Update Chinese

This commit is contained in:
twinaphex 2017-02-06 05:56:33 +01:00
parent 959b1c4b13
commit 593d1ff7b5

View File

@ -1,42 +1,42 @@
MSG_HASH(
MSG_COMPILER,
"Compiler"
"编译器"
)
MSG_HASH(
MSG_UNKNOWN_COMPILER,
"Unknown compiler"
"未知的编译器"
)
MSG_HASH(
MSG_DEVICE_DISCONNECTED_FROM_PORT,
"Device disconnected from port"
"设备已从端口上断开"
)
MSG_HASH(
MSG_UNKNOWN_NETPLAY_COMMAND_RECEIVED,
"Unknown netplay command received"
"接收到未知的联机游戏指令"
)
MSG_HASH(
MSG_FILE_ALREADY_EXISTS_SAVING_TO_BACKUP_BUFFER,
"文件已存在. Saving to backup buffer"
"文件已存在。保存到备份缓冲区"
)
MSG_HASH(
MSG_GOT_CONNECTION_FROM,
"Got connection from: \"%s\""
"连接来自: \"%s\""
)
MSG_HASH(
MSG_GOT_CONNECTION_FROM_NAME,
"Got connection from: \"%s (%s)\""
"连接来自: \"%s (%s)\""
)
MSG_HASH(
MSG_PUBLIC_ADDRESS,
"Public address"
"公开地址"
)
MSG_HASH(
MSG_NO_ARGUMENTS_SUPPLIED_AND_NO_MENU_BUILTIN,
"No arguments supplied and no menu builtin, displaying help..."
"未提供参数也没有内建菜单,显示帮助..."
)
MSG_HASH(
MSG_NETPLAY_USERS_HAS_FLIPPED,
"Netplay users has flipped"
"联机游戏用户已被踢出"
)
MSG_HASH(
MSG_SETTING_DISK_IN_TRAY,
@ -44,19 +44,19 @@ MSG_HASH(
)
MSG_HASH(
MSG_WAITING_FOR_CLIENT,
"Waiting for client ..."
"等待客户端 ..."
)
MSG_HASH(
MSG_NETPLAY_YOU_HAVE_LEFT_THE_GAME,
"You have left the game"
"你已离开游戏"
)
MSG_HASH(
MSG_NETPLAY_YOU_HAVE_JOINED_AS_PLAYER_N,
"You have joined as player %d"
"你已作为玩家 %d 加入"
)
MSG_HASH(
MSG_NETPLAY_IMPLEMENTATIONS_DIFFER,
"Implementations differ. Make sure you're using the exact same versions of RetroArch and the core."
"实现有差异。确保正在使用的RetroArch和核心是同版本的。"
)
MSG_HASH(
MSG_NETPLAY_ENDIAN_DEPENDENT,
@ -68,43 +68,43 @@ MSG_HASH(
)
MSG_HASH(
MSG_NETPLAY_ENTER_PASSWORD,
"Enter netplay server password:"
"输入联机游戏服务器的密码:"
)
MSG_HASH(
MSG_NETPLAY_INCORRECT_PASSWORD,
"Incorrect password"
"密码错误"
)
MSG_HASH(
MSG_NETPLAY_SERVER_NAMED_HANGUP,
"\"%s\" has disconnected"
"\"%s\" 已断开连接"
)
MSG_HASH(
MSG_NETPLAY_SERVER_HANGUP,
"A netplay client has disconnected"
"一个联机游戏客户端已断开"
)
MSG_HASH(
MSG_NETPLAY_CLIENT_HANGUP,
"Netplay disconnected"
"联机游戏已断开"
)
MSG_HASH(
MSG_NETPLAY_CANNOT_PLAY_UNPRIVILEGED,
"You do not have permission to play"
"你没有游戏权限"
)
MSG_HASH(
MSG_NETPLAY_CANNOT_PLAY_NO_SLOTS,
"There are no free player slots"
"已无空闲插槽" /*FIXME:"There are no free player slots"*/
)
MSG_HASH(
MSG_NETPLAY_CANNOT_PLAY,
"Cannot switch to play mode"
"无法切换到游戏模式"
)
MSG_HASH(
MSG_NETPLAY_PEER_PAUSED,
"Netplay peer \"%s\" paused"
"联机游戏对方 \"%s\" 暂停"
)
MSG_HASH(
MSG_NETPLAY_CHANGED_NICK,
"Your nickname changed to \"%s\""
"你的昵称已修改为 \"%s\""
)
MSG_HASH(
MENU_ENUM_SUBLABEL_VIDEO_SHARED_CONTEXT,
@ -133,27 +133,27 @@ MSG_HASH(
)
MSG_HASH(
MSG_AUTOLOADING_SAVESTATE_FROM,
"Auto-loading savestate from"
"自动加载存档从"
)
MSG_HASH(
MSG_CAPABILITIES,
"Capabilities"
"容量"
)
MSG_HASH(
MSG_CONNECTING_TO_NETPLAY_HOST,
"Connecting to netplay host"
"连接到联机游戏主机"
)
MSG_HASH(
MSG_CONNECTING_TO_PORT,
"Connecting to port"
"连接到端口"
)
MSG_HASH(
MSG_CONNECTION_SLOT,
"Connection slot"
"连接到插槽"
)
MSG_HASH(
MSG_SORRY_UNIMPLEMENTED_CORES_DONT_DEMAND_CONTENT_NETPLAY,
"Sorry, unimplemented: cores that don't demand content cannot participate in netplay."
"对不起,未实现:核心未请求内容,无法加入联机游戏。"
)
MSG_HASH(
MSG_FAILED_TO_SET_DISK,
@ -164,7 +164,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_ACCOUNTS_CHEEVOS_SETTINGS,
"Accounts Cheevos"
"Cheevos账户" /*FIXME:"Accounts Cheevos"*/
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_ACCOUNTS_CHEEVOS_USERNAME,
@ -189,7 +189,7 @@ MSG_HASH(
MSG_HASH(
MENU_ENUM_LABEL_VALUE_ACHIEVEMENT_LIST_HARDCORE,
"Achievement List (Hardcore)"
"成就列表(硬核)" /*FIXME:"Achievement List (Hardcore)"*/
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_ADD_CONTENT_LIST,
@ -205,7 +205,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_NETPLAY_TAB,
"Netplay Rooms"
"联机游戏房间"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_ARCHIVE_MODE,
@ -221,7 +221,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_AUDIO_BLOCK_FRAMES,
"Block Frames"
"块帧" /*FIXME:"Block Frames"*/
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_AUDIO_DEVICE,
@ -245,7 +245,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_TURBO_DEADZONE_LIST,
"Turbo/Deadzone"
"涡轮/盲区"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_AUDIO_LATENCY,
@ -417,7 +417,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CHEAT_NUM_PASSES,
"Cheat Passes"
"金手指通过" /*FIXME: "Cheat Passes"*/
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_CHEEVOS_DESCRIPTION,
@ -598,9 +598,9 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_DRIVER_SETTINGS,
"驱动")
MSG_HASH(MENU_ENUM_LABEL_VALUE_DUMMY_ON_CORE_SHUTDOWN,
/* FIXME? Translate 'Load Dummy on Core Shutdown' */
"Load Dummy on Core Shutdown")
"核心关闭时加载虚拟程序")
MSG_HASH(MENU_ENUM_LABEL_VALUE_CHECK_FOR_MISSING_FIRMWARE,
"Check for Missing Firmware Before Loading")
"加载前检查丢失的固件") /*FIXME: "Check for Missing Firmware Before Loading"*/
MSG_HASH(MENU_ENUM_LABEL_VALUE_DYNAMIC_WALLPAPER,
"动态壁纸")
MSG_HASH(MENU_ENUM_LABEL_VALUE_DYNAMIC_WALLPAPERS_DIRECTORY,
@ -691,7 +691,7 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_AUTODETECT_ENABLE,
MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_AXIS_THRESHOLD,
"输入轴阈值")
MSG_HASH(MENU_ENUM_LABEL_VALUE_MENU_INPUT_SWAP_OK_CANCEL,
"Menu Swap OK & Cancel Buttons")
"菜单切换 确定/取消 按钮") /*FIXME:"Menu Swap OK & Cancel Buttons"*/
MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_BIND_ALL,
"绑定全部")
MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_BIND_DEFAULT_ALL,
@ -747,7 +747,7 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_X,
MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_JOYPAD_Y,
"Y键(左侧)")
MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_KEY,
"(Key: %s)")
"(键: %s)") /*FIXME:"(Key: %s)"*/
MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_KEYBOARD_GAMEPAD_MAPPING_TYPE,
"键盘控制器映射类型")
MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_MAX_USERS,
@ -789,9 +789,9 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_META_MOVIE_RECORD_TOGGLE,
MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_META_MUTE,
"静音开关")
MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_FLIP,
"Netplay flip users")
"联机游戏踢出用户")
MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_META_NETPLAY_GAME_WATCH,
"Netplay toggle play/spectate mode")
"联机游戏切换 游戏/围观 模式")
MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_META_OSK,
"切换屏幕键盘")
MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_META_OVERLAY_NEXT,
@ -999,19 +999,19 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_MODE,
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_NICKNAME,
"用户名")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_PASSWORD,
"Server Password")
"服务器密码")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_SETTINGS,
"在线游戏设置")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_STATELESS_MODE,
"Netplay Stateless Mode")
"联机无状态模式")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_SPECTATE_PASSWORD,
"Server Spectate-Only Password")
"服务器围观的密码")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_SPECTATOR_MODE_ENABLE,
"启用在线游戏旁观者")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_TCP_UDP_PORT,
"在线游戏TCP/UDP端口")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_NAT_TRAVERSAL,
"Netplay NAT Traversal")
"联机NAT遍历")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETWORK_CMD_ENABLE,
"网络命令")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETWORK_CMD_PORT,
@ -1135,11 +1135,11 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_RDB_ENTRY_DESCRIPTION,
MSG_HASH(MENU_ENUM_LABEL_VALUE_RDB_ENTRY_DEVELOPER,
"开发者")
MSG_HASH(MENU_ENUM_LABEL_VALUE_RDB_ENTRY_EDGE_MAGAZINE_ISSUE,
"Edge Magazine Issue")
"Edge杂志发行")
MSG_HASH(MENU_ENUM_LABEL_VALUE_RDB_ENTRY_EDGE_MAGAZINE_RATING,
"Edge Magazine Rating")
"Edge杂志评分")
MSG_HASH(MENU_ENUM_LABEL_VALUE_RDB_ENTRY_EDGE_MAGAZINE_REVIEW,
"Edge Magazine Review")
"Edge杂志评论")
MSG_HASH(MENU_ENUM_LABEL_VALUE_RDB_ENTRY_ELSPA_RATING,
"ELSPA 分级")
MSG_HASH(MENU_ENUM_LABEL_VALUE_RDB_ENTRY_ENHANCEMENT_HW,
@ -1147,7 +1147,7 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_RDB_ENTRY_ENHANCEMENT_HW,
MSG_HASH(MENU_ENUM_LABEL_VALUE_RDB_ENTRY_ESRB_RATING,
"ESRB 分级")
MSG_HASH(MENU_ENUM_LABEL_VALUE_RDB_ENTRY_FAMITSU_MAGAZINE_RATING,
"Famitsu Magazine Rating")
"次世代(Famitsu)杂志评分")
MSG_HASH(MENU_ENUM_LABEL_VALUE_RDB_ENTRY_FRANCHISE,
"经销商")
MSG_HASH(MENU_ENUM_LABEL_VALUE_RDB_ENTRY_GENRE,
@ -1175,7 +1175,7 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_RDB_ENTRY_SHA1,
MSG_HASH(MENU_ENUM_LABEL_VALUE_RDB_ENTRY_START_CONTENT,
"启动游戏内容")
MSG_HASH(MENU_ENUM_LABEL_VALUE_RDB_ENTRY_TGDB_RATING,
"TGDB Rating")
"TGDB 评分")
MSG_HASH(MENU_ENUM_LABEL_VALUE_REBOOT,
"重启")
MSG_HASH(MENU_ENUM_LABEL_VALUE_RECORDING_CONFIG_DIRECTORY,
@ -1213,9 +1213,9 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_RESUME,
MSG_HASH(MENU_ENUM_LABEL_VALUE_RESUME_CONTENT,
"继续")
MSG_HASH(MENU_ENUM_LABEL_VALUE_RETROKEYBOARD,
"RetroKeyboard")
"Retro键盘")
MSG_HASH(MENU_ENUM_LABEL_VALUE_RETROPAD,
"RetroPad")
"Retro触摸板")
MSG_HASH(MENU_ENUM_LABEL_VALUE_RETROPAD_WITH_ANALOG,
"RetroPad w/ Analog")
MSG_HASH(MENU_ENUM_LABEL_VALUE_RETRO_ACHIEVEMENTS_SETTINGS,
@ -1631,7 +1631,7 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_VIDEO_TAB,
MSG_HASH(MENU_ENUM_LABEL_VALUE_VIDEO_THREADED,
"多线程渲染")
MSG_HASH(MENU_ENUM_LABEL_VALUE_VIDEO_VFILTER,
"Deflicker")
"降低闪烁")
MSG_HASH(MENU_ENUM_LABEL_VALUE_VIDEO_VIEWPORT_CUSTOM_HEIGHT,
"自定义视口高度")
MSG_HASH(MENU_ENUM_LABEL_VALUE_VIDEO_VIEWPORT_CUSTOM_WIDTH,
@ -1641,7 +1641,7 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_VIDEO_VIEWPORT_CUSTOM_X,
MSG_HASH(MENU_ENUM_LABEL_VALUE_VIDEO_VIEWPORT_CUSTOM_Y,
"自定义视口Y")
MSG_HASH(MENU_ENUM_LABEL_VALUE_VIDEO_VI_WIDTH,
"Set VI Screen Width")
"设置 VI 屏幕宽度")
MSG_HASH(MENU_ENUM_LABEL_VALUE_VIDEO_VSYNC,
"垂直同步")
MSG_HASH(MENU_ENUM_LABEL_VALUE_VIDEO_WINDOWED_FULLSCREEN,
@ -1705,7 +1705,7 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_XMB_SHADOWS_ENABLE,
MSG_HASH(MENU_ENUM_LABEL_VALUE_XMB_SHOW_HISTORY,
"显示历史页")
MSG_HASH(MENU_ENUM_LABEL_VALUE_XMB_SHOW_ADD,
"Display Import content Tab")
"显示导入内容页")
MSG_HASH(MENU_ENUM_LABEL_VALUE_XMB_SHOW_IMAGES,
"显示图像页")
MSG_HASH(MENU_ENUM_LABEL_VALUE_XMB_SHOW_MUSIC,
@ -1721,11 +1721,11 @@ MSG_HASH(MENU_ENUM_LABEL_VALUE_YES,
MSG_HASH(MENU_ENUM_LABEL_VIDEO_SHADER_PRESET_TWO,
"Shader预设")
MSG_HASH(MENU_ENUM_SUBLABEL_CHEEVOS_ENABLE,
"Enable or disable achievements. For more information, visit http://retroachievements.org")
"打开或关闭成就。更多内容请访问 http://retroachievements.org")
MSG_HASH(MENU_ENUM_SUBLABEL_CHEEVOS_TEST_UNOFFICIAL,
"Enable or disable unofficial achievements and/or beta features for testing purposes.")
"为测试目的而打开或关闭非官方成就和/或测试版特性。")
MSG_HASH(MENU_ENUM_SUBLABEL_CHEEVOS_HARDCORE_MODE_ENABLE,
"Enable or disable savestates, cheats, rewind, fast-forward, pause, and slow-motion for all games.")
"为所有游戏打开或关闭存档、金手指、回退、快进、暂停和慢动作。")
MSG_HASH(MENU_ENUM_SUBLABEL_DRIVER_SETTINGS,
"修改驱动设置。")
MSG_HASH(MENU_ENUM_SUBLABEL_RETRO_ACHIEVEMENTS_SETTINGS,
@ -1733,7 +1733,7 @@ MSG_HASH(MENU_ENUM_SUBLABEL_RETRO_ACHIEVEMENTS_SETTINGS,
MSG_HASH(MENU_ENUM_SUBLABEL_CORE_SETTINGS,
"修改核心设置。")
MSG_HASH(MENU_ENUM_SUBLABEL_RECORDING_SETTINGS,
"Change settings for the recording.")
"修改录制的设置。")
MSG_HASH(MENU_ENUM_SUBLABEL_ONSCREEN_DISPLAY_SETTINGS,
"修改显示覆盖、键盘覆盖和屏幕通知的设置。")
MSG_HASH(MENU_ENUM_SUBLABEL_FRAME_THROTTLE_SETTINGS,
@ -1804,9 +1804,9 @@ MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_BLACK_FRAME_INSERTION,
"在帧与帧之间插入黑色的中间帧,通常用于消除在\n"
"120Hz刷新率的显示器上运行60Hz的游戏内容带来\n"
"的鬼影。")
MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_FRAME_DELAY,
"以增加画面卡顿的风险换取低延时,在垂直同步后增加\n"
"时延(毫秒)。")
MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_FRAME_DELAY,
"以增加画面卡顿的风险换取低延时,在垂直同步后增加\n"
"时延(毫秒)。")
MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_HARD_SYNC_FRAMES,
"设置当开启“强制GPU同步”时CPU可以预先GPU多少帧。")
MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_MAX_SWAPCHAIN_IMAGES,
@ -1832,35 +1832,35 @@ MSG_HASH(MSG_AUDIO_MUTED,
MSG_HASH(MSG_AUDIO_UNMUTED,
"取消静音。")
MSG_HASH(MSG_AUTOCONFIG_FILE_ERROR_SAVING,
"Error saving autoconf file.")
"保存 autoconf 文件错误。")
MSG_HASH(MSG_AUTOCONFIG_FILE_SAVED_SUCCESSFULLY,
"Autoconfig file saved successfully.")
"自动配置文件保存成功。")
MSG_HASH(MSG_AUTOSAVE_FAILED,
"Could not initialize autosave.")
"无法初始化自动保存。")
MSG_HASH(MSG_AUTO_SAVE_STATE_TO,
"自动保存状态至")
MSG_HASH(MSG_BLOCKING_SRAM_OVERWRITE,
"Blocking SRAM Overwrite")
"阻止 SRAM 覆盖")
MSG_HASH(MSG_BRINGING_UP_COMMAND_INTERFACE_ON_PORT,
"Bringing up command interface on port")
MSG_HASH(MSG_BYTES,
"bytes")
"字节")
MSG_HASH(MSG_CANNOT_INFER_NEW_CONFIG_PATH,
"Cannot infer new config path. Use current time.")
"无法推断新的配置路径,使用当前时间。")
MSG_HASH(MSG_CHEEVOS_HARDCORE_MODE_ENABLE,
"硬核模式开启:及时存档和回放被禁用.")
MSG_HASH(MSG_COMPARING_WITH_KNOWN_MAGIC_NUMBERS,
"Comparing with known magic numbers...")
"与已知的magic numbers比较...")
MSG_HASH(MSG_COMPILED_AGAINST_API,
"Compiled against API")
MSG_HASH(MSG_CONFIG_DIRECTORY_NOT_SET,
"Config directory not set. Cannot save new config.")
"未设置配置目录,无法保存新的配置。")
MSG_HASH(MSG_CONNECTED_TO,
"连接至")
MSG_HASH(MSG_CONTENT_CRC32S_DIFFER,
"Content CRC32s differ. Cannot use different games.")
"内容的CRC32s不同。无法使用不同的游戏。")
MSG_HASH(MSG_CONTENT_LOADING_SKIPPED_IMPLEMENTATION_WILL_DO_IT,
"Content loading skipped. Implementation will load it on its own.")
"跳过内容加载。实现将自行加载。")
MSG_HASH(MSG_CORE_DOES_NOT_SUPPORT_SAVESTATES,
"核心不支持保存状态。")
MSG_HASH(MSG_CORE_OPTIONS_FILE_CREATED_SUCCESSFULLY,
@ -2066,25 +2066,25 @@ MSG_HASH(MSG_LOADING_STATE,
MSG_HASH(MSG_MEMORY,
"内存")
MSG_HASH(MSG_MOVIE_FILE_IS_NOT_A_VALID_BSV1_FILE,
"Movie file is not a valid BSV1 file.")
"视频不是有效的BSV1文件。")
MSG_HASH(MSG_MOVIE_FORMAT_DIFFERENT_SERIALIZER_VERSION,
"Movie format seems to have a different serializer version. Will most likely fail.")
"视频格式看起来使用了不同的序列化版本。很有可能失败。")
MSG_HASH(MSG_MOVIE_PLAYBACK_ENDED,
"视频回放结束.")
MSG_HASH(MSG_MOVIE_RECORD_STOPPED,
"Stopping movie record.")
"停止视频录制。")
MSG_HASH(MSG_NETPLAY_FAILED,
"Failed to initialize netplay.")
"初始化联机游戏失败。")
MSG_HASH(MSG_NO_CONTENT_STARTING_DUMMY_CORE,
"No content, starting dummy core.")
"没有内容,启动虚拟核心。")
MSG_HASH(MSG_NO_SAVE_STATE_HAS_BEEN_OVERWRITTEN_YET,
"No save state has been overwritten yet.")
"未覆盖任何存档。")
MSG_HASH(MSG_NO_STATE_HAS_BEEN_LOADED_YET,
"No state has been loaded yet.")
"没有加载任何存档。")
MSG_HASH(MSG_OVERRIDES_ERROR_SAVING,
"Error saving overrides.")
"保存覆盖错误。")
MSG_HASH(MSG_OVERRIDES_SAVED_SUCCESSFULLY,
"Overrides saved successfully.")
"覆盖保存成功。")
MSG_HASH(MSG_PAUSED,
"暂停。")
MSG_HASH(MSG_PROGRAM,
@ -2094,9 +2094,9 @@ MSG_HASH(MSG_READING_FIRST_DATA_TRACK,
MSG_HASH(MSG_RECEIVED,
"接收完毕")
MSG_HASH(MSG_RECORDING_TERMINATED_DUE_TO_RESIZE,
"Recording terminated due to resize.")
"录制因改变大小而停止。")
MSG_HASH(MSG_RECORDING_TO,
"Recording to")
"录制到")
MSG_HASH(MSG_REDIRECTING_CHEATFILE_TO,
"重定向金手指文件至")
MSG_HASH(MSG_REDIRECTING_SAVEFILE_TO,
@ -2112,9 +2112,9 @@ MSG_HASH(MSG_REMOVING_TEMPORARY_CONTENT_FILE,
MSG_HASH(MSG_RESET,
"重置")
MSG_HASH(MSG_RESTARTING_RECORDING_DUE_TO_DRIVER_REINIT,
"Restarting recording due to driver reinit.")
"重启录制由于驱动器重新初始化。")
MSG_HASH(MSG_RESTORED_OLD_SAVE_STATE,
"Restored old save state.")
"重载旧的存档。")
MSG_HASH(MSG_RESTORING_DEFAULT_SHADER_PRESET_TO,
"Shaders: restoring default shader preset to")
MSG_HASH(MSG_REVERTING_SAVEFILE_DIRECTORY_TO,
@ -2140,15 +2140,15 @@ MSG_HASH(MSG_SAVED_STATE_TO_SLOT_AUTO,
MSG_HASH(MSG_SAVED_SUCCESSFULLY_TO,
"成功保存至")
MSG_HASH(MSG_SAVING_RAM_TYPE,
"Saving RAM type")
"保存 RAM 类型")
MSG_HASH(MSG_SAVING_STATE,
"Saving state")
"存档中")
MSG_HASH(MSG_SCANNING,
"扫描中")
MSG_HASH(MSG_SCANNING_OF_DIRECTORY_FINISHED,
"已完成对文件夹的扫描")
MSG_HASH(MSG_SENDING_COMMAND,
"Sending command")
"发送指令")
MSG_HASH(MSG_SEVERAL_PATCHES_ARE_EXPLICITLY_DEFINED,
"Several patches are explicitly defined, ignoring all...")
MSG_HASH(MSG_SHADER,
@ -2156,7 +2156,7 @@ MSG_HASH(MSG_SHADER,
MSG_HASH(MSG_SHADER_PRESET_SAVED_SUCCESSFULLY,
"Shader preset saved successfully.")
MSG_HASH(MSG_SKIPPING_SRAM_LOAD,
"Skipping SRAM load.")
"跳过 SRAM 加载。")
MSG_HASH(MSG_SLOW_MOTION,
"慢动作。")
MSG_HASH(MSG_SLOW_MOTION_REWIND,
@ -2172,9 +2172,9 @@ MSG_HASH(MSG_STATE_SIZE,
MSG_HASH(MSG_STATE_SLOT,
"状态存档槽")
MSG_HASH(MSG_TAKING_SCREENSHOT,
"Taking screenshot.")
"截屏。")
MSG_HASH(MSG_TO,
"to")
"")
MSG_HASH(MSG_UNDID_LOAD_STATE,
"已撤销加载状态。")
MSG_HASH(MSG_UNDOING_SAVE_STATE,
@ -2184,15 +2184,15 @@ MSG_HASH(MSG_UNKNOWN,
MSG_HASH(MSG_UNPAUSED,
"取消暂停。")
MSG_HASH(MSG_UNRECOGNIZED_COMMAND,
"Unrecognized command")
"无法识别的指令")
MSG_HASH(MSG_USING_CORE_NAME_FOR_NEW_CONFIG,
"Using core name for new config.")
MSG_HASH(MSG_USING_LIBRETRO_DUMMY_CORE_RECORDING_SKIPPED,
"Using libretro dummy core. Skipping recording.")
"使用libretro虚拟核心。跳过录制。")
MSG_HASH(MSG_VALUE_CONNECT_DEVICE_FROM_A_VALID_PORT,
"Connect device from a valid port.")
MSG_HASH(MSG_VALUE_DISCONNECTING_DEVICE_FROM_PORT,
"Disconnecting device from port")
"从端口断开设备")
MSG_HASH(MSG_VALUE_REBOOTING,
"正在重启……")
MSG_HASH(MSG_VALUE_SHUTTING_DOWN,
@ -2206,7 +2206,7 @@ MSG_HASH(MSG_VIRTUAL_DISK_TRAY,
MSG_HASH(MENU_ENUM_SUBLABEL_AUDIO_LATENCY,
"Desired audio latency in milliseconds. Might not be honored if the audio driver can't provide given latency.")
MSG_HASH(MENU_ENUM_SUBLABEL_AUDIO_MUTE,
"Mute/unmute audio.")
"禁音/取消禁音。")
MSG_HASH(
MENU_ENUM_SUBLABEL_AUDIO_RATE_CONTROL_DELTA,
"Helps smooth out imperfections in timing when synchronizing audio and video at the same time. Be aware that if disabled, proper synchronization is nearly impossible to obtain."
@ -2237,7 +2237,7 @@ MSG_HASH(
)
MSG_HASH(
MENU_ENUM_SUBLABEL_AUDIO_SYNC,
"Synchronize audio. Recommended."
"同步音频。推荐。"
)
MSG_HASH(
MENU_ENUM_SUBLABEL_INPUT_AXIS_THRESHOLD,
@ -2363,38 +2363,38 @@ MSG_HASH(MENU_ENUM_SUBLABEL_HISTORY_LIST_ENABLE,
MSG_HASH(MENU_ENUM_SUBLABEL_CONTENT_HISTORY_SIZE,
"游戏、图片、音乐和视频历史记录的数量限制。")
MSG_HASH(MENU_ENUM_LABEL_VALUE_INPUT_UNIFIED_MENU_CONTROLS,
"Unified Menu Controls")
"统一菜单控制")
MSG_HASH(MENU_ENUM_SUBLABEL_INPUT_UNIFIED_MENU_CONTROLS,
"Use the same controls for both the menu and the game. Applies to the keyboard.")
MSG_HASH(MENU_ENUM_SUBLABEL_VIDEO_FONT_ENABLE,
"Show onscreen messages.")
"显示屏幕消息。")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETWORK_USER_REMOTE_ENABLE,
"User %d Remote Enable")
"用户 %d 远程允许")
MSG_HASH(MENU_ENUM_LABEL_VALUE_BATTERY_LEVEL_ENABLE,
"Display battery level")
"显示电池电量")
MSG_HASH(MENU_ENUM_LABEL_VALUE_SELECT_FILE,
"Select File")
"选择文件")
MSG_HASH(MENU_ENUM_LABEL_VALUE_SELECT_FROM_COLLECTION,
"Select From Collection")
"从收藏中选择")
MSG_HASH(MENU_ENUM_LABEL_VALUE_FILTER,
"Filter")
"过滤器")
MSG_HASH(MENU_ENUM_LABEL_VALUE_SCALE,
"Scale")
"刻度")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_START_WHEN_LOADED,
"Netplay will start when content is loaded.")
"联机游戏将在内容加载后开始。")
MSG_HASH(MENU_ENUM_LABEL_VALUE_NETPLAY_LOAD_CONTENT_MANUALLY,
"Couldn't find a suitable core or content file, load manually.")
"无法找到合适的核心或内容文件,手动加载。")
MSG_HASH(
MENU_ENUM_LABEL_VALUE_BROWSE_URL_LIST,
"Browse URL"
"浏览URL"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_BROWSE_URL,
"URL Path"
"URL路径"
)
MSG_HASH(
MENU_ENUM_LABEL_VALUE_BROWSE_START,
"Start"
"开始"
)
MSG_HASH(MENU_ENUM_LABEL_VALUE_SHADER_PIPELINE_BOKEH,
"Bokeh")