(D3D) Remove unused null_renderchain_blit_to_texture

This commit is contained in:
twinaphex 2015-04-06 18:21:32 +02:00
parent bad8859169
commit 640163044e

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@ -23,17 +23,6 @@ typedef struct null_renderchain
void *empty;
} null_renderchain_t;
static void null_renderchain_blit_to_texture(
void *data, const void *frame,
unsigned width, unsigned height, unsigned pitch)
{
(void)data;
(void)frame;
(void)width;
(void)height;
(void)pitch;
}
static void null_renderchain_free(void *data)
{
}