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(XDK1) Build fixes
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@ -161,6 +161,8 @@ void texture_image_free(struct texture_image *img)
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#ifdef _XBOX1
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#include "../d3d/d3d.h"
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bool texture_image_load(struct texture_image *out_img, const char *path)
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{
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D3DXIMAGE_INFO m_imageInfo;
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