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Add DEPS_DIR to Makefile.griffin
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@ -1,13 +1,15 @@
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DEBUG = 0
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HAVE_LOGGER = 0
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HAVE_FILE_LOGGER = 0
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HAVE_CC_RESAMPLER = 1
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WHOLE_ARCHIVE_LINK = 0
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BIG_STACK = 1
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ROOT_DIR := .
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DEPS_DIR := $(ROOT_DIR)/deps
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DEBUG = 0
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HAVE_LOGGER = 0
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HAVE_FILE_LOGGER = 0
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HAVE_CC_RESAMPLER = 1
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WHOLE_ARCHIVE_LINK = 0
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BIG_STACK = 1
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PC_DEVELOPMENT_IP_ADDRESS = 255.255.255.255
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PC_DEVELOPMENT_UDP_PORT = 3490
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RARCH_CONSOLE = 0
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USBGECKO = 0
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RARCH_CONSOLE = 0
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USBGECKO = 0
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ifneq ($(EMSCRIPTEN),)
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platform = emscripten
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@ -219,20 +221,20 @@ else ifeq ($(platform), vita)
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-lScePower_stub -lSceRtc_stub -lSceCommonDialog_stub -lScePgf_stub \
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-lSceMotion_stub -lSceAppMgr_stub -lpng -lm -lc
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PLATEXTRA := $(DEPS_DIR)/libvita2d/shader/clear_v_gxp.o \
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$(DEPS_DIR)/libvita2d/shader/clear_f_gxp.o \
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$(DEPS_DIR)/libvita2d/shader/color_v_gxp.o \
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$(DEPS_DIR)/libvita2d/shader/color_f_gxp.o \
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$(DEPS_DIR)/libvita2d/shader/texture_v_gxp.o \
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$(DEPS_DIR)/libvita2d/shader/texture_f_gxp.o \
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$(DEPS_DIR)/libvita2d/shader/texture_tint_f_gxp.o
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PLATOBJS += $(DEPS_DIR)/libvita2d/shader/clear_v_gxp.o \
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$(DEPS_DIR)/libvita2d/shader/clear_f_gxp.o \
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$(DEPS_DIR)/libvita2d/shader/color_v_gxp.o \
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$(DEPS_DIR)/libvita2d/shader/color_f_gxp.o \
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$(DEPS_DIR)/libvita2d/shader/texture_v_gxp.o \
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$(DEPS_DIR)/libvita2d/shader/texture_f_gxp.o \
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$(DEPS_DIR)/libvita2d/shader/texture_tint_f_gxp.o
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PLATOBJS += \
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libretro-common/audio/conversion/s16_to_float_neon.o \
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libretro-common/audio/conversion/float_to_s16_neon.o \
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memory/neon/memcpy-neon.o \
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libretro-common/audio/resampler/drivers/sinc_resampler_neon.o \
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audio/drivers_resampler/cc_resampler_neon.o
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PLATOBJS += \
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libretro-common/audio/conversion/s16_to_float_neon.o \
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libretro-common/audio/conversion/float_to_s16_neon.o \
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memory/neon/memcpy-neon.o \
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libretro-common/audio/resampler/drivers/sinc_resampler_neon.o \
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audio/drivers_resampler/cc_resampler_neon.o
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LIBDIRS += -L.
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LDFLAGS += -Wl,-q
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