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https://github.com/libretro/RetroArch
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(sdl_gl_ctx.c) Prevent some implicit memsets
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parent
027a194346
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695ff2a299
@ -269,14 +269,16 @@ static void sdl_ctx_get_video_size(void *data,
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static void sdl_ctx_update_window_title(void *data)
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static void sdl_ctx_update_window_title(void *data)
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{
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{
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char buf[128] = {0};
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char buf[128];
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char buf_fps[128] = {0};
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char buf_fps[128];
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settings_t *settings = config_get_ptr();
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settings_t *settings = config_get_ptr();
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gfx_ctx_sdl_data_t *sdl = (gfx_ctx_sdl_data_t*)data;
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gfx_ctx_sdl_data_t *sdl = (gfx_ctx_sdl_data_t*)data;
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if (!sdl)
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if (!sdl)
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return;
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return;
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buf[0] = buf_fps[0] = '\0';
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if (video_monitor_get_fps(buf, sizeof(buf),
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if (video_monitor_get_fps(buf, sizeof(buf),
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buf_fps, sizeof(buf_fps)))
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buf_fps, sizeof(buf_fps)))
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{
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{
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@ -382,7 +384,8 @@ static void sdl_ctx_swap_buffers(void *data)
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{
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{
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#ifdef HAVE_SDL2
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#ifdef HAVE_SDL2
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gfx_ctx_sdl_data_t *sdl = (gfx_ctx_sdl_data_t*)data;
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gfx_ctx_sdl_data_t *sdl = (gfx_ctx_sdl_data_t*)data;
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SDL_GL_SwapWindow(sdl->g_win);
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if (sdl)
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SDL_GL_SwapWindow(sdl->g_win);
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#else
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#else
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SDL_GL_SwapBuffers();
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SDL_GL_SwapBuffers();
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#endif
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#endif
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