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Buildfix
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@ -7290,8 +7290,8 @@ bool command_event(enum event_command cmd, void *data)
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return true;
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#endif
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case CMD_EVENT_LOAD_STATE:
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#ifdef HAVE_BSV_MOVIE
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{
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#ifdef HAVE_BSV_MOVIE
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/* Immutable - disallow savestate load when
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* we absolutely cannot change game state. */
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input_driver_state_t *input_st = input_state_get_ptr();
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