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(sdl_input.c) Use video_driver_get_ident
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@ -299,15 +299,14 @@ static void sdl_grab_mouse(void *data, bool state)
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struct temp{
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struct temp{
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SDL_Window *w;
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SDL_Window *w;
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};
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};
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sdl_input_t *sdl = (sdl_input_t*)data;
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driver_t *driver = driver_get_ptr();
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driver_t *driver = driver_get_ptr();
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if (driver->current_video != &video_sdl2)
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if (!strcmp(video_driver_get_ident(), "sdl2"))
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return;
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{
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/* First member of sdl2_video_t is the window */
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/* First member of sdl2_video_t is the window */
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SDL_SetWindowGrab(((struct temp*)driver->video_data)->w,
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SDL_SetWindowGrab(((struct temp*)driver->video_data)->w,
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state ? SDL_TRUE : SDL_FALSE);
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state ? SDL_TRUE : SDL_FALSE);
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}
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#endif
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#endif
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}
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}
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