Revert "Cleanup shaders_common.h"

This reverts commit c1de2e569770837d42f0099f95b8838c5f33dc27.
This commit is contained in:
twinaphex 2018-11-24 01:29:35 +01:00
parent c5b9352c34
commit 62c6d60c57

View File

@ -1,27 +1,33 @@
#ifndef _SHADERS_COMMON
#define _SHADERS_COMMON
#define GLSL_DERIV_PREAMBLE() "#extension GL_OES_standard_derivatives : enable\n"
#define GLSL_PREAMBLE() \
"#ifdef GL_ES\n" \
" #ifdef GL_FRAGMENT_PRECISION_HIGH\n" \
" precision highp float;\n" \
" #else\n" \
" precision mediump float;\n" \
" #endif\n" \
"#else\n" \
" precision mediump float;\n" \
"#endif\n"
#if defined(HAVE_OPENGLES)
#define CG(src) "" #src
#define GLSL(src) GLSL_DERIV_PREAMBLE() GLSL_PREAMBLE() #src
#define GLSL_330(src) "#version 330 es\n" GLSL_PREAMBLE() #src
#define CG(src) "" #src
#define GLSL(src) "#extension GL_OES_standard_derivatives : enable\n" \
"#ifdef GL_ES\n" \
" #ifdef GL_FRAGMENT_PRECISION_HIGH\n" \
" precision highp float;\n" \
" #else\n" \
" precision mediump float;\n" \
" #endif\n" \
"#else\n" \
" precision mediump float;\n" \
"#endif\n" #src
#define GLSL_330(src) "#version 330 es\n" \
"#ifdef GL_ES\n" \
" #ifdef GL_FRAGMENT_PRECISION_HIGH\n" \
" precision highp float;\n" \
" #else\n" \
" precision mediump float;\n" \
" #endif\n" \
"#else\n" \
" precision mediump float;\n" \
"#endif\n" #src
#else
#define CG(src) "" #src
#define GLSL(src) "" GLSL_PREAMBLE() #src
#define GLSL_300(src) "#version 300 es\n" GLSL_PREAMBLE() #src
#define GLSL_330(src) "#version 330 core\n" GLSL_PREAMBLE() #src
#define CG(src) "" #src
#define GLSL(src) "" #src
#define GLSL_300(src) "#version 300 es\n" #src
#define GLSL_330(src) "#version 330 core\n" #src
#endif
#endif