(sdl_gl_ctx.c) Prevent some implicit memsets

This commit is contained in:
twinaphex 2016-11-06 18:44:55 +01:00
parent 027a194346
commit 695ff2a299

View File

@ -269,14 +269,16 @@ static void sdl_ctx_get_video_size(void *data,
static void sdl_ctx_update_window_title(void *data)
{
char buf[128] = {0};
char buf_fps[128] = {0};
char buf[128];
char buf_fps[128];
settings_t *settings = config_get_ptr();
gfx_ctx_sdl_data_t *sdl = (gfx_ctx_sdl_data_t*)data;
if (!sdl)
return;
buf[0] = buf_fps[0] = '\0';
if (video_monitor_get_fps(buf, sizeof(buf),
buf_fps, sizeof(buf_fps)))
{
@ -382,7 +384,8 @@ static void sdl_ctx_swap_buffers(void *data)
{
#ifdef HAVE_SDL2
gfx_ctx_sdl_data_t *sdl = (gfx_ctx_sdl_data_t*)data;
SDL_GL_SwapWindow(sdl->g_win);
if (sdl)
SDL_GL_SwapWindow(sdl->g_win);
#else
SDL_GL_SwapBuffers();
#endif