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https://github.com/libretro/RetroArch
synced 2025-03-18 13:20:57 +00:00
Fix manual bind of menu toggle
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parent
affa93bd98
commit
644888ee1a
171
retroarch.c
171
retroarch.c
@ -3674,6 +3674,17 @@ void menu_input_post_iterate(int *ret, unsigned action)
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*ret |= menu_input_pointer_post_iterate(cbs, &entry, action);
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}
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#define INPUT_KEYS_CHECK(cond1, cond2, cond3) \
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for (i = cond1; i < cond2; i++) \
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{ \
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bool bit_pressed = !cond3 && binds[i].valid && current_input->input_state(current_input_data, joypad_info, &binds, 0, RETRO_DEVICE_JOYPAD, 0, i); \
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if (bit_pressed || input_keys_pressed_iterate(i, p_new_state)) \
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{ \
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BIT256_SET_PTR(p_new_state, i); \
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} \
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}
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#define MENU_INPUT_KEYS_CHECK(cond1, cond2, cond3) \
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for (i = cond1; i < cond2; i++) \
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{ \
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@ -3730,6 +3741,75 @@ void menu_input_post_iterate(int *ret, unsigned action)
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} \
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}
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/**
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* input_keys_pressed:
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*
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* Grab an input sample for this frame.
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*
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* Returns: Input sample containing a mask of all pressed keys.
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*/
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static void input_keys_pressed(input_bits_t *p_new_state)
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{
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unsigned i;
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rarch_joypad_info_t joypad_info;
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settings_t *settings = configuration_settings;
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const struct retro_keybind *binds = input_config_binds[0];
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const struct retro_keybind *binds_auto = &input_autoconf_binds[0][RARCH_ENABLE_HOTKEY];
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const struct retro_keybind *binds_norm = &binds[RARCH_ENABLE_HOTKEY];
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joypad_info.joy_idx = settings->uints.input_joypad_map[0];
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joypad_info.auto_binds = input_autoconf_binds[joypad_info.joy_idx];
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joypad_info.axis_threshold = input_driver_axis_threshold;
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input_driver_block_libretro_input = false;
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input_driver_block_hotkey = false;
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if ( current_input->keyboard_mapping_is_blocked
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&& current_input->keyboard_mapping_is_blocked(current_input_data))
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input_driver_block_hotkey = true;
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if (check_input_driver_block_hotkey(binds_norm, binds_auto))
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{
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const struct retro_keybind *enable_hotkey =
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&input_config_binds[0][RARCH_ENABLE_HOTKEY];
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if ( enable_hotkey && enable_hotkey->valid
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&& current_input->input_state(
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current_input_data, joypad_info, &binds, 0,
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RETRO_DEVICE_JOYPAD, 0, RARCH_ENABLE_HOTKEY))
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input_driver_block_libretro_input = true;
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else
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input_driver_block_hotkey = true;
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}
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if (binds[RARCH_GAME_FOCUS_TOGGLE].valid)
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{
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const struct retro_keybind *focus_binds_auto =
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&input_autoconf_binds[0][RARCH_GAME_FOCUS_TOGGLE];
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const struct retro_keybind *focus_normal =
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&binds[RARCH_GAME_FOCUS_TOGGLE];
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/* Allows rarch_focus_toggle hotkey to still work
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* even though every hotkey is blocked */
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if (check_input_driver_block_hotkey(
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focus_normal, focus_binds_auto))
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{
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if (current_input->input_state(current_input_data, joypad_info, &binds, 0,
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RETRO_DEVICE_JOYPAD, 0, RARCH_GAME_FOCUS_TOGGLE))
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input_driver_block_hotkey = false;
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}
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}
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/* Check the libretro input first */
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INPUT_KEYS_CHECK(0, RARCH_FIRST_META_KEY,
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input_driver_block_libretro_input);
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/* Check the hotkeys */
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INPUT_KEYS_CHECK(RARCH_FIRST_META_KEY, RARCH_BIND_LIST_END,
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input_driver_block_hotkey);
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}
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/**
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* input_menu_keys_pressed:
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*
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@ -3836,13 +3916,15 @@ static void input_menu_keys_pressed(input_bits_t *p_new_state)
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{0, RARCH_FPS_TOGGLE },
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{0, RARCH_SEND_DEBUG_INFO },
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{0, RARCH_NETPLAY_HOST_TOGGLE },
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{0, RARCH_MENU_TOGGLE },
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};
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const struct retro_keybind *quitkey = &input_config_binds[0][RARCH_QUIT_KEY];
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const struct retro_keybind *fskey = &input_config_binds[0][RARCH_FULLSCREEN_TOGGLE_KEY];
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const struct retro_keybind *quitkey = &input_config_binds[0][RARCH_QUIT_KEY];
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const struct retro_keybind *fskey = &input_config_binds[0][RARCH_FULLSCREEN_TOGGLE_KEY];
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const struct retro_keybind *companionkey = &input_config_binds[0][RARCH_UI_COMPANION_TOGGLE];
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const struct retro_keybind *fpskey = &input_config_binds[0][RARCH_FPS_TOGGLE];
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const struct retro_keybind *debugkey = &input_config_binds[0][RARCH_SEND_DEBUG_INFO];
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const struct retro_keybind *netplaykey = &input_config_binds[0][RARCH_NETPLAY_HOST_TOGGLE];
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const struct retro_keybind *fpskey = &input_config_binds[0][RARCH_FPS_TOGGLE];
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const struct retro_keybind *debugkey = &input_config_binds[0][RARCH_SEND_DEBUG_INFO];
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const struct retro_keybind *netplaykey = &input_config_binds[0][RARCH_NETPLAY_HOST_TOGGLE];
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const struct retro_keybind *menutoggle = &input_config_binds[0][RARCH_MENU_TOGGLE];
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ids[9][0] = quitkey->key;
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ids[10][0] = fskey->key;
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@ -3850,6 +3932,7 @@ static void input_menu_keys_pressed(input_bits_t *p_new_state)
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ids[15][0] = fpskey->key;
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ids[16][0] = debugkey->key;
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ids[17][0] = netplaykey->key;
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ids[18][0] = menutoggle->key;
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if (settings->bools.input_menu_swap_ok_cancel_buttons)
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{
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@ -3880,84 +3963,6 @@ int16_t input_driver_input_state(
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return 0;
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}
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#define INPUT_KEYS_CHECK(cond1, cond2, cond3) \
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for (i = cond1; i < cond2; i++) \
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{ \
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bool bit_pressed = !cond3 && binds[i].valid && current_input->input_state(current_input_data, joypad_info, &binds, 0, RETRO_DEVICE_JOYPAD, 0, i); \
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if (bit_pressed || input_keys_pressed_iterate(i, p_new_state)) \
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{ \
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BIT256_SET_PTR(p_new_state, i); \
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} \
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}
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/**
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* input_keys_pressed:
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*
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* Grab an input sample for this frame.
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*
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* Returns: Input sample containing a mask of all pressed keys.
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*/
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static void input_keys_pressed(input_bits_t *p_new_state)
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{
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unsigned i;
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rarch_joypad_info_t joypad_info;
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settings_t *settings = configuration_settings;
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const struct retro_keybind *binds = input_config_binds[0];
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const struct retro_keybind *binds_auto = &input_autoconf_binds[0][RARCH_ENABLE_HOTKEY];
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const struct retro_keybind *binds_norm = &binds[RARCH_ENABLE_HOTKEY];
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joypad_info.joy_idx = settings->uints.input_joypad_map[0];
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joypad_info.auto_binds = input_autoconf_binds[joypad_info.joy_idx];
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joypad_info.axis_threshold = input_driver_axis_threshold;
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input_driver_block_libretro_input = false;
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input_driver_block_hotkey = false;
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if ( current_input->keyboard_mapping_is_blocked
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&& current_input->keyboard_mapping_is_blocked(current_input_data))
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input_driver_block_hotkey = true;
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if (check_input_driver_block_hotkey(binds_norm, binds_auto))
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{
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const struct retro_keybind *enable_hotkey =
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&input_config_binds[0][RARCH_ENABLE_HOTKEY];
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if ( enable_hotkey && enable_hotkey->valid
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&& current_input->input_state(
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current_input_data, joypad_info, &binds, 0,
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RETRO_DEVICE_JOYPAD, 0, RARCH_ENABLE_HOTKEY))
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input_driver_block_libretro_input = true;
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else
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input_driver_block_hotkey = true;
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}
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if (binds[RARCH_GAME_FOCUS_TOGGLE].valid)
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{
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const struct retro_keybind *focus_binds_auto =
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&input_autoconf_binds[0][RARCH_GAME_FOCUS_TOGGLE];
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const struct retro_keybind *focus_normal =
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&binds[RARCH_GAME_FOCUS_TOGGLE];
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/* Allows rarch_focus_toggle hotkey to still work
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* even though every hotkey is blocked */
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if (check_input_driver_block_hotkey(
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focus_normal, focus_binds_auto))
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{
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if (current_input->input_state(current_input_data, joypad_info, &binds, 0,
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RETRO_DEVICE_JOYPAD, 0, RARCH_GAME_FOCUS_TOGGLE))
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input_driver_block_hotkey = false;
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}
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}
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/* Check the libretro input first */
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INPUT_KEYS_CHECK(0, RARCH_FIRST_META_KEY,
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input_driver_block_libretro_input);
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/* Check the hotkeys */
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INPUT_KEYS_CHECK(RARCH_FIRST_META_KEY, RARCH_BIND_LIST_END,
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input_driver_block_hotkey);
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}
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void input_get_state_for_port(void *data, unsigned port,
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input_bits_t *p_new_state)
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{
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