diff --git a/input/drivers/wiiu_input.c b/input/drivers/wiiu_input.c index 0017f8d633..0520d7731e 100644 --- a/input/drivers/wiiu_input.c +++ b/input/drivers/wiiu_input.c @@ -105,7 +105,7 @@ static int16_t wiiu_pointer_device_state(wiiu_input_t* wiiu, unsigned id) { retro_bits_t state; wiiu->joypad->get_buttons(0, &state); - return BIT256_GET(state, VPAD_BUTTON_TOUCH) ? 1 : 0; + return BIT256_GET(state, VPAD_BUTTON_TOUCH_BIT) ? 1 : 0; } case RETRO_DEVICE_ID_POINTER_X: return wiiu->joypad->axis(0, 0xFFFF0004UL); diff --git a/wiiu/include/wiiu/vpad.h b/wiiu/include/wiiu/vpad.h index d322731cde..3bf579915b 100644 --- a/wiiu/include/wiiu/vpad.h +++ b/wiiu/include/wiiu/vpad.h @@ -5,6 +5,40 @@ extern "C" { #endif +typedef enum VPADButtonBits { + VPAD_BUTTON_SYNC_BIT = 0, + VPAD_BUTTON_HOME_BIT = 1, + VPAD_BUTTON_MINUS_BIT = 2, + VPAD_BUTTON_PLUS_BIT = 3, + VPAD_BUTTON_R_BIT = 4, + VPAD_BUTTON_L_BIT = 5, + VPAD_BUTTON_ZR_BIT = 6, + VPAD_BUTTON_ZL_BIT = 7, + VPAD_BUTTON_DOWN_BIT = 8, + VPAD_BUTTON_UP_BIT = 9, + VPAD_BUTTON_RIGHT_BIT = 10, + VPAD_BUTTON_LEFT_BIT = 11, + VPAD_BUTTON_Y_BIT = 12, + VPAD_BUTTON_X_BIT = 13, + VPAD_BUTTON_B_BIT = 14, + VPAD_BUTTON_A_BIT = 15, + VPAD_BUTTON_TV_BIT = 16, + VPAD_BUTTON_STICK_R_BIT = 17, + VPAD_BUTTON_STICK_L_BIT = 18, + VPAD_BUTTON_TOUCH_BIT = 19, + VPAD_BUTTON_UNUSED1_BIT = 20, + VPAD_BUTTON_UNUSED2_BIT = 21, + VPAD_BUTTON_UNUSED3_BIT = 22, + VPAD_STICK_R_EMULATION_DOWN_BIT = 23, + VPAD_STICK_R_EMULATION_UP_BIT = 24, + VPAD_STICK_R_EMULATION_RIGHT_BIT = 25, + VPAD_STICK_R_EMULATION_LEFT_BIT = 26, + VPAD_STICK_L_EMULATION_DOWN_BIT = 27, + VPAD_STICK_L_EMULATION_UP_BIT = 28, + VPAD_STICK_L_EMULATION_RIGHT_BIT = 29, + VPAD_STICK_L_EMULATION_LEFT_BIT = 30, +} VPADButtonBits; + typedef enum VPADButtons { VPAD_BUTTON_SYNC = 0x00000001, @@ -26,20 +60,28 @@ typedef enum VPADButtons VPAD_BUTTON_TV = 0x00010000, VPAD_BUTTON_STICK_R = 0x00020000, VPAD_BUTTON_STICK_L = 0x00040000, - VPAD_STICK_R_EMULATION_LEFT = 0x04000000, - VPAD_STICK_R_EMULATION_RIGHT = 0x02000000, - VPAD_STICK_R_EMULATION_UP = 0x01000000, + VPAD_BUTTON_TOUCH = 0x00080000, + VPAD_BUTTON_UNUSED1 = 0x00100000, + VPAD_BUTTON_UNUSED2 = 0x00200000, + VPAD_BUTTON_UNUSED3 = 0x00400000, VPAD_STICK_R_EMULATION_DOWN = 0x00800000, - VPAD_STICK_L_EMULATION_LEFT = 0x40000000, - VPAD_STICK_L_EMULATION_RIGHT = 0x20000000, - VPAD_STICK_L_EMULATION_UP = 0x10000000, + VPAD_STICK_R_EMULATION_UP = 0x01000000, + VPAD_STICK_R_EMULATION_RIGHT = 0x02000000, + VPAD_STICK_R_EMULATION_LEFT = 0x04000000, VPAD_STICK_L_EMULATION_DOWN = 0x08000000, - - + VPAD_STICK_L_EMULATION_UP = 0x10000000, + VPAD_STICK_L_EMULATION_RIGHT = 0x20000000, + VPAD_STICK_L_EMULATION_LEFT = 0x40000000, } VPADButtons; -#define VPAD_BUTTON_TOUCH 0x00080000 -#define VPAD_MASK_EMULATED_STICKS 0x7F800000 +#define VPAD_MASK_EMULATED_STICKS (VPAD_STICK_R_EMULATION_LEFT | \ + VPAD_STICK_R_EMULATION_RIGHT | \ + VPAD_STICK_R_EMULATION_UP | \ + VPAD_STICK_R_EMULATION_DOWN | \ + VPAD_STICK_L_EMULATION_LEFT | \ + VPAD_STICK_L_EMULATION_RIGHT | \ + VPAD_STICK_L_EMULATION_UP | \ + VPAD_STICK_L_EMULATION_DOWN) #define VPAD_MASK_BUTTONS ~VPAD_MASK_EMULATED_STICKS typedef enum VPADTouchPadValidity