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(D3D) Remove unused null_renderchain_blit_to_texture
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@ -23,17 +23,6 @@ typedef struct null_renderchain
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void *empty;
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} null_renderchain_t;
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static void null_renderchain_blit_to_texture(
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void *data, const void *frame,
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unsigned width, unsigned height, unsigned pitch)
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{
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(void)data;
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(void)frame;
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(void)width;
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(void)height;
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(void)pitch;
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}
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static void null_renderchain_free(void *data)
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{
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}
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