVING_SETTINGS,
"Spielstandeinstellungen") "Spielstandeinstellungen")
MSG_HASH(MENU_ENUM_LABEL_VALUE_SCAN_DIRECTORY, MSG_HASH(MENU_ENUM_LABEL_VALUE_SCAN_DIRECTORY,
@ -775,7 +787,9 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_SLOWMOTION_RATIO,
MSG_HASH(MENU_ENUM_LABEL_VALUE_SORT_SAVEFILES_ENABLE, MSG_HASH(MENU_ENUM_LABEL_VALUE_SORT_SAVEFILES_ENABLE,
"Sortiere Speicherdateien per Ordner") "Sortiere Speicherdateien per Ordner")
MSG_HASH(MENU_ENUM_LABEL_VALUE_SORT_SAVESTATES_ENABLE, MSG_HASH(MENU_ENUM_LABEL_VALUE_SORT_SAVESTATES_ENABLE,
"Sortiere Savestates per Ordner") "Sortiere Spielstände per Ordner")
MSG_HASH(MENU_ENUM_LABEL_VALUE_STATE_SLOT,
"Spielstand Feld")
MSG_HASH(MENU_ENUM_LABEL_VALUE_STATUS, MSG_HASH(MENU_ENUM_LABEL_VALUE_STATUS,
"Status") "Status")
MSG_HASH(MENU_ENUM_LABEL_VALUE_START_NET_RETROPAD, MSG_HASH(MENU_ENUM_LABEL_VALUE_START_NET_RETROPAD,
@ -940,8 +954,12 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_UI_MENUBAR_ENABLE,
"Menüleiste") "Menüleiste")
MSG_HASH(MENU_ENUM_LABEL_VALUE_UNABLE_TO_READ_COMPRESSED_FILE, MSG_HASH(MENU_ENUM_LABEL_VALUE_UNABLE_TO_READ_COMPRESSED_FILE,
"Komprimiertes Archiv kann nicht gelesen werden.") "Komprimiertes Archiv kann nicht gelesen werden.")
MSG_HASH(MENU_ENUM_LABEL_VALUE_UNDO_LOAD_STATE,
"Spielstand laden rückgängig machen")
MSG_HASH(MENU_ENUM_LABEL_VALUE_UNKNOWN, MSG_HASH(MENU_ENUM_LABEL_VALUE_UNKNOWN,
"Unbekannt") "Unbekannt")
MSG_HASH(MENU_ENUM_LABEL_VALUE_UNDO_SAVE_STATE,
"Spielstand speichern rückgängig machen")
MSG_HASH(MENU_ENUM_LABEL_VALUE_UPDATE_ASSETS, MSG_HASH(MENU_ENUM_LABEL_VALUE_UPDATE_ASSETS,
"Aktualisiere Assets") "Aktualisiere Assets")
MSG_HASH(MENU_ENUM_LABEL_VALUE_UPDATE_AUTOCONFIG_PROFILES, MSG_HASH(MENU_ENUM_LABEL_VALUE_UPDATE_AUTOCONFIG_PROFILES,
@ -956,6 +974,8 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_UPDATE_DATABASES,
"Aktualisiere Datenbanken") "Aktualisiere Datenbanken")
MSG_HASH(MENU_ENUM_LABEL_VALUE_UPDATE_GLSL_SHADERS, MSG_HASH(MENU_ENUM_LABEL_VALUE_UPDATE_GLSL_SHADERS,
"Aktualisiere GLSL-Shader") "Aktualisiere GLSL-Shader")
MSG_HASH(MENU_ENUM_LABEL_VALUE_UPDATE_LAKKA,
"Aktualisiere Lakka")
MSG_HASH(MENU_ENUM_LABEL_VALUE_UPDATE_OVERLAYS, MSG_HASH(MENU_ENUM_LABEL_VALUE_UPDATE_OVERLAYS,
"Aktualisiere Overlays") "Aktualisiere Overlays")
MSG_HASH(MENU_ENUM_LABEL_VALUE_UPDATER_SETTINGS, MSG_HASH(MENU_ENUM_LABEL_VALUE_UPDATER_SETTINGS,
@ -1137,7 +1157,7 @@ MSG_HASH(MENU_ENUM_SUBLABEL_CHEEVOS_ENABLE,
"Aktiviert Errungenschaften. " "Aktiviert Errungenschaften. "
"Für weitere Informationen, besuche http://retroachievements.org") "Für weitere Informationen, besuche http://retroachievements.org")
MSG_HASH(MENU_ENUM_SUBLABEL_CHEEVOS_HARDCORE_MODE_ENABLE, MSG_HASH(MENU_ENUM_SUBLABEL_CHEEVOS_HARDCORE_MODE_ENABLE,
"Deaktiviert Savestates, Cheats, Zurückspulen, Zeitraffer, Pause, und Zeitlupe für alle Spiele.") "Deaktiviert Spielstände, Cheats, Zurückspulen, Zeitraffer, Pause, und Zeitlupe für alle Spiele.")
MSG_HASH(MENU_ENUM_SUBLABEL_CHEEVOS_TEST_UNOFFICIAL, MSG_HASH(MENU_ENUM_SUBLABEL_CHEEVOS_TEST_UNOFFICIAL,
"Aktiviere unoffizielle Errungenschaften und/oder Beta-Features zu Testzwecken.") "Aktiviere unoffizielle Errungenschaften und/oder Beta-Features zu Testzwecken.")
MSG_HASH(MENU_ENUM_SUBLABEL_CONFIG_SAVE_ON_EXIT, MSG_HASH(MENU_ENUM_SUBLABEL_CONFIG_SAVE_ON_EXIT,
@ -1301,3 +1321,21 @@ MSG_HASH(
) )
MSG_HASH(MENU_ENUM_LABEL_VALUE_SHADER_PIPELINE_BOKEH, MSG_HASH(MENU_ENUM_LABEL_VALUE_SHADER_PIPELINE_BOKEH,
"Bokeh") "Bokeh")
MSG_HASH(MSG_DOWNLOADING,
"Herunterladen")
MSG_HASH(MSG_DOWNLOAD_FAILED,
"Herunterladen fehlgeschlagen")
MSG_HASH(MSG_ERROR,
"Fehler")
MSG_HASH(MSG_EXTRACTING,
"Extrahiere")
MSG_HASH(MSG_EXTRACTING_FILE,
"Extrahiere Datei")
MSG_HASH(MSG_OVERRIDES_ERROR_SAVING,
"Fehler beim Speichern der Überschreibungen.")
MSG_HASH(MSG_OVERRIDES_SAVED_SUCCESSFULLY,
"Überschreibungen wurden erfolgreich gespeichert.")
MSG_HASH(MSG_SCANNING,
"Durchsuche") /* Used for displaying progress */
MSG_HASH(MSG_SCANNING_OF_DIRECTORY_FINISHED,
"Durchsuchen des Verzeichnisses wurde beendet.")