(GX) Fix FRONTEND_FORK_CORE when game has already been selected

This commit is contained in:
twinaphex 2016-02-06 18:18:17 +01:00
parent 24354f477e
commit 609fa8394e

View File

@ -340,6 +340,8 @@ static void frontend_gx_exitspawn(char *s, size_t len)
case FRONTEND_FORK_CORE_WITH_ARGS:
should_load_game = true;
break;
case FRONTEND_FORK_CORE:
/* fall-through */
case FRONTEND_FORK_RESTART:
{
char new_path[PATH_MAX_LENGTH];
@ -400,9 +402,7 @@ static bool frontend_gx_set_fork(enum frontend_fork fork_mode)
{
case FRONTEND_FORK_CORE:
RARCH_LOG("FRONTEND_FORK_CORE\n");
/* NOTE: We implement Salamander, so just turn
- * this into FRONTEND_FORK_RESTART. */
gx_fork_mode = FRONTEND_FORK_RESTART;
gx_fork_mode = fork_mode;
break;
case FRONTEND_FORK_CORE_WITH_ARGS:
RARCH_LOG("FRONTEND_FORK_CORE_WITH_ARGS\n");