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(Filter) Blargg NTSC SNES composite should now be fixed - RGB565 only
right now
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@ -113,9 +113,6 @@ static void blargg_ntsc_snes_composite_render_rgb565(int width, int height,
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if(!ntsc)
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return;
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pitch >>= 1;
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outpitch >>= 1;
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if(width <= 256)
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snes_ntsc_blit(ntsc, input, pitch, burst, width, height, output, outpitch * 2, first, last);
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else
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