Fix for "no sound on PS2" (#15827)

Earlier refactor f121847e00
has removed CMD_EVENT_AUDIO_START (and stop), however on PS2 it
causes no sound, so it is added back behind a compiler switch.
This commit is contained in:
zoltanvb 2023-10-24 09:27:21 +02:00 committed by GitHub
parent 274d47f957
commit 57e9a3e876
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@ -6346,6 +6346,9 @@ void menu_driver_toggle(
if (pause_libretro)
{
#ifdef PS2
command_event(CMD_EVENT_AUDIO_STOP, NULL);
#endif
#ifdef HAVE_MICROPHONE
command_event(CMD_EVENT_MICROPHONE_STOP, NULL);
#endif
@ -6376,6 +6379,9 @@ void menu_driver_toggle(
if (pause_libretro)
{
#ifdef PS2
command_event(CMD_EVENT_AUDIO_START, NULL);
#endif
#ifdef HAVE_MICROPHONE
command_event(CMD_EVENT_MICROPHONE_START, NULL);
#endif