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Vulkan: Include spir2cross in shader_vulkan.cpp.
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@ -25,8 +25,10 @@
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#include "../drivers/vulkan_shaders/opaque.frag.inc"
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#include "../video_shader_driver.h"
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#include "../../verbosity.h"
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#include "spir2cross.hpp"
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using namespace std;
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using namespace spir2cross;
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static uint32_t find_memory_type(
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const VkPhysicalDeviceMemoryProperties &mem_props,
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