update config

This commit is contained in:
Themaister 2010-11-14 19:07:31 +01:00
parent 0cc3d4c2c5
commit 66d60bafdd
2 changed files with 9 additions and 10 deletions

View File

@ -54,19 +54,19 @@ static const float yscale = 4.0; // Real y res = 224 * yscale
// Fullscreen
static bool fullscreen = false; // To start in Fullscreen or not
static const unsigned fullscreen_x = 1280;
static const unsigned fullscreen_y = 720;
static const unsigned fullscreen_x = 1920;
static const unsigned fullscreen_y = 1200;
// Video VSYNC (recommended)
static const bool vsync = true;
// Smooths picture
static const bool video_smooth = true;
static const bool video_smooth = false;
// Path to custom Cg shader. If using custom shaders, it is recommended to disable video_smooth.
#ifdef HAVE_CG
extern char cg_shader_path[];
#define DEFAULT_CG_SHADER "hqflt/cg/hq2x.cg"
#define DEFAULT_CG_SHADER "hqflt/cg/2xSaI.cg"
#endif
// On resize and fullscreen, rendering area will stay 4:3
@ -93,17 +93,17 @@ static const bool force_aspect = true;
static const bool audio_enable = true;
// Output samplerate
static const unsigned out_rate = 48000;
static const unsigned out_rate = 44100;
// Input samplerate from libSNES.
// Lower this (slightly) if you are experiencing frequent audio dropouts while vsync is enabled.
static const unsigned in_rate = 31950;
// Audio device (e.g. hw:0,0 or /dev/audio). If NULL, will use defaults.
static const char* audio_device = NULL;
static const char* audio_device = "hw:0";
// Desired audio latency in milliseconds. Might not be honored if driver can't provide given latency.
static const int out_latency = 64;
static const int out_latency = 16;
// Will sync audio. (recommended)
static const bool audio_sync = true;

View File

@ -1,6 +1,6 @@
BUILD_OPENGL = 1
BUILD_CG = 0
BUILD_CG = 1
BUILD_FILTER = 0
BUILD_RSOUND = 0
@ -10,5 +10,4 @@ BUILD_ROAR = 0
BUILD_AL = 0
PREFIX = /usr/local
PREFIX = /usr