(Android) touchpad is now always first controller

Xperia Play fixes
This commit is contained in:
ToadKing 2013-01-31 20:40:47 -05:00
parent 4ce9e580eb
commit 5bc5195bc4
3 changed files with 52 additions and 32 deletions

View File

@ -33,7 +33,6 @@
static unsigned pads_connected;
static int state_device_ids[MAX_PADS];
static uint64_t state[MAX_PADS];
static bool ignore_p1_back;
struct input_pointer
{
@ -107,32 +106,42 @@ static void android_input_poll(void *data)
int source = AInputEvent_getSource(event);
int id = AInputEvent_getDeviceId(event);
if (id == zeus_second_id)
id = zeus_id;
int keycode = AKeyEvent_getKeyCode(event);
int type_event = AInputEvent_getType(event);
int state_id = -1;
for (unsigned i = 0; i < pads_connected; i++)
if (state_device_ids[i] == id)
state_id = i;
if (source & (AINPUT_SOURCE_TOUCHSCREEN | AINPUT_SOURCE_MOUSE | AINPUT_SOURCE_TOUCHPAD | AINPUT_SOURCE_KEYBOARD))
state_id = 0; // touch overlay is always player 1, AINPUT_SOURCE_KEYBOARD is for phone hardware keys
else
{
for (unsigned i = 0; i < pads_connected; i++)
if (state_device_ids[i] == id)
state_id = i;
}
if (state_id < 0)
{
state_id = pads_connected;
state_device_ids[pads_connected++] = id;
input_autodetect_setup(android_app, msg, sizeof(msg), state_id, id, source);
long_msg_enable = true;
if (state_id == 0)
ignore_p1_back = (keycode_lut[AKEYCODE_BACK] != 0);
if (input_autodetect_setup(android_app, msg, sizeof(msg), &state_id, id, source))
pads_connected--;
else
long_msg_enable = true;
}
if (keycode == AKEYCODE_BACK && (!ignore_p1_back || state_id != 0))
if (keycode == AKEYCODE_BACK)
{
*lifecycle_state |= (1ULL << RARCH_QUIT_KEY);
AInputQueue_finishEvent(android_app->inputQueue, event, handled);
break;
int meta = AKeyEvent_getMetaState(event);
if (meta == AMETA_NONE)
{
*lifecycle_state |= (1ULL << RARCH_QUIT_KEY);
AInputQueue_finishEvent(android_app->inputQueue, event, handled);
break;
}
}
else if(type_event == AINPUT_EVENT_TYPE_MOTION && (g_settings.input.dpad_emulation[state_id] != DPAD_EMULATION_NONE))
{
@ -214,7 +223,7 @@ static void android_input_poll(void *data)
*key |= input_state;
}
if(volume_enable && (keycode == AKEYCODE_VOLUME_UP || keycode == AKEYCODE_VOLUME_DOWN))
if((keycode == AKEYCODE_VOLUME_UP || keycode == AKEYCODE_VOLUME_DOWN) && keycode_lut[keycode] == 0)
handled = 0;
}

View File

@ -20,7 +20,8 @@
uint64_t keycode_lut[LAST_KEYCODE];
bool volume_enable;
int zeus_id = -1;
int zeus_second_id = -1;
static void input_autodetect_get_device_name(void *data, char *buf, size_t size, int id)
{
@ -76,8 +77,6 @@ void input_autodetect_init (void)
int j, k;
for(j = 0; j < LAST_KEYCODE; j++)
keycode_lut[j] = 0;
volume_enable = true;
if (g_settings.input.autodetect_enable)
return;
@ -96,8 +95,9 @@ void input_autodetect_init (void)
}
}
void input_autodetect_setup (void *data, char *msg, size_t sizeof_msg, unsigned port, unsigned id, int source)
bool input_autodetect_setup (void *data, char *msg, size_t sizeof_msg, int *port, unsigned id, int source)
{
bool ret = false;
struct android_app *android_app = (struct android_app*)data;
// Hack - we have to add '1' to the bit mask here because
// RETRO_DEVICE_ID_JOYPAD_B is 0
@ -105,17 +105,17 @@ void input_autodetect_setup (void *data, char *msg, size_t sizeof_msg, unsigned
char name_buf[256];
name_buf[0] = 0;
if (port > MAX_PADS)
if (*port > MAX_PADS)
{
snprintf(msg, sizeof_msg, "Max number of pads reached.\n");
return;
return ret;
}
/* eight 8-bit values are packed into one uint64_t
* one for each of the 8 pads */
uint8_t shift = 8 + (port * 8);
uint8_t shift = 8 + (*port * 8);
g_settings.input.dpad_emulation[port] = DPAD_EMULATION_LSTICK;
g_settings.input.dpad_emulation[*port] = DPAD_EMULATION_LSTICK;
char *current_ime = android_app->current_ime;
@ -267,7 +267,7 @@ void input_autodetect_setup (void *data, char *msg, size_t sizeof_msg, unsigned
bool do_invert = (strstr(name_buf, "Gamepad 0") || strstr(name_buf, "Gamepad 1") ||
strstr(name_buf, "Gamepad 2") || strstr(name_buf, "Gamepad 3"));
g_settings.input.dpad_emulation[port] = DPAD_EMULATION_NONE;
g_settings.input.dpad_emulation[*port] = DPAD_EMULATION_NONE;
keycode_lut[AKEYCODE_DPAD_UP] |= ((RETRO_DEVICE_ID_JOYPAD_UP+1) << shift);
keycode_lut[AKEYCODE_DPAD_DOWN] |= ((RETRO_DEVICE_ID_JOYPAD_DOWN+1) << shift);
keycode_lut[AKEYCODE_DPAD_LEFT] |= ((RETRO_DEVICE_ID_JOYPAD_LEFT+1) << shift);
@ -305,7 +305,7 @@ void input_autodetect_setup (void *data, char *msg, size_t sizeof_msg, unsigned
}
else if (strstr(name_buf, "MOGA"))
{
g_settings.input.dpad_emulation[port] = DPAD_EMULATION_NONE;
g_settings.input.dpad_emulation[*port] = DPAD_EMULATION_NONE;
keycode_lut[AKEYCODE_DPAD_UP] |= ((RETRO_DEVICE_ID_JOYPAD_UP+1) << shift);
keycode_lut[AKEYCODE_DPAD_DOWN] |= ((RETRO_DEVICE_ID_JOYPAD_DOWN+1) << shift);
keycode_lut[AKEYCODE_DPAD_LEFT] |= ((RETRO_DEVICE_ID_JOYPAD_LEFT+1) << shift);
@ -410,7 +410,7 @@ void input_autodetect_setup (void *data, char *msg, size_t sizeof_msg, unsigned
else if (strstr(name_buf, "Mayflash Wii Classic") ||
strstr(name_buf, "SZMy-power LTD CO. Dual Box WII"))
{
g_settings.input.dpad_emulation[port] = DPAD_EMULATION_NONE;
g_settings.input.dpad_emulation[*port] = DPAD_EMULATION_NONE;
if (strstr(name_buf, "Mayflash Wii Classic"))
{
@ -491,8 +491,17 @@ void input_autodetect_setup (void *data, char *msg, size_t sizeof_msg, unsigned
}
else if (strstr(name_buf, "keypad-game-zeus") || strstr(name_buf, "keypad-zeus"))
{
volume_enable = false;
if (zeus_id < 0)
{
zeus_id = *port;
}
else
{
ret = true;
zeus_second_id = *port;
*port = zeus_id;
shift = 8 + (*port * 8);
}
/* Xperia Play */
/* TODO: menu button */
/* Menu : 82 */
@ -576,7 +585,7 @@ void input_autodetect_setup (void *data, char *msg, size_t sizeof_msg, unsigned
/* Wiimote (IME) */
snprintf(name_buf, sizeof(name_buf), "ccpcreations WiiUse");
g_settings.input.dpad_emulation[port] = DPAD_EMULATION_NONE;
g_settings.input.dpad_emulation[*port] = DPAD_EMULATION_NONE;
keycode_lut[AKEYCODE_DPAD_UP] |= ((RETRO_DEVICE_ID_JOYPAD_UP+1) << shift);
keycode_lut[AKEYCODE_DPAD_DOWN] |= ((RETRO_DEVICE_ID_JOYPAD_DOWN+1) << shift);
keycode_lut[AKEYCODE_DPAD_LEFT] |= ((RETRO_DEVICE_ID_JOYPAD_LEFT+1) << shift);
@ -607,7 +616,6 @@ void input_autodetect_setup (void *data, char *msg, size_t sizeof_msg, unsigned
//player 2
shift += 8;
volume_enable = false;
keycode_lut[AKEYCODE_I] |= ((RETRO_DEVICE_ID_JOYPAD_UP+1) << shift);
keycode_lut[AKEYCODE_K] |= ((RETRO_DEVICE_ID_JOYPAD_DOWN+1) << shift);
keycode_lut[AKEYCODE_J] |= ((RETRO_DEVICE_ID_JOYPAD_LEFT+1) << shift);
@ -713,5 +721,7 @@ void input_autodetect_setup (void *data, char *msg, size_t sizeof_msg, unsigned
}
if (name_buf[0] != 0)
snprintf(msg, sizeof_msg, "HID %d: %s, p: %d.\n", id, name_buf, port);
snprintf(msg, sizeof_msg, "HID %d: %s, p: %d.\n", id, name_buf, *port);
return ret;
}

View File

@ -61,9 +61,10 @@ enum {
#define LAST_KEYCODE AKEYCODE_ASSIST
extern uint64_t keycode_lut[LAST_KEYCODE];
extern bool volume_enable;
extern int zeus_id;
extern int zeus_second_id;
void input_autodetect_init (void);
void input_autodetect_setup (void *data, char *msg, size_t sizeof_msg, unsigned port, unsigned id, int source);
bool input_autodetect_setup (void *data, char *msg, size_t sizeof_msg, int *port, unsigned id, int source);
#endif