mirror of
https://github.com/libretro/RetroArch
synced 2025-03-29 22:20:21 +00:00
(GX) Fix FRONTEND_FORK_CORE when game has already been selected
This commit is contained in:
parent
24354f477e
commit
609fa8394e
@ -340,6 +340,8 @@ static void frontend_gx_exitspawn(char *s, size_t len)
|
||||
case FRONTEND_FORK_CORE_WITH_ARGS:
|
||||
should_load_game = true;
|
||||
break;
|
||||
case FRONTEND_FORK_CORE:
|
||||
/* fall-through */
|
||||
case FRONTEND_FORK_RESTART:
|
||||
{
|
||||
char new_path[PATH_MAX_LENGTH];
|
||||
@ -400,9 +402,7 @@ static bool frontend_gx_set_fork(enum frontend_fork fork_mode)
|
||||
{
|
||||
case FRONTEND_FORK_CORE:
|
||||
RARCH_LOG("FRONTEND_FORK_CORE\n");
|
||||
/* NOTE: We implement Salamander, so just turn
|
||||
- * this into FRONTEND_FORK_RESTART. */
|
||||
gx_fork_mode = FRONTEND_FORK_RESTART;
|
||||
gx_fork_mode = fork_mode;
|
||||
break;
|
||||
case FRONTEND_FORK_CORE_WITH_ARGS:
|
||||
RARCH_LOG("FRONTEND_FORK_CORE_WITH_ARGS\n");
|
||||
|
Loading…
x
Reference in New Issue
Block a user