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https://github.com/libretro/RetroArch
synced 2025-03-04 16:13:50 +00:00
Merge pull request #1562 from aliaspider/master
add basic input functionality to allow navigating the menu.
This commit is contained in:
commit
60763ded86
@ -278,26 +278,12 @@ static bool ctr_frame(void* data, const void* frame,
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return true;
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}
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hidScanInput();
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u32 kDown = hidKeysDown();
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if (kDown & KEY_START)
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{
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rarch_main_command(RARCH_CMD_QUIT);
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return true;
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}
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printf("frames: %i\r", frames++);fflush(stdout);
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// gfxFlushBuffers();
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// gspWaitForEvent(GSPEVENT_VBlank0, true);
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u32 backgroundColor = 0x00000000;
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// hidScanInput();
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// u32 kDown = hidKeysDown();
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// if (kDown & KEY_START) rarch_main_command(RARCH_CMD_QUIT); // break in order to return to hbmenu
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GPUCMD_SetBufferOffset(0);
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GPU_SetFloatUniform(GPU_VERTEX_SHADER,
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shaderInstanceGetUniformLocation(shader.vertexShader, "projection"),
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@ -13,20 +13,56 @@
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "3ds.h"
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#include "../../general.h"
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#include "../../driver.h"
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static void *ctrinput_input_init(void)
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static uint32_t kDown;
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static int16_t pad_state;
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static void *ctr_input_init(void)
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{
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return (void*)-1;
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}
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static void ctrinput_input_poll(void *data)
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static void ctr_input_poll(void *data)
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{
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(void)data;
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global_t *global = global_get_ptr();
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uint64_t *lifecycle_state = (uint64_t*)&global->lifecycle_state;
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hidScanInput();
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kDown = hidKeysHeld();
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pad_state = 0;
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pad_state |= (kDown & KEY_DLEFT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_LEFT) : 0;
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pad_state |= (kDown & KEY_DDOWN) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_DOWN) : 0;
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pad_state |= (kDown & KEY_DRIGHT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_RIGHT) : 0;
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pad_state |= (kDown & KEY_DUP) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_UP) : 0;
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pad_state |= (kDown & KEY_START) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_START) : 0;
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pad_state |= (kDown & KEY_SELECT) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT) : 0;
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pad_state |= (kDown & KEY_X) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_X) : 0;
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pad_state |= (kDown & KEY_Y) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_Y) : 0;
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pad_state |= (kDown & KEY_B) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_B) : 0;
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pad_state |= (kDown & KEY_A) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_A) : 0;
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pad_state |= (kDown & KEY_R) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_R) : 0;
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pad_state |= (kDown & KEY_L) ? (1ULL << RETRO_DEVICE_ID_JOYPAD_L) : 0;
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*lifecycle_state &= ~((1ULL << RARCH_MENU_TOGGLE));
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if (
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(pad_state & (1ULL << RETRO_DEVICE_ID_JOYPAD_L))
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&& (pad_state & (1ULL << RETRO_DEVICE_ID_JOYPAD_R))
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&& (pad_state & (1ULL << RETRO_DEVICE_ID_JOYPAD_SELECT))
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&& (pad_state & (1ULL << RETRO_DEVICE_ID_JOYPAD_START))
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)
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*lifecycle_state |= (1ULL << RARCH_MENU_TOGGLE);
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}
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static int16_t ctrinput_input_state(void *data,
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static int16_t ctr_input_state(void *data,
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const struct retro_keybind **retro_keybinds, unsigned port,
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unsigned device, unsigned idx, unsigned id)
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{
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@ -37,23 +73,36 @@ static int16_t ctrinput_input_state(void *data,
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(void)idx;
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(void)id;
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if (port > 0)
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return 0;
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switch (device)
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{
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case RETRO_DEVICE_JOYPAD:
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return pad_state;
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case RETRO_DEVICE_ANALOG:
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return 0;
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}
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return 0;
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}
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static bool ctrinput_input_key_pressed(void *data, int key)
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static bool ctr_input_key_pressed(void *data, int key)
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{
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(void)data;
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(void)key;
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global_t *global = global_get_ptr();
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return false;
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return (global->lifecycle_state & (1ULL << key))||
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(pad_state & (1ULL << key));
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}
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static void ctrinput_input_free_input(void *data)
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static void ctr_input_free_input(void *data)
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{
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(void)data;
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}
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static uint64_t ctrinput_get_capabilities(void *data)
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static uint64_t ctr_input_get_capabilities(void *data)
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{
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uint64_t caps = 0;
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@ -62,19 +111,19 @@ static uint64_t ctrinput_get_capabilities(void *data)
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return caps;
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}
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static bool ctrinput_set_sensor_state(void *data,
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static bool ctr_input_set_sensor_state(void *data,
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unsigned port, enum retro_sensor_action action, unsigned event_rate)
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{
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return false;
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}
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static void ctrinput_grab_mouse(void *data, bool state)
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static void ctr_input_grab_mouse(void *data, bool state)
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{
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(void)data;
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(void)state;
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}
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static bool ctrinput_set_rumble(void *data, unsigned port,
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static bool ctr_input_set_rumble(void *data, unsigned port,
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enum retro_rumble_effect effect, uint16_t strength)
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{
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(void)data;
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@ -86,15 +135,15 @@ static bool ctrinput_set_rumble(void *data, unsigned port,
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}
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input_driver_t input_ctr = {
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ctrinput_input_init,
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ctrinput_input_poll,
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ctrinput_input_state,
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ctrinput_input_key_pressed,
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ctrinput_input_free_input,
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ctrinput_set_sensor_state,
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ctr_input_init,
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ctr_input_poll,
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ctr_input_state,
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ctr_input_key_pressed,
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ctr_input_free_input,
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ctr_input_set_sensor_state,
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NULL,
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ctrinput_get_capabilities,
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ctr_input_get_capabilities,
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"ctr",
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ctrinput_grab_mouse,
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ctrinput_set_rumble,
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ctr_input_grab_mouse,
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ctr_input_set_rumble,
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};
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