Edit README.md

This commit is contained in:
twinaphex 2016-02-24 18:52:33 +01:00
parent d98c7a1c34
commit 60a303e144

View File

@ -55,6 +55,7 @@ RetroArch has been ported to the following platforms outside PC:
- Xbox 360 (Libxenon/XeXDK)
- Xbox 1
- Wii, Gamecube (Libogc)
- Nintendo 3DS
- Raspberry Pi
- Android
- iOS
@ -62,9 +63,14 @@ RetroArch has been ported to the following platforms outside PC:
## Dependencies (PC)
On Windows, RetroArch can run with only Win32 as dependency. On Linux, you need:
There are no true hard dependencies per se.
- GL headers
On Windows, RetroArch can run with only Win32 as dependency.
On Linux, there are no true dependencies. For optimal usage, the
following dependencies come as recommended:
- GL headers / Vulkan headers
- X11 headers and libs, or EGL/KMS/GBM
OSX port of RetroArch requires latest versions of XCode to build.