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https://github.com/libretro/RetroArch
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Merge pull request #5827 from hiddenasbestos/input_driver_x11
Add new lightgun/mouse-bind features to X11 driver
This commit is contained in:
commit
5f0a9fffbb
@ -30,6 +30,7 @@
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#include "../../gfx/video_driver.h"
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#include "../common/input_x11_common.h"
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#include "../../configuration.h"
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#include "../../verbosity.h"
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typedef struct x11_input
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@ -72,6 +73,78 @@ static void *x_input_init(const char *joypad_driver)
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return x11;
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}
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static bool x_keyboard_pressed(x11_input_t *x11, unsigned key)
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{
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int keycode = XKeysymToKeycode(x11->display, rarch_keysym_lut[(enum retro_key)key]);
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return x11->state[keycode >> 3] & (1 << (keycode & 7));
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}
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static bool x_mbutton_pressed(x11_input_t *x11, unsigned port, unsigned key)
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{
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bool result;
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settings_t *settings = config_get_ptr();
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if (port >= MAX_USERS)
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return false;
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/* the driver only supports one mouse */
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if ( settings->uints.input_mouse_index[ port ] != 0 )
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return false;
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switch ( key )
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{
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case RETRO_DEVICE_ID_MOUSE_LEFT:
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return x11->mouse_l;
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case RETRO_DEVICE_ID_MOUSE_RIGHT:
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return x11->mouse_r;
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case RETRO_DEVICE_ID_MOUSE_MIDDLE:
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return x11->mouse_m;
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/* case RETRO_DEVICE_ID_MOUSE_BUTTON_4:
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return x11->mouse_b4;*/
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/* case RETRO_DEVICE_ID_MOUSE_BUTTON_5:
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return x11->mouse_b5;*/
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case RETRO_DEVICE_ID_MOUSE_WHEELUP:
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case RETRO_DEVICE_ID_MOUSE_WHEELDOWN:
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return x_mouse_state_wheel( key );
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/* case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP:
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result = x11->mouse_hwu;
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x11->mouse_hwu = false;
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return result;
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case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN:
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result = x11->mouse_hwd;
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x11->mouse_hwd = false;
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return result;
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*/
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}
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return false;
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}
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static bool x_is_pressed(x11_input_t *x11,
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rarch_joypad_info_t joypad_info,
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const struct retro_keybind *binds,
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unsigned port, unsigned id)
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{
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const struct retro_keybind *bind = &binds[id];
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if ( (bind->key < RETROK_LAST) && x_keyboard_pressed(x11, bind->key) )
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return true;
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if (binds && binds[id].valid)
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{
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if (x_mbutton_pressed(x11, port, bind->mbutton))
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return true;
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if (input_joypad_pressed(x11->joypad, joypad_info, port, binds, id))
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return true;
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}
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return false;
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}
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static int16_t x_pressed_analog(x11_input_t *x11,
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const struct retro_keybind *binds, unsigned idx, unsigned id)
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{
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@ -111,6 +184,44 @@ static bool x_input_meta_key_pressed(void *data, int key)
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return false;
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}
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static int16_t x_lightgun_aiming_state( x11_input_t *x11, unsigned idx, unsigned id )
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{
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const int edge_detect = 32700;
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struct video_viewport vp;
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bool inside = false;
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int16_t res_x = 0;
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int16_t res_y = 0;
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int16_t res_screen_x = 0;
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int16_t res_screen_y = 0;
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vp.x = 0;
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vp.y = 0;
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vp.width = 0;
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vp.height = 0;
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vp.full_width = 0;
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vp.full_height = 0;
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if (!(video_driver_translate_coord_viewport_wrap(&vp, x11->mouse_x, x11->mouse_y,
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&res_x, &res_y, &res_screen_x, &res_screen_y)))
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return 0;
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inside = (res_x >= -edge_detect) && (res_y >= -edge_detect) && (res_x <= edge_detect) && (res_y <= edge_detect);
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switch ( id )
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{
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case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X:
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return inside ? res_x : 0;
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case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y:
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return inside ? res_y : 0;
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case RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN:
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return !inside;
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default:
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break;
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}
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return 0;
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}
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static int16_t x_mouse_state(x11_input_t *x11, unsigned id)
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{
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switch (id)
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@ -193,29 +304,6 @@ static int16_t x_pointer_state(x11_input_t *x11,
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return 0;
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}
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static int16_t x_lightgun_state(x11_input_t *x11, unsigned id)
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{
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switch (id)
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{
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case RETRO_DEVICE_ID_LIGHTGUN_X:
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return x11->mouse_x - x11->mouse_last_x;
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case RETRO_DEVICE_ID_LIGHTGUN_Y:
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return x11->mouse_y - x11->mouse_last_y;
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case RETRO_DEVICE_ID_LIGHTGUN_TRIGGER:
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return x11->mouse_l;
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case RETRO_DEVICE_ID_LIGHTGUN_CURSOR:
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return x11->mouse_m;
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case RETRO_DEVICE_ID_LIGHTGUN_TURBO:
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return x11->mouse_r;
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case RETRO_DEVICE_ID_LIGHTGUN_START:
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return x11->mouse_m && x11->mouse_r;
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case RETRO_DEVICE_ID_LIGHTGUN_PAUSE:
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return x11->mouse_m && x11->mouse_l;
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}
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return 0;
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}
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static int16_t x_input_state(void *data,
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rarch_joypad_info_t joypad_info,
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const struct retro_keybind **binds, unsigned port,
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@ -227,23 +315,11 @@ static int16_t x_input_state(void *data,
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switch (device)
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{
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case RETRO_DEVICE_JOYPAD:
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{
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int keycode = XKeysymToKeycode(x11->display,
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rarch_keysym_lut[(enum retro_key)binds[port][id].key]);
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ret = (binds[port][id].key < RETROK_LAST) && (x11->state[keycode >> 3] & (1 << (keycode & 7)));
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if (!ret)
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ret = input_joypad_pressed(x11->joypad,
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joypad_info, port, binds[port], id);
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}
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return ret;
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if (id < RARCH_BIND_LIST_END)
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return x_is_pressed(x11, joypad_info, binds[port], port, id);
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break;
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case RETRO_DEVICE_KEYBOARD:
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if (id < RETROK_LAST)
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{
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int keycode = XKeysymToKeycode(x11->display,
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rarch_keysym_lut[(enum retro_key)id]);
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ret = x11->state[keycode >> 3] & (1 << (keycode & 7));
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}
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return ret;
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return (id < RETROK_LAST) && x_keyboard_pressed(x11, id);
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case RETRO_DEVICE_ANALOG:
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ret = x_pressed_analog(x11, binds[port], idx, id);
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if (!ret && binds[port])
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@ -263,7 +339,48 @@ static int16_t x_input_state(void *data,
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device == RARCH_DEVICE_POINTER_SCREEN);
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break;
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case RETRO_DEVICE_LIGHTGUN:
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return x_lightgun_state(x11, id);
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switch ( id )
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{
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/*aiming*/
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case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X:
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case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y:
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case RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN:
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return x_lightgun_aiming_state( x11, idx, id );
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/*buttons*/
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case RETRO_DEVICE_ID_LIGHTGUN_TRIGGER:
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return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_TRIGGER);
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case RETRO_DEVICE_ID_LIGHTGUN_RELOAD:
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return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_RELOAD);
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case RETRO_DEVICE_ID_LIGHTGUN_AUX_A:
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return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_AUX_A);
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case RETRO_DEVICE_ID_LIGHTGUN_AUX_B:
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return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_AUX_B);
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case RETRO_DEVICE_ID_LIGHTGUN_AUX_C:
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return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_AUX_C);
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case RETRO_DEVICE_ID_LIGHTGUN_START:
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return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_START);
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case RETRO_DEVICE_ID_LIGHTGUN_SELECT:
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return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_SELECT);
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case RETRO_DEVICE_ID_LIGHTGUN_DPAD_UP:
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return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_UP);
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case RETRO_DEVICE_ID_LIGHTGUN_DPAD_DOWN:
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return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_DOWN);
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case RETRO_DEVICE_ID_LIGHTGUN_DPAD_LEFT:
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return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_LEFT);
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case RETRO_DEVICE_ID_LIGHTGUN_DPAD_RIGHT:
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return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_RIGHT);
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/*deprecated*/
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case RETRO_DEVICE_ID_LIGHTGUN_X:
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return x11->mouse_x - x11->mouse_last_x;
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case RETRO_DEVICE_ID_LIGHTGUN_Y:
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return x11->mouse_y - x11->mouse_last_y;
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case RETRO_DEVICE_ID_LIGHTGUN_PAUSE:
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return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_START);
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}
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break;
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}
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return 0;
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