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(D3D8) Buildfix
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@ -261,7 +261,7 @@ static INLINE void d3d8_lock_rectangle_clear(
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level = 0;
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level = 0;
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#endif
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#endif
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memset(lr->pBits, level, rectangle_height * lr->Pitch);
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memset(lr->pBits, level, rectangle_height * lr->Pitch);
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IDirect3DTexture8_UnlockRect(tex, 0);
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IDirect3DTexture8_UnlockRect((LPDIRECT3DTEXTURE8)tex, 0);
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}
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}
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static INLINE void d3d8_set_texture(
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static INLINE void d3d8_set_texture(
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