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(XDK) Small cleanup
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@ -873,8 +873,6 @@ static bool d3d_init_chain(d3d_video_t *d3d, const video_info_t *video_info)
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/* TODO - properly implement this. */
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d3d->tex_w = d3d->tex_h =
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RARCH_SCALE_BASE * video_info->input_scale;
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//d3d_deinit_chain(d3d);
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#else
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link_info.pass = &d3d->shader.pass[0];
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link_info.tex_w = link_info.tex_h =
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