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https://github.com/libretro/RetroArch
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3
Makefile
3
Makefile
@ -33,6 +33,8 @@ ifeq ($(BUILD_FILTER), 1)
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OBJ += hqflt/hq.o
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OBJ += hqflt/grayscale.o
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OBJ += hqflt/bleed.o
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OBJ += hqflt/ntsc.o
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OBJ += hqflt/snes_ntsc/snes_ntsc.o
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endif
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CFLAGS = -Wall -O3 -march=native -std=gnu99
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@ -56,6 +58,7 @@ uninstall: $(TARGET)
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clean:
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rm -f *.o
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rm -f hqflt/*.o
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rm -f hqflt/snes_ntsc/*.o
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rm -f $(TARGET)
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.PHONY: all install uninstall clean
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15
config.h
15
config.h
@ -41,7 +41,7 @@
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// Chooses which video and audio subsystem to use. Remember to update config.mk if you change these.
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#define VIDEO_DRIVER VIDEO_GL
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#define AUDIO_DRIVER AUDIO_RSOUND
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#define AUDIO_DRIVER AUDIO_AL
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////////////////
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@ -54,8 +54,8 @@ static const float yscale = 4.0; // Real y res = 224 * yscale
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// Fullscreen
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static bool fullscreen = false; // To start in Fullscreen or not
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static const unsigned fullscreen_x = 1280;
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static const unsigned fullscreen_y = 720;
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static const unsigned fullscreen_x = 1920;
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static const unsigned fullscreen_y = 1200;
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// Video VSYNC (recommended)
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static const bool vsync = true;
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@ -72,10 +72,11 @@ static const bool force_aspect = true;
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#define FILTER_HQ4X 2
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#define FILTER_GRAYSCALE 3
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#define FILTER_BLEED 4
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#define FILTER_NTSC 5
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////////////////////////
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// If you change this to something other than FILTER_NONE, make sure that you build the filter module in config.mk.
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#define VIDEO_FILTER FILTER_NONE
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#define VIDEO_FILTER FILTER_NTSC
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////////////////
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@ -86,17 +87,17 @@ static const bool force_aspect = true;
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static const bool audio_enable = true;
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// Output samplerate
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static const unsigned out_rate = 48000;
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static const unsigned out_rate = 44100;
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// Input samplerate from libSNES.
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// Lower this (slightly) if you are experiencing frequent audio dropouts and vsync is enabled.
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static const unsigned in_rate = 31930;
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// Audio device (e.g. hw:0,0 or /dev/audio). If NULL, will use defaults.
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static const char* audio_device = "10.0.0.99";
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static const char* audio_device = NULL;
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// Desired audio latency in milliseconds. Might not be honored if driver can't provide given latency.
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static const int out_latency = 64;
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static const int out_latency = 32;
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// Will sync audio. (recommended)
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static const bool audio_sync = true;
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@ -1,12 +1,12 @@
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BUILD_OPENGL = 1
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BUILD_FILTER = 0
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BUILD_FILTER = 1
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BUILD_RSOUND = 1
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BUILD_RSOUND = 0
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BUILD_OSS = 0
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BUILD_ALSA = 1
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BUILD_ALSA = 0
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BUILD_ROAR = 0
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BUILD_AL = 0
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BUILD_AL = 1
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PREFIX = /usr
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9
ssnes.c
9
ssnes.c
@ -28,6 +28,7 @@
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#include "hqflt/pastlib.h"
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#include "hqflt/grayscale.h"
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#include "hqflt/bleed.h"
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#include "hqflt/ntsc.h"
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static bool video_active = true;
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static bool audio_active = true;
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@ -162,6 +163,8 @@ static void init_video_input(void)
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scale = 4;
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#elif VIDEO_FILTER == FILTER_HQ4X
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scale = 8;
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#elif VIDEO_FILTER == FILTER_NTSC
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scale = 8;
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#elif VIDEO_FILTER == FILTER_GRAYSCALE
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scale = 2;
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#elif VIDEO_FILTER == FILTER_BLEED
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@ -230,6 +233,8 @@ static void video_frame(const uint16_t *data, unsigned width, unsigned height)
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uint16_t outputHQ2x[width * height * 2 * 2];
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#elif VIDEO_FILTER == FILTER_HQ4X
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uint16_t outputHQ4x[width * height * 4 * 4];
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#elif VIDEO_FILTER == FILTER_NTSC
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uint16_t output_ntsc[SNES_NTSC_OUT_WIDTH(width) * height];
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#endif
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uint16_t output[width * height];
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@ -254,6 +259,10 @@ static void video_frame(const uint16_t *data, unsigned width, unsigned height)
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bleed_filter(output, width, height);
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if ( !driver.video->frame(driver.video_data, output, width, height) )
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video_active = false;
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#elif VIDEO_FILTER == FILTER_NTSC
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ntsc_filter(output_ntsc, output, width, height);
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if ( !driver.video->frame(driver.video_data, output_ntsc, SNES_NTSC_OUT_WIDTH(width), height) )
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video_active = false;
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#else
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if ( !driver.video->frame(driver.video_data, output, width, height) )
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video_active = false;
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