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(SoftFilters) Blargg NTSC - don't use restrict keyword
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@ -127,7 +127,7 @@ void snes_ntsc_blit( snes_ntsc_t const* ntsc, SNES_NTSC_IN_T const* input, long
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SNES_NTSC_IN_T const* line_in = input;
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SNES_NTSC_BEGIN_ROW( ntsc, burst_phase,
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snes_ntsc_black, snes_ntsc_black, SNES_NTSC_ADJ_IN( *line_in ) );
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snes_ntsc_out_t* restrict line_out = (snes_ntsc_out_t*) rgb_out;
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snes_ntsc_out_t* line_out = (snes_ntsc_out_t*) rgb_out;
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int n;
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++line_in;
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@ -182,7 +182,7 @@ void snes_ntsc_blit_hires( snes_ntsc_t const* ntsc, SNES_NTSC_IN_T const* input,
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snes_ntsc_black, snes_ntsc_black, snes_ntsc_black,
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SNES_NTSC_ADJ_IN( line_in [0] ),
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SNES_NTSC_ADJ_IN( line_in [1] ) );
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snes_ntsc_out_t* restrict line_out = (snes_ntsc_out_t*) rgb_out;
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snes_ntsc_out_t* line_out = (snes_ntsc_out_t*) rgb_out;
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int n;
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line_in += 2;
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