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https://github.com/libretro/RetroArch
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Small cleanups.
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8b1ac3bc9e
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@ -179,7 +179,6 @@ end:
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static bool udev_set_rumble(unsigned i, enum retro_rumble_effect effect, bool state)
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{
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fprintf(stderr, "Rumble: Pad %u, Effect %u, State %u.\n", i, (unsigned)effect, (unsigned)state);
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struct udev_joypad *pad = &g_pads[i];
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if (pad->fd < 0)
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@ -209,19 +208,6 @@ static void udev_joypad_poll(void)
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for (unsigned i = 0; i < MAX_PLAYERS; i++)
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poll_pad(i);
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#if 0 // Debug rumble.
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static bool old_0;
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static bool old_1;
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bool new_0 = g_pads[0].buttons[0];
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bool new_1 = g_pads[0].buttons[1];
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if (new_0 != old_0)
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udev_set_rumble(0, 0, new_0);
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if (new_1 != old_1)
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udev_set_rumble(0, 1, new_1);
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old_0 = new_0;
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old_1 = new_1;
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#endif
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}
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#define test_bit(nr, addr) \
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@ -383,6 +369,9 @@ static bool add_pad(unsigned i, int fd, const char *path)
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i, path, effect.id);
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pad->effects[1] = effect.id; // Gets updated by ioctl().
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}
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udev_set_rumble(i, RETRO_RUMBLE_STRONG, false);
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udev_set_rumble(i, RETRO_RUMBLE_WEAK, false);
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}
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}
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