(XDK D3D) Make XDK D3D driver more like PC D3D8/D3D9

This commit is contained in:
twinaphex 2014-05-29 04:30:32 +02:00
parent 608d271d2c
commit 5cef7e89b0
2 changed files with 86 additions and 20 deletions

View File

@ -65,6 +65,23 @@ static bool d3d_init_shader(void *data)
return d3d->shader->init(d3d, shader_path);
}
static void d3d_deinitialize(void *data)
{
d3d_video_t *d3d = (d3d_video_t*)data;
if (d3d->font_ctx && d3d->font_ctx->deinit)
d3d->font_ctx->deinit(d3d);
//d3d_deinit_chain(d3d);
#ifdef HAVE_SHADERS
//d3d_deinit_shader(d3d);
if (d3d->shader && d3d->shader->deinit)
d3d->shader->deinit();
d3d->shader = NULL;
#endif
d3d->needs_restore = false;
}
static void d3d_free(void *data)
{
d3d_video_t *d3d = (d3d_video_t*)data;
@ -72,23 +89,22 @@ static void d3d_free(void *data)
if (!d3d)
return;
if (d3d->font_ctx && d3d->font_ctx->deinit)
d3d->font_ctx->deinit(d3d);
d3d->font_ctx = NULL;
if (d3d->shader && d3d->shader->deinit)
d3d->shader->deinit();
d3d->shader = NULL;
if (d3d->ctx_driver && d3d->ctx_driver->destroy)
d3d->ctx_driver->destroy(d3d);
d3d->ctx_driver = NULL;
d3d_deinitialize(d3d);
#ifdef HAVE_OVERLAY
// TODO
#endif
#ifdef HAVE_MENU
// TODO?
#endif
if (d3d->dev)
d3d->dev->Release();
d3d->dev = 0;
if (d3d->g_pD3D)
d3d->g_pD3D->Release();
d3d->g_pD3D = NULL;
d3d->g_pD3D = 0;
free(d3d);
if (d3d)
free(d3d);
}
static void d3d_set_viewport(void *data, int x, int y, unsigned width, unsigned height)
@ -379,8 +395,41 @@ static bool d3d_initialize(void *data, const video_info_t *info)
if (!d3d->g_pD3D)
ret = d3d_init_base(d3d, info);
else
else if (d3d->needs_restore)
{
D3DPRESENT_PARAMETERS d3dpp;
d3d_make_d3dpp(d3d, info, &d3dpp);
if (d3d->dev->Reset(&d3dpp) != D3D_OK)
{
#ifndef _XBOX
HRESULT res = d3d->dev->TestCooperativeLevel();
const char *err;
switch (res)
{
case D3DERR_DEVICELOST:
err = "DEVICELOST";
break;
case D3DERR_DEVICENOTRESET:
err = "DEVICENOTRESET";
break;
case D3DERR_DRIVERINTERNALERROR:
err = "DRIVERINTERNALERROR";
break;
default:
err = "Unknown";
}
// Try to recreate the device completely ...
RARCH_WARN("[D3D]: Attempting to recover from dead state (%s).\n", err);
#endif
d3d_deinitialize(d3d);
d3d->g_pD3D->Release();
d3d->g_pD3D = NULL;
ret = d3d_init_base(d3d, info);
if (ret)
RARCH_LOG("[D3D]: Recovered from dead state.\n");
else
return ret;
}
}
if (!ret)
@ -415,6 +464,18 @@ static bool d3d_initialize(void *data, const video_info_t *info)
return true;
}
bool d3d_restore(void *data)
{
d3d_video_t *d3d = (d3d_video_t*)data;
d3d_deinitialize(d3d);
d3d->needs_restore = !d3d_initialize(d3d, &d3d->video_info);
if (d3d->needs_restore)
RARCH_ERR("[D3D]: Restore error.\n");
return !d3d->needs_restore;
}
// Delay constructor due to lack of exceptions.
static bool d3d_construct(void *data, const video_info_t *info, const input_driver_t **input,
void **input_data)
@ -458,6 +519,7 @@ static void *d3d_init(const video_info_t *vid, const input_driver_t **input, voi
d3d->g_pD3D = NULL;
d3d->dev = NULL;
d3d->dev_rotation = 0;
d3d->needs_restore = false;
d3d->should_resize = false;
d3d->vsync = vid->vsync;
d3d->tex_w = RARCH_SCALE_BASE * vid->input_scale;
@ -718,6 +780,12 @@ static bool d3d_frame(void *data, const void *frame,
if (!d3d || !frame)
return true;
if (d3d->needs_restore && !d3d_restore(d3d))
{
RARCH_ERR("[D3D]: Failed to restore.\n");
return false;
}
if (d3d && d3d->should_resize)
{
d3d_calculate_rect(d3d, d3d->screen_width, d3d->screen_height, d3d->video_info.force_aspect, g_extern.system.aspect_ratio);
@ -729,11 +797,8 @@ static bool d3d_frame(void *data, const void *frame,
screen_vp.Y = 0;
screen_vp.MinZ = 0;
screen_vp.MaxZ = 1;
if (d3d)
{
screen_vp.Width = d3d->screen_width;
screen_vp.Height = d3d->screen_height;
}
screen_vp.Width = d3d->screen_width;
screen_vp.Height = d3d->screen_height;
d3dr = (LPDIRECT3DDEVICE)d3d->dev;

View File

@ -55,6 +55,7 @@ typedef struct d3d_video
bool should_resize;
bool quitting;
bool vsync;
bool needs_restore;
unsigned last_width;
unsigned last_height;
unsigned screen_width;