Merge pull request #5827 from hiddenasbestos/input_driver_x11

Add new lightgun/mouse-bind features to X11 driver
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Twinaphex 2017-12-02 09:18:17 +01:00 committed by GitHub
commit 5f0a9fffbb
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@ -30,6 +30,7 @@
#include "../../gfx/video_driver.h"
#include "../common/input_x11_common.h"
#include "../../configuration.h"
#include "../../verbosity.h"
typedef struct x11_input
@ -72,6 +73,78 @@ static void *x_input_init(const char *joypad_driver)
return x11;
}
static bool x_keyboard_pressed(x11_input_t *x11, unsigned key)
{
int keycode = XKeysymToKeycode(x11->display, rarch_keysym_lut[(enum retro_key)key]);
return x11->state[keycode >> 3] & (1 << (keycode & 7));
}
static bool x_mbutton_pressed(x11_input_t *x11, unsigned port, unsigned key)
{
bool result;
settings_t *settings = config_get_ptr();
if (port >= MAX_USERS)
return false;
/* the driver only supports one mouse */
if ( settings->uints.input_mouse_index[ port ] != 0 )
return false;
switch ( key )
{
case RETRO_DEVICE_ID_MOUSE_LEFT:
return x11->mouse_l;
case RETRO_DEVICE_ID_MOUSE_RIGHT:
return x11->mouse_r;
case RETRO_DEVICE_ID_MOUSE_MIDDLE:
return x11->mouse_m;
/* case RETRO_DEVICE_ID_MOUSE_BUTTON_4:
return x11->mouse_b4;*/
/* case RETRO_DEVICE_ID_MOUSE_BUTTON_5:
return x11->mouse_b5;*/
case RETRO_DEVICE_ID_MOUSE_WHEELUP:
case RETRO_DEVICE_ID_MOUSE_WHEELDOWN:
return x_mouse_state_wheel( key );
/* case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELUP:
result = x11->mouse_hwu;
x11->mouse_hwu = false;
return result;
case RETRO_DEVICE_ID_MOUSE_HORIZ_WHEELDOWN:
result = x11->mouse_hwd;
x11->mouse_hwd = false;
return result;
*/
}
return false;
}
static bool x_is_pressed(x11_input_t *x11,
rarch_joypad_info_t joypad_info,
const struct retro_keybind *binds,
unsigned port, unsigned id)
{
const struct retro_keybind *bind = &binds[id];
if ( (bind->key < RETROK_LAST) && x_keyboard_pressed(x11, bind->key) )
return true;
if (binds && binds[id].valid)
{
if (x_mbutton_pressed(x11, port, bind->mbutton))
return true;
if (input_joypad_pressed(x11->joypad, joypad_info, port, binds, id))
return true;
}
return false;
}
static int16_t x_pressed_analog(x11_input_t *x11,
const struct retro_keybind *binds, unsigned idx, unsigned id)
{
@ -111,6 +184,44 @@ static bool x_input_meta_key_pressed(void *data, int key)
return false;
}
static int16_t x_lightgun_aiming_state( x11_input_t *x11, unsigned idx, unsigned id )
{
const int edge_detect = 32700;
struct video_viewport vp;
bool inside = false;
int16_t res_x = 0;
int16_t res_y = 0;
int16_t res_screen_x = 0;
int16_t res_screen_y = 0;
vp.x = 0;
vp.y = 0;
vp.width = 0;
vp.height = 0;
vp.full_width = 0;
vp.full_height = 0;
if (!(video_driver_translate_coord_viewport_wrap(&vp, x11->mouse_x, x11->mouse_y,
&res_x, &res_y, &res_screen_x, &res_screen_y)))
return 0;
inside = (res_x >= -edge_detect) && (res_y >= -edge_detect) && (res_x <= edge_detect) && (res_y <= edge_detect);
switch ( id )
{
case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X:
return inside ? res_x : 0;
case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y:
return inside ? res_y : 0;
case RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN:
return !inside;
default:
break;
}
return 0;
}
static int16_t x_mouse_state(x11_input_t *x11, unsigned id)
{
switch (id)
@ -193,29 +304,6 @@ static int16_t x_pointer_state(x11_input_t *x11,
return 0;
}
static int16_t x_lightgun_state(x11_input_t *x11, unsigned id)
{
switch (id)
{
case RETRO_DEVICE_ID_LIGHTGUN_X:
return x11->mouse_x - x11->mouse_last_x;
case RETRO_DEVICE_ID_LIGHTGUN_Y:
return x11->mouse_y - x11->mouse_last_y;
case RETRO_DEVICE_ID_LIGHTGUN_TRIGGER:
return x11->mouse_l;
case RETRO_DEVICE_ID_LIGHTGUN_CURSOR:
return x11->mouse_m;
case RETRO_DEVICE_ID_LIGHTGUN_TURBO:
return x11->mouse_r;
case RETRO_DEVICE_ID_LIGHTGUN_START:
return x11->mouse_m && x11->mouse_r;
case RETRO_DEVICE_ID_LIGHTGUN_PAUSE:
return x11->mouse_m && x11->mouse_l;
}
return 0;
}
static int16_t x_input_state(void *data,
rarch_joypad_info_t joypad_info,
const struct retro_keybind **binds, unsigned port,
@ -227,23 +315,11 @@ static int16_t x_input_state(void *data,
switch (device)
{
case RETRO_DEVICE_JOYPAD:
{
int keycode = XKeysymToKeycode(x11->display,
rarch_keysym_lut[(enum retro_key)binds[port][id].key]);
ret = (binds[port][id].key < RETROK_LAST) && (x11->state[keycode >> 3] & (1 << (keycode & 7)));
if (!ret)
ret = input_joypad_pressed(x11->joypad,
joypad_info, port, binds[port], id);
}
return ret;
if (id < RARCH_BIND_LIST_END)
return x_is_pressed(x11, joypad_info, binds[port], port, id);
break;
case RETRO_DEVICE_KEYBOARD:
if (id < RETROK_LAST)
{
int keycode = XKeysymToKeycode(x11->display,
rarch_keysym_lut[(enum retro_key)id]);
ret = x11->state[keycode >> 3] & (1 << (keycode & 7));
}
return ret;
return (id < RETROK_LAST) && x_keyboard_pressed(x11, id);
case RETRO_DEVICE_ANALOG:
ret = x_pressed_analog(x11, binds[port], idx, id);
if (!ret && binds[port])
@ -263,7 +339,48 @@ static int16_t x_input_state(void *data,
device == RARCH_DEVICE_POINTER_SCREEN);
break;
case RETRO_DEVICE_LIGHTGUN:
return x_lightgun_state(x11, id);
switch ( id )
{
/*aiming*/
case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_X:
case RETRO_DEVICE_ID_LIGHTGUN_SCREEN_Y:
case RETRO_DEVICE_ID_LIGHTGUN_IS_OFFSCREEN:
return x_lightgun_aiming_state( x11, idx, id );
/*buttons*/
case RETRO_DEVICE_ID_LIGHTGUN_TRIGGER:
return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_TRIGGER);
case RETRO_DEVICE_ID_LIGHTGUN_RELOAD:
return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_RELOAD);
case RETRO_DEVICE_ID_LIGHTGUN_AUX_A:
return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_AUX_A);
case RETRO_DEVICE_ID_LIGHTGUN_AUX_B:
return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_AUX_B);
case RETRO_DEVICE_ID_LIGHTGUN_AUX_C:
return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_AUX_C);
case RETRO_DEVICE_ID_LIGHTGUN_START:
return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_START);
case RETRO_DEVICE_ID_LIGHTGUN_SELECT:
return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_SELECT);
case RETRO_DEVICE_ID_LIGHTGUN_DPAD_UP:
return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_UP);
case RETRO_DEVICE_ID_LIGHTGUN_DPAD_DOWN:
return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_DOWN);
case RETRO_DEVICE_ID_LIGHTGUN_DPAD_LEFT:
return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_LEFT);
case RETRO_DEVICE_ID_LIGHTGUN_DPAD_RIGHT:
return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_DPAD_RIGHT);
/*deprecated*/
case RETRO_DEVICE_ID_LIGHTGUN_X:
return x11->mouse_x - x11->mouse_last_x;
case RETRO_DEVICE_ID_LIGHTGUN_Y:
return x11->mouse_y - x11->mouse_last_y;
case RETRO_DEVICE_ID_LIGHTGUN_PAUSE:
return x_is_pressed(x11, joypad_info, binds[port], port, RARCH_LIGHTGUN_START);
}
break;
}
return 0;