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(PS3) Compile in GL raster font
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62899fc046
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@ -54,10 +54,9 @@ static bool d3d_font_init_first(
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#ifdef HAVE_OPENGL
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static const font_renderer_t *gl_font_backends[] = {
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&gl_raster_font,
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#if defined(HAVE_LIBDBGFONT)
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&libdbg_font,
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#else
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&gl_raster_font,
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#endif
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NULL,
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};
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@ -258,7 +258,7 @@ FONTS
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#include "../gfx/drivers_font/ps_libdbgfont.c"
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#endif
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#if defined(HAVE_OPENGL) && !defined(__CELLOS_LV2__)
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#if defined(HAVE_OPENGL)
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#include "../gfx/drivers_font/gl_raster_font.c"
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#endif
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