Merge pull request #5194 from yoshisuga/ios_fix_texture_storage_capability

[iOS] Fix rendering for some cores (black screen issue)
This commit is contained in:
Twinaphex 2017-07-22 05:36:58 +02:00 committed by GitHub
commit 69c05cd7b4

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@ -298,12 +298,7 @@ bool gl_check_capability(enum gl_capability_enum enum_idx)
#endif
break;
case GL_CAPS_BGRA8888:
#ifdef TARGET_OS_IPHONE
/* In iOS, this capability is reported but is not working. */
/* Results in an error when glTexSubImage2D is called with this pixel format. */
/* Resort to doing the pixel format conversion on the cpu */
return false;
#elif HAVE_OPENGLES
#ifdef HAVE_OPENGLES
/* There are both APPLE and EXT variants. */
if (gl_query_extension("BGRA8888") && !strstr(renderer, "VideoCore"))
return true;
@ -323,8 +318,13 @@ bool gl_check_capability(enum gl_capability_enum enum_idx)
#endif
break;
case GL_CAPS_TEX_STORAGE_EXT:
#ifdef TARGET_OS_IPHONE
/* Not working on iOS */
return false;
#else
if (gl_query_extension("EXT_texture_storage"))
return true;
#endif
break;
case GL_CAPS_NONE:
default: